Player Matchup

Cthulhu
Cthulhu
Excelherd
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jampsey
Danzaburou
Level 17
God Stats
4W - 3L
1,622 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 1
Zeus
Zeus
draedraeboss
Zeus
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 57L
1,289 Elo+
Party 1
Team Averages
Level 19
1,541 SR
1,417 Elo+

VS

Team Averages
Level 32
1,618 SR
1,370 Elo+
Hun Batz
Hun Batz
DiCEPHANTOM
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
SayHi2GodPlz
Kukulkan
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 106L
1,273 Elo+
Party 2
Hercules
Hercules
Yah Boi9943
Hercules
Level 22
God Stats
9W - 4L
1,854 SR
Queue Stats
283W - 233L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Excelherd
Cthulhu
15
8 / 1 / 12
11,932
852
9,802
12,787
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Jampsey
Danzaburou
12
2 / 5 / 14
10,023
716
8,388
11,198
3,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
11 / 5 / 3
11,370
812
11,155
7,204
1,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiCEPHANTOM
Hun Batz
14
7 / 7 / 4
10,903
779
14,237
15,715
6,271
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
SayHi2GodPlz
Kukulkan
8
1 / 6 / 5
8,176
584
2,666
6,291
2,211
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Yah Boi9943
Hercules
13
3 / 8 / 5
9,661
690
6,979
17,181
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
11
11
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DiCEPHANTOM
Hun Batz
7
7
4
1.29
W
Cthulhu
Excelherd
Cthulhu
8
1
12
14
W
Danzaburou
Jampsey
Danzaburou
2
5
14
1.8
L
Kukulkan
SayHi2GodPlz
Kukulkan
1
6
5
0.58
L
Hercules
Yah Boi9943
Hercules
3
8
5
0.69
W
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,345
Damage
23,882
31,189
Taken
39,187
10,526
Mitigated
16,112
10,527
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DiCEPHANTOM
Hun Batz
14,237
4,339
0
3,171
15,715
6,271
0
6,864
8,851
0
53,278
W
Cthulhu
Excelherd
Cthulhu
9,802
3,381
0
4,930
12,787
6,044
688
2,046
10,741
37,709
0
W
Danzaburou
Jampsey
Danzaburou
8,388
3,988
453
3,209
11,198
3,042
691
666
10,532
0
25,401
L
Kukulkan
SayHi2GodPlz
Kukulkan
2,666
1,044
0
271
6,291
2,211
0
3,604
2,687
6,827
0
L
Hercules
Yah Boi9943
Hercules
6,979
3,060
0
2,320
17,181
7,630
0
10,545
6,636
0
37,843
W
11,155
2,298
0
1,935
7,204
1,440
1,758
268
6,936
35,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
28,740
114
Minions Killed
132
0
Camps Cleared
0
737,599
Distance Traveled
584,830
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,903
779
73
5
0
240,430
1
W
Cthulhu
11,932
852
43
3
0
259,665
0
W
Danzaburou
10,023
716
25
2
0
259,453
3
L
Kukulkan
8,176
584
9
1
0
109,588
0
L
Hercules
9,661
690
50
4
0
234,812
0
W
Zeus
11,370
812
46
3
0
218,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role