Player Matchup

Sobek
Sobek
Platinum IV
MarcusDre
Sobek
Platinum IV
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 25L
2,032 MMR
Party 1
Osiris
Osiris
Platinum IV
TheForest3r
Osiris
Platinum IV
Level 157
God Stats
12W - 2L
1,830 SR
Queue Stats
130W - 28L
2,032 MMR
Party 1
Ullr
Ullr
Platinum IV
kraManaZ
Ullr
Platinum IV
Level 47
God Stats
7W - 1L
1,997 SR
Queue Stats
23W - 5L
2,032 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,776 SR
2,032 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,608 SR
1,800 MMR
Cupid
Cupid
Gold III
Finiarin
Cupid
Gold III
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 55L
1,800 MMR
Party 2
Scylla
Scylla
Gold III
Hoesi
Scylla
Gold III
Level 149
God Stats
6W - 7L
1,824 SR
Queue Stats
50W - 29L
1,800 MMR
Party 2
Bacchus
Bacchus
Gold III
Śonnie
Bacchus
Gold III
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
111W - 74L
1,800 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MarcusDre
Sobek
15
3 / 1 / 9
12,589
741
8,542
20,167
22,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
16
5 / 0 / 6
11,803
694
14,631
13,806
9,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
15
4 / 3 / 8
11,924
701
12,411
14,117
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAphroditeGuan YuPersephoneFenrir

VS

Bans
ThothAnhurDiscordiaHou YiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Finiarin
Cupid
13
1 / 5 / 1
9,602
565
10,316
13,571
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Hoesi
Scylla
14
1 / 4 / 2
10,682
628
10,803
11,469
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Śonnie
Bacchus
13
2 / 3 / 2
11,131
655
7,113
15,679
18,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Finiarin
Cupid
1
5
1
0.3
L
Scylla
Hoesi
Scylla
1
4
2
0.5
W
Sobek
MarcusDre
Sobek
3
1
9
7.5
W
Osiris
5
0
6
8
W
Ullr
4
3
8
2.67
L
Bacchus
Śonnie
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,584
Damage
28,232
48,090
Taken
40,719
37,001
Mitigated
29,370
15,714
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Finiarin
Cupid
10,316
4,112
600
3,353
13,571
5,787
0
2,607
10,964
0
51,885
L
Scylla
Hoesi
Scylla
10,803
982
0
2,219
11,469
4,833
0
2,043
9,426
51,985
0
W
Sobek
MarcusDre
Sobek
8,542
171
0
8,424
20,167
22,307
102
5,684
14,483
38,344
0
W
Osiris
14,631
2,579
884
4,067
13,806
9,258
426
6,042
7,764
0
57,800
W
Ullr
12,411
2,329
0
2,339
14,117
5,436
2,245
6,525
7,592
0
82,428
L
Bacchus
Śonnie
Bacchus
7,113
803
0
3,839
15,679
18,750
0
3,908
11,771
17,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
31,415
217
Minions Killed
185
0
Camps Cleared
0
1,033,117
Distance Traveled
995,794
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,602
565
78
5
0
309,731
2
L
Scylla
10,682
628
91
5
0
329,062
9
W
Sobek
12,589
741
33
2
0
362,155
5
W
Osiris
11,803
694
53
3
0
383,037
4
W
Ullr
11,924
701
131
8
0
287,925
4
L
Bacchus
11,131
655
16
1
0
357,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role