Player Matchup

Merlin
Merlin
Silver I
I-Main-Asuri
Merlin
Silver I
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 87L
1,643 MMR
Party 1
Hou Yi
Hou Yi
Silver I
ShadyLife02
Hou Yi
Silver I
Level 148
God Stats
4W - 3L
1,841 SR
Queue Stats
93W - 55L
1,643 MMR
Party 1
Sobek
Sobek
Silver I
TonYson__
Sobek
Silver I
Level 136
God Stats
14W - 4L
1,780 SR
Queue Stats
124W - 88L
1,643 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,707 SR
1,643 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,636 SR
1,609 MMR
Cernunnos
Cernunnos
Bronze III
Angelus_94-
Cernunnos
Bronze III
Level 126
God Stats
2W - 2L
1,694 SR
Queue Stats
3W - 4L
1,609 MMR
Party 2
Zeus
Zeus
Bronze III
verholueberbot
Zeus
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,609 MMR
Party 2
Odin
Odin
Bronze III
xRapture94
Odin
Bronze III
Level 120
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 4L
1,609 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
10 / 2 / 9
12,780
799
19,086
12,132
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
6 / 5 / 6
11,787
737
9,996
15,272
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
TonYson__
Sobek
16
3 / 0 / 14
11,084
693
7,407
17,873
19,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneChaacAphroditeCthulhuBacchus

VS

Bans
HeraAchillesKukulkanGuan YuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Angelus_94-
Cernunnos
14
2 / 8 / 4
10,123
633
10,734
15,525
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 2
10,301
644
11,884
10,033
3,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 5
10,580
661
11,255
16,736
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
7
7
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Angelus_94-
Cernunnos
2
8
4
0.5
W
Merlin
10
2
9
7.25
W
Hou Yi
6
5
6
1.8
W
Sobek
TonYson__
Sobek
3
0
14
10
L
3
6
2
0.67
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
33,873
45,277
Taken
42,294
31,246
Mitigated
23,127
14,400
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Angelus_94-
Cernunnos
10,734
2,904
0
3,545
15,525
5,770
0
8,110
7,415
0
54,073
W
Merlin
19,086
426
0
3,411
12,132
6,192
861
4,928
7,204
81,481
0
W
Hou Yi
9,996
5,591
0
3,145
15,272
5,932
1,465
4,159
11,113
0
55,874
W
Sobek
TonYson__
Sobek
7,407
1,399
1,539
6,305
17,873
19,122
282
6,791
11,082
20,970
0
L
11,884
766
0
2,222
10,033
3,704
49
7,495
2,538
41,683
0
L
11,255
1,385
0
2,220
16,736
13,653
0
10,932
5,804
10,520
18,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
31,004
212
Minions Killed
187
0
Camps Cleared
0
890,912
Distance Traveled
799,590
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,123
633
75
5
0
253,402
6
W
Merlin
12,780
799
99
6
0
282,158
4
W
Hou Yi
11,787
737
97
6
0
271,053
0
W
Sobek
11,084
693
16
1
0
337,701
2
L
Zeus
10,301
644
78
5
0
263,181
6
L
Odin
10,580
661
34
2
0
283,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role