Player Matchup

Jormungandr
Jormungandr
Hypnodancer
Jormungandr
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
391W - 387L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
MisiekMisiu
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ramajachan
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Chernobog
Chernobog
Urgent
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xwilkkx
Kukulkan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 95L
1,322 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,437 Elo+

VS

Team Averages
Level 123
1,543 SR
1,433 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Ariste1990
Apollo
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 36L
1,227 Elo+
Party 3
Jormungandr
Jormungandr
Jo7170
Jormungandr
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
144W - 146L
1,288 Elo+
Party 3
Heimdallr
Heimdallr
TiTANiuMHeRCuLe
Heimdallr
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
402W - 459L
1,609 Elo+
Solo
Zeus
Zeus
НаnSоlо
Zeus
Level 114
God Stats
3W - 1L
1,715 SR
Queue Stats
62W - 68L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hypnodancer
Jormungandr
17
6 / 5 / 5
9,613
801
10,566
14,416
13,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
MisiekMisiu
Danzaburou
15
3 / 5 / 5
9,263
772
8,501
12,661
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 5 / 6
7,781
648
4,883
11,891
5,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Urgent
Chernobog
16
2 / 6 / 7
9,036
753
11,085
11,633
5,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
xwilkkx
Kukulkan
16
3 / 2 / 6
9,242
770
14,183
6,225
3,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 2 / 13
10,274
856
11,361
12,699
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Ariste1990
Apollo
14
2 / 4 / 12
9,104
759
4,425
11,062
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Jo7170
Jormungandr
16
2 / 2 / 17
9,585
799
9,765
17,438
21,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
TiTANiuMHeRCuLe
Heimdallr
17
4 / 4 / 16
10,317
860
11,529
13,558
9,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 4 / 6
12,078
1,007
16,340
10,609
4,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
87
16
Kills
23
23
Deaths
16
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
13
4.25
W
Apollo
Ariste1990
Apollo
2
4
12
2
L
Jormungandr
Hypnodancer
Jormungandr
6
5
5
1.7
W
Jormungandr
Jo7170
Jormungandr
2
2
17
5.25
L
Danzaburou
MisiekMisiu
Danzaburou
3
5
5
1.1
L
2
5
6
1
W
Heimdallr
TiTANiuMHeRCuLe
Heimdallr
4
4
16
3
L
Chernobog
Urgent
Chernobog
2
6
7
0.92
L
Kukulkan
xwilkkx
Kukulkan
3
2
6
3
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
53,420
56,826
Taken
65,366
32,960
Mitigated
46,743
17,221
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,361
804
2,764
3,635
12,699
6,474
965
6,065
6,634
23,504
0
W
Apollo
Ariste1990
Apollo
4,425
2,438
2,036
2,180
11,062
5,100
1,130
4,917
6,145
0
9,394
L
Jormungandr
Hypnodancer
Jormungandr
10,566
1,585
918
1,107
14,416
13,877
0
8,210
5,706
20,656
0
W
Jormungandr
Jo7170
Jormungandr
9,765
1,424
1,742
4,368
17,438
21,063
96
7,919
9,519
18,342
0
L
Danzaburou
MisiekMisiu
Danzaburou
8,501
1,358
1,077
2,851
12,661
5,250
0
6,528
5,671
0
15,925
L
4,883
532
5,439
3,646
11,891
5,331
0
9,526
1,786
7,202
0
W
Heimdallr
TiTANiuMHeRCuLe
Heimdallr
11,529
4,254
2,732
3,092
13,558
9,158
1,643
6,466
7,092
0
28,476
L
Chernobog
Urgent
Chernobog
11,085
4,974
195
1,207
11,633
5,408
0
7,376
3,873
0
27,338
L
Kukulkan
xwilkkx
Kukulkan
14,183
895
219
562
6,225
3,094
0
4,184
1,774
29,387
0
W
16,340
1,702
2,378
2,973
10,609
4,948
1,500
4,265
6,344
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
51,358
116
Minions Killed
141
0
Camps Cleared
0
1,066,696
Distance Traveled
1,071,661
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,274
856
37
3
0
190,170
0
W
Apollo
9,104
759
15
1
0
225,707
0
L
Jormungandr
9,613
801
20
2
0
188,746
0
W
Jormungandr
9,585
799
19
2
0
230,813
1
L
Danzaburou
9,263
772
14
1
0
246,834
2
L
Ra
7,781
648
10
1
0
224,511
0
W
Heimdallr
10,317
860
35
3
0
210,760
1
L
Chernobog
9,036
753
34
3
0
193,193
0
L
Kukulkan
9,242
770
38
3
0
213,412
1
W
Zeus
12,078
1,007
35
3
0
214,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role