Player Matchup

Jormungandr
Jormungandr
Bannafish241
Jormungandr
Level 10
God Stats
5W - 3L
1,309 SR
Queue Stats
5W - 4L
1,266 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Geisterfighter
Cu Chulainn
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Solo
Agni
Agni
Ildum
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,266 Elo+
Party 1
Apollo
Apollo
Megzwegz
Apollo
Level 9
God Stats
1W - 1L
1,309 SR
Queue Stats
5W - 4L
1,266 Elo+
Party 1
Nemesis
Nemesis
captainstevi
Nemesis
Level 8
God Stats
3W - 2L
1,309 SR
Queue Stats
3W - 2L
1,266 Elo+
Party 1
Team Averages
Level 12
1,385 SR
1,313 Elo+

VS

Team Averages
Level 16
1,488 SR
1,557 Elo+
Cthulhu
Cthulhu
Maru7O7
Cthulhu
Level 3
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
MihaiXD1234
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,765 Elo+
Party 2
Izanami
Izanami
PaschaSchmitti
Izanami
Level 28
God Stats
43W - 28L
1,698 SR
Queue Stats
198W - 230L
1,490 Elo+
Party 3
Bellona
Bellona
RabCxUK
Bellona
Level 13
God Stats
3W - 1L
1,755 SR
Queue Stats
6W - 3L
1,922 Elo+
Party 3
Chang'e
Chang'e
riri124
Chang'e
Level 16
God Stats
10W - 5L
1,267 SR
Queue Stats
164W - 201L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bannafish241
Jormungandr
10
1 / 3 / 1
6,436
495
2,550
9,345
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Geisterfighter
Cu Chulainn
13
12 / 2 / 1
8,033
618
9,083
9,180
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Ildum
Agni
13
10 / 4 / 0
8,129
625
9,576
7,354
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Megzwegz
Apollo
10
0 / 4 / 1
5,742
442
2,354
7,727
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
captainstevi
Nemesis
10
0 / 3 / 8
6,431
495
2,793
8,405
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maru7O7
Cthulhu
9
1 / 6 / 1
6,176
475
1,494
8,400
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
MihaiXD1234
Nemesis
8
1 / 6 / 2
5,313
409
1,332
6,159
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 1 / 5
8,429
648
10,867
11,030
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
RabCxUK
Bellona
11
3 / 3 / 3
7,068
544
3,839
8,224
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
riri124
Chang'e
9
2 / 7 / 1
5,764
443
3,083
9,770
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
23
Kills
14
16
Deaths
23
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bannafish241
Jormungandr
1
3
1
0.5
W
Cu Chulainn
Geisterfighter
Cu Chulainn
12
2
1
6.25
W
Agni
Ildum
Agni
10
4
0
2.5
L
Cthulhu
Maru7O7
Cthulhu
1
6
1
0.25
W
Apollo
Megzwegz
Apollo
0
4
1
0.13
L
Nemesis
MihaiXD1234
Nemesis
1
6
2
0.33
L
7
1
5
9.5
L
Bellona
RabCxUK
Bellona
3
3
3
1.5
W
Nemesis
captainstevi
Nemesis
0
3
8
1.33
L
Chang'e
riri124
Chang'e
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
20,615
42,011
Taken
43,583
19,317
Mitigated
16,858
7,363
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bannafish241
Jormungandr
2,550
1,000
0
450
9,345
4,217
788
0
9,345
21,936
0
W
Cu Chulainn
Geisterfighter
Cu Chulainn
9,083
2,911
0
1,425
9,180
8,346
703
981
8,199
77
37,118
W
Agni
Ildum
Agni
9,576
1,284
0
502
7,354
2,350
672
2,302
5,052
45,743
0
L
Cthulhu
Maru7O7
Cthulhu
1,494
227
0
327
8,400
3,667
507
938
7,298
8,123
0
W
Apollo
Megzwegz
Apollo
2,354
1,253
0
2,092
7,727
1,897
1,052
0
7,727
0
25,141
L
Nemesis
MihaiXD1234
Nemesis
1,332
479
0
100
6,159
1,824
245
1,234
4,732
0
6,965
L
10,867
6,588
0
6,240
11,030
3,731
1,015
2,940
7,969
0
63,179
L
Bellona
RabCxUK
Bellona
3,839
1,206
0
3,081
8,224
4,466
313
1,585
6,366
0
25,641
W
Nemesis
captainstevi
Nemesis
2,793
1,082
0
2,894
8,405
2,507
473
1,294
7,111
0
28,621
L
Chang'e
riri124
Chang'e
3,083
458
118
1,111
9,770
3,170
366
4,895
4,496
20,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
32,750
309
Minions Killed
208
0
Camps Cleared
0
1,135,564
Distance Traveled
1,110,459
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,436
495
35
3
0
225,673
0
W
Cu Chulainn
8,033
618
72
6
0
231,746
1
W
Agni
8,129
625
88
7
0
226,075
0
L
Cthulhu
6,176
475
9
1
0
228,758
0
W
Apollo
5,742
442
53
4
0
193,759
0
L
Nemesis
5,313
409
6
0
0
229,679
3
L
Izanami
8,429
648
106
8
0
205,443
1
L
Bellona
7,068
544
57
4
0
233,694
0
W
Nemesis
6,431
495
61
5
0
258,311
0
L
Chang'e
5,764
443
30
2
0
212,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role