Player Matchup

Danzaburou
Danzaburou
Jorgenkill
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,424 Elo+
Party 1
Anubis
Anubis
Karsten04
Anubis
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 12L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
Michaino
Aphrodite
Level 63
God Stats
2W - 6L
1,285 SR
Queue Stats
42W - 42L
1,202 Elo+
Solo
Nemesis
Nemesis
Rozzabella
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,324 Elo+
Solo
Osiris
Osiris
SaberXThunder
Osiris
Level 94
God Stats
7W - 3L
1,885 SR
Queue Stats
167W - 164L
1,594 Elo+
Solo
Team Averages
Level 77
1,491 SR
1,394 Elo+

VS

Team Averages
Level 109
1,567 SR
1,412 Elo+
Serqet
Serqet
Erza08
Serqet
Level 105
God Stats
2W - 0L
1,738 SR
Queue Stats
46W - 75L
1,286 Elo+
Party 2
Chaac
Chaac
FuryBrain
Chaac
Level 140
God Stats
16W - 19L
1,500 SR
Queue Stats
572W - 661L
1,232 Elo+
Solo
Neith
Neith
Galooph
Neith
Level 126
God Stats
6W - 4L
1,726 SR
Queue Stats
407W - 418L
1,646 Elo+
Solo
Kukulkan
Kukulkan
drSatanSD13
Kukulkan
Level 66
God Stats
7W - 6L
1,374 SR
Queue Stats
576W - 726L
1,394 Elo+
Party 2
Chang'e
Chang'e
lilvietta
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jorgenkill
Danzaburou
19
1 / 3 / 3
11,944
543
11,907
15,233
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Karsten04
Anubis
18
7 / 5 / 1
11,586
527
15,291
15,235
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Michaino
Aphrodite
1
0 / 0 / 0
6,002
273
0
0
0
Nemesis
Rozzabella
Nemesis
17
5 / 2 / 2
10,834
492
11,236
15,115
10,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 6 / 2
10,502
477
12,617
19,201
17,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Erza08
Serqet
17
3 / 2 / 9
11,294
513
5,561
14,092
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
FuryBrain
Chaac
17
2 / 6 / 6
11,199
509
11,884
21,796
30,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Galooph
Neith
20
5 / 4 / 2
12,977
590
9,114
12,280
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
drSatanSD13
Kukulkan
17
2 / 5 / 9
11,340
515
10,196
16,286
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
lilvietta
Chang'e
17
4 / 1 / 7
11,503
523
6,680
15,720
8,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
18
Kills
16
16
Deaths
18
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
Erza08
Serqet
3
2
9
3.75
W
Chaac
FuryBrain
Chaac
2
6
6
0.83
W
Neith
Galooph
Neith
5
4
2
1.5
L
Danzaburou
Jorgenkill
Danzaburou
1
3
3
0.83
L
Anubis
Karsten04
Anubis
7
5
1
1.5
L
Aphrodite
Michaino
Aphrodite
0
0
0
0
L
Nemesis
Rozzabella
Nemesis
5
2
2
3
L
5
6
2
1
W
Kukulkan
drSatanSD13
Kukulkan
2
5
9
1.3
W
Chang'e
lilvietta
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,051
Damage
43,435
64,784
Taken
80,174
41,440
Mitigated
53,889
15,543
Healing
36,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Erza08
Serqet
5,561
1,071
292
6,052
14,092
5,179
0
2,060
12,032
0
41,291
W
Chaac
FuryBrain
Chaac
11,884
1,390
0
8,749
21,796
30,100
854
2,622
19,174
0
58,009
W
Neith
Galooph
Neith
9,114
5,000
0
4,243
12,280
4,028
4,991
3,561
8,719
0
97,840
L
Danzaburou
Jorgenkill
Danzaburou
11,907
6,109
0
3,693
15,233
6,618
0
4,172
10,898
0
92,779
L
Anubis
Karsten04
Anubis
15,291
458
0
6,958
15,235
7,360
201
5,886
8,671
83,295
0
L
Aphrodite
Michaino
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Rozzabella
Nemesis
11,236
4,579
0
1,257
15,115
10,088
26
2,985
11,146
9,166
74,807
L
12,617
4,763
0
3,635
19,201
17,374
22
3,914
14,446
6,325
54,637
W
Kukulkan
drSatanSD13
Kukulkan
10,196
1,424
0
4,765
16,286
5,694
87
8,358
7,928
64,772
0
W
Chang'e
lilvietta
Chang'e
6,680
627
5,848
6,544
15,720
8,888
236
3,363
12,357
42,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
58,313
514
Minions Killed
485
0
Camps Cleared
0
1,562,572
Distance Traveled
2,001,767
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,294
513
70
3
0
444,424
0
W
Chaac
11,199
509
85
4
0
389,744
3
W
Neith
12,977
590
147
7
0
359,796
6
L
Danzaburou
11,944
543
141
6
0
395,838
1
L
Anubis
11,586
527
144
7
0
336,313
4
L
Aphrodite
6,002
273
0
0
0
0
0
L
Nemesis
10,834
492
119
5
0
459,182
4
L
Osiris
10,502
477
110
5
0
371,239
5
W
Kukulkan
11,340
515
128
6
0
361,862
4
W
Chang'e
11,503
523
55
3
0
445,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role