Player Matchup

Mercury
Mercury
Bronze III
LØGÏÇ
Mercury
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
OliverKlozawf
Nox
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
Rōnın
King Arthur
Bronze III
Level 159
God Stats
10W - 9L
1,811 SR
Queue Stats
155W - 150L
1,543 MMR
Solo
Skadi
Skadi
Bronze III
SloppFlopp
Skadi
Bronze III
Level 100
God Stats
1W - 2L
1,588 SR
Queue Stats
41W - 36L
1,543 MMR
Party 1
Cerberus
Cerberus
Bronze III
Tragikarc
Cerberus
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,543 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,580 SR
1,526 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,501 SR
1,534 MMR
Janus
Janus
Bronze III
PichuGamer05
Janus
Bronze III
Level 156
God Stats
6W - 6L
1,285 SR
Queue Stats
133W - 122L
1,543 MMR
Party 2
Ganesha
Ganesha
Bronze III
StoopyDoo
Ganesha
Bronze III
Level 138
God Stats
16W - 19L
1,500 SR
Queue Stats
278W - 277L
1,543 MMR
Solo
Fenrir
Fenrir
Bronze III
Violeett
Fenrir
Bronze III
Level 74
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 63L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
conmano
Amaterasu
Bronze III
Level 117
God Stats
2W - 3L
1,733 SR
Queue Stats
17W - 10L
1,543 MMR
Solo
Izanami
Izanami
Bronze III
xNadzoR
Izanami
Bronze III
Level 147
God Stats
64W - 45L
1,487 SR
Queue Stats
227W - 230L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LØGÏÇ
Mercury
15
1 / 7 / 3
9,677
421
7,913
24,814
8,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 4
11,599
504
12,145
15,482
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Rōnın
King Arthur
19
4 / 5 / 0
12,250
533
15,558
34,210
26,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
17
0 / 6 / 2
10,545
458
7,394
14,949
3,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Tragikarc
Cerberus
13
0 / 13 / 7
8,611
374
7,961
26,635
15,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetTsukuyomiPersephoneNu WaCupid

VS

Bans
CthulhuDanzaburouYmirSylvanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
15,203
661
21,534
12,617
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
StoopyDoo
Ganesha
16
0 / 2 / 19
12,366
538
10,743
22,589
28,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Violeett
Fenrir
17
5 / 3 / 8
12,137
528
9,185
15,676
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
conmano
Amaterasu
20
11 / 1 / 8
15,141
658
22,951
22,395
39,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
xNadzoR
Izanami
20
15 / 0 / 7
17,095
743
30,025
14,944
8,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
8
Kills
37
37
Deaths
8
16
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Mercury
LØGÏÇ
Mercury
1
7
3
0.36
L
3
6
4
0.83
W
6
2
12
6
L
King Arthur
Rōnın
King Arthur
4
5
0
0.8
L
Skadi
0
6
2
0.17
W
Ganesha
StoopyDoo
Ganesha
0
2
19
4.75
L
Cerberus
Tragikarc
Cerberus
0
13
7
0.27
W
Fenrir
Violeett
Fenrir
5
3
8
3
W
Amaterasu
conmano
Amaterasu
11
1
8
15
W
Izanami
xNadzoR
Izanami
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,971
Damage
94,438
116,090
Taken
88,221
59,973
Mitigated
95,473
23,416
Healing
30,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
LØGÏÇ
Mercury
7,913
4,028
0
5,049
24,814
8,222
0
8,684
16,000
0
68,421
L
12,145
830
0
1,039
15,482
5,655
0
6,488
8,880
80,656
0
W
21,534
2,060
672
3,376
12,617
5,961
164
4,422
8,049
148,697
0
L
King Arthur
Rōnın
King Arthur
15,558
1,879
0
9,793
34,210
26,419
0
8,172
25,948
545
81,617
L
Skadi
7,394
3,741
0
3,491
14,949
3,991
0
4,030
10,907
0
79,547
W
Ganesha
StoopyDoo
Ganesha
10,743
1,114
0
4,863
22,589
28,462
224
5,836
16,355
33,048
0
L
Cerberus
Tragikarc
Cerberus
7,961
825
346
3,698
26,635
15,686
0
6,779
19,694
27,833
0
W
Fenrir
Violeett
Fenrir
9,185
1,694
0
1,615
15,676
12,948
314
4,574
10,992
3,337
50,728
W
Amaterasu
conmano
Amaterasu
22,951
10,085
0
10,282
22,395
39,182
907
3,992
18,133
12,916
98,459
W
Izanami
xNadzoR
Izanami
30,025
22,566
0
10,095
14,944
8,920
8,104
1,935
12,971
0
176,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,682
Gold Earned
71,942
661
Minions Killed
785
0
Camps Cleared
0
2,150,885
Distance Traveled
2,513,923
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,677
421
121
5
0
476,245
5
L
Nox
11,599
504
181
8
0
412,983
5
W
Janus
15,203
661
254
11
0
538,487
3
L
King Arthur
12,250
533
165
7
0
486,204
9
L
Skadi
10,545
458
156
7
0
389,471
3
W
Ganesha
12,366
538
9
0
0
506,820
14
L
Cerberus
8,611
374
38
2
0
385,982
8
W
Fenrir
12,137
528
78
3
0
509,626
3
W
Amaterasu
15,141
658
162
7
0
479,402
5
W
Izanami
17,095
743
282
12
0
479,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role