Player Matchup

Chang'e
Chang'e
Ekirru
Chang'e
Level 26
God Stats
18W - 14L
1,852 SR
Queue Stats
392W - 370L
1,640 Elo+
Solo
Erlang Shen
Erlang Shen
IRunUI
Erlang Shen
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
718 Elo+
Solo
Sun Wukong
Sun Wukong
Mariokid1030
Sun Wukong
Level 11
God Stats
7W - 4L
1,715 SR
Queue Stats
8W - 10L
1,370 Elo+
Solo
Team Averages
Level 17
1,689 SR
1,243 Elo+

VS

Team Averages
Level 37
1,532 SR
1,376 Elo+
Hachiman
Hachiman
Gamer-que-nada
Hachiman
Level 25
God Stats
1W - 6L
1,611 SR
Queue Stats
123W - 164L
1,459 Elo+
Solo
Bellona
Bellona
HalluciNinja93
Bellona
Level 18
God Stats
52W - 57L
1,578 SR
Queue Stats
290W - 265L
1,168 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirShmittles
Tsukuyomi
Level 67
God Stats
14W - 9L
1,407 SR
Queue Stats
315W - 243L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ekirru
Chang'e
14
8 / 1 / 5
9,027
821
10,193
10,134
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
IRunUI
Erlang Shen
11
3 / 1 / 6
8,422
766
4,104
7,694
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Mariokid1030
Sun Wukong
11
4 / 2 / 5
8,042
731
7,456
9,714
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 6 / 4
6,878
625
6,578
9,811
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 4 / 2
7,194
654
3,553
8,292
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SirShmittles
Tsukuyomi
10
2 / 5 / 2
7,653
696
8,452
9,374
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
4
4
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ekirru
Chang'e
8
1
5
10.5
L
Hachiman
0
6
4
0.33
L
2
4
2
0.75
W
Erlang Shen
IRunUI
Erlang Shen
3
1
6
6
W
Sun Wukong
Mariokid1030
Sun Wukong
4
2
5
3.25
L
Tsukuyomi
SirShmittles
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
18,583
27,542
Taken
27,477
16,346
Mitigated
11,176
10,121
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ekirru
Chang'e
10,193
785
1,238
4,400
10,134
4,660
633
91
10,043
36,128
0
L
Hachiman
6,578
3,868
159
1,772
9,811
3,090
0
2,969
6,506
0
26,105
L
3,553
1,930
0
240
8,292
4,852
0
2,922
5,005
166
13,961
W
Erlang Shen
IRunUI
Erlang Shen
4,104
1,457
0
1,729
7,694
5,005
665
34
7,660
5,784
30,124
W
Sun Wukong
Mariokid1030
Sun Wukong
7,456
1,143
258
2,496
9,714
6,681
0
4
9,710
0
14,924
L
Tsukuyomi
SirShmittles
Tsukuyomi
8,452
2,918
0
1,098
9,374
3,234
0
3,831
5,138
0
28,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
21,725
130
Minions Killed
97
0
Camps Cleared
0
607,383
Distance Traveled
553,387
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,027
821
65
6
0
191,944
0
L
Hachiman
6,878
625
45
4
0
149,617
0
L
Bellona
7,194
654
20
2
0
204,605
3
W
Erlang Shen
8,422
766
45
4
0
208,291
0
W
Sun Wukong
8,042
731
20
2
0
207,148
0
L
Tsukuyomi
7,653
696
32
3
0
199,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role