Player Matchup

Set
Set
CaptainRoboto
Set
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,721 Elo+
Party 1
Janus
Janus
DarkBrando
Janus
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nike
Nike
WaterFallKid
Nike
Level 65
God Stats
2W - 3L
1,607 SR
Queue Stats
27W - 23L
1,721 Elo+
Party 1
Team Averages
Level 48
1,536 SR
1,647 Elo+

VS

Team Averages
Level 28
1,554 SR
1,506 Elo+
Mercury
Mercury
NerakMC
Mercury
Level 6
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,351 Elo+
Solo
Bellona
Bellona
Trolldruidx
Bellona
Level 28
God Stats
6W - 2L
1,854 SR
Queue Stats
10W - 7L
1,710 Elo+
Party 2
Agni
Agni
destronets
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
8,944
639
8,057
9,687
4,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
1 / 3 / 1
8,101
579
5,159
6,656
2,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 3
9,063
647
7,561
12,364
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NerakMC
Mercury
14
7 / 2 / 3
10,452
747
8,442
10,630
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Trolldruidx
Bellona
13
1 / 2 / 9
9,126
652
9,691
12,013
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 6
9,404
672
6,380
8,200
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
10
10
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Janus
1
3
1
0.5
W
Mercury
NerakMC
Mercury
7
2
3
4.25
W
Bellona
Trolldruidx
Bellona
1
2
9
2.75
L
3
4
3
1.13
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
24,513
28,707
Taken
30,843
16,128
Mitigated
17,174
3,258
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,057
2,171
0
922
9,687
4,051
400
2,834
6,778
0
29,769
L
Janus
5,159
799
0
1,211
6,656
2,170
538
1,294
5,237
25,691
0
W
Mercury
NerakMC
Mercury
8,442
2,583
0
1,962
10,630
3,655
1,309
2,886
7,744
0
38,814
W
Bellona
Trolldruidx
Bellona
9,691
3,680
0
4,949
12,013
10,234
1,333
2,324
9,689
381
36,706
L
7,561
2,015
0
1,125
12,364
9,907
511
2,277
9,823
4,485
28,747
W
6,380
567
0
2,596
8,200
3,285
0
1,326
6,874
41,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
28,982
137
Minions Killed
147
0
Camps Cleared
0
731,390
Distance Traveled
821,447
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,944
639
41
3
0
252,802
1
L
Janus
8,101
579
40
3
0
236,663
3
W
Mercury
10,452
747
54
4
0
303,918
3
W
Bellona
9,126
652
35
3
0
278,856
3
L
Nike
9,063
647
56
4
0
241,925
5
W
Agni
9,404
672
58
4
0
238,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role