Player Matchup

Fenrir
Fenrir
ArcaniteM
Fenrir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,462 Elo+
Party 3
Danzaburou
Danzaburou
Habice
Danzaburou
Level 149
God Stats
4W - 5L
1,527 SR
Queue Stats
186W - 194L
1,479 Elo+
Party 3
Nox
Nox
Narf5
Nox
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Pyrna
Khepri
Level 100
God Stats
1W - 3L
1,146 SR
Queue Stats
80W - 49L
1,551 Elo+
Party 1
Nike
Nike
hunterX974X
Nike
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 155L
1,425 Elo+
Party 1
Team Averages
Level 121
1,435 SR
1,483 Elo+

VS

Team Averages
Level 107
1,500 SR
1,492 Elo+
Terra
Terra
Cosmо
Terra
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,124 Elo+
Solo
Nemesis
Nemesis
RustyBayonet
Nemesis
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 89L
1,760 Elo+
Solo
Poseidon
Poseidon
Scanddline
Poseidon
Level 93
God Stats
7W - 15L
1,500 SR
Queue Stats
157W - 189L
1,689 Elo+
Party 2
Medusa
Medusa
SweeneyT
Medusa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,696 Elo+
Party 2
Erlang Shen
Erlang Shen
dasteph80
Erlang Shen
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArcaniteM
Fenrir
10
0 / 3 / 1
5,994
500
3,241
9,494
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Habice
Danzaburou
9
1 / 2 / 0
5,358
447
4,068
10,273
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
Narf5
Nox
12
2 / 3 / 0
6,578
548
2,429
5,395
1,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Pyrna
Khepri
9
0 / 1 / 1
5,555
463
3,492
7,109
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,139
512
3,217
12,788
4,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cosmо
Terra
11
3 / 1 / 3
6,689
557
6,005
6,719
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
RustyBayonet
Nemesis
11
0 / 0 / 4
6,177
515
3,465
4,990
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Scanddline
Poseidon
12
2 / 1 / 0
6,891
574
3,558
3,227
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SweeneyT
Medusa
12
3 / 0 / 3
6,875
573
8,778
9,216
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
dasteph80
Erlang Shen
12
3 / 3 / 0
7,077
590
8,929
8,345
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArcaniteM
Fenrir
0
3
1
0.17
W
Terra
Cosmо
Terra
3
1
3
4.5
L
Danzaburou
Habice
Danzaburou
1
2
0
0.5
L
Nox
Narf5
Nox
2
3
0
0.67
L
Khepri
Pyrna
Khepri
0
1
1
0.5
W
Nemesis
RustyBayonet
Nemesis
0
0
4
2
W
Poseidon
Scanddline
Poseidon
2
1
0
2
W
Medusa
SweeneyT
Medusa
3
0
3
4.5
W
Erlang Shen
dasteph80
Erlang Shen
3
3
0
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
30,735
45,059
Taken
32,497
15,124
Mitigated
14,562
14,714
Healing
17,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArcaniteM
Fenrir
3,241
845
0
3,342
9,494
2,953
0
1,261
8,233
0
36,729
W
Terra
Cosmо
Terra
6,005
1,102
1,432
3,128
6,719
2,727
0
1,341
5,378
18,117
0
L
Danzaburou
Habice
Danzaburou
4,068
1,425
0
4,822
10,273
2,785
0
3,570
6,703
0
30,255
L
Nox
Narf5
Nox
2,429
93
0
817
5,395
1,984
0
2,724
2,671
36,477
0
L
Khepri
Pyrna
Khepri
3,492
760
0
1,361
7,109
2,940
0
1,769
5,340
21,166
0
W
Nemesis
RustyBayonet
Nemesis
3,465
1,659
0
3,098
4,990
1,446
0
397
4,593
0
34,136
W
Poseidon
Scanddline
Poseidon
3,558
399
0
971
3,227
903
0
715
2,512
45,164
0
W
Medusa
SweeneyT
Medusa
8,778
4,264
0
5,808
9,216
2,985
793
3,013
6,203
0
43,068
W
Erlang Shen
dasteph80
Erlang Shen
8,929
4,307
0
3,359
8,345
6,501
820
455
7,890
4,889
35,059
L
3,217
618
0
4,372
12,788
4,462
184
1,220
11,568
0
24,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
33,709
306
Minions Killed
346
0
Camps Cleared
0
1,096,219
Distance Traveled
1,162,698
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,994
500
77
6
0
232,637
0
W
Terra
6,689
557
30
3
0
247,709
5
L
Danzaburou
5,358
447
58
5
0
217,136
3
L
Nox
6,578
548
83
7
0
199,851
8
L
Khepri
5,555
463
36
3
0
238,877
3
W
Nemesis
6,177
515
68
6
0
269,452
3
W
Poseidon
6,891
574
94
8
0
225,195
5
W
Medusa
6,875
573
83
7
0
205,370
1
W
Erlang Shen
7,077
590
71
6
0
214,972
4
L
Nike
6,139
512
52
4
0
207,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role