Player Matchup

Janus
Janus
DessertPizza
Janus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
iSwaggrevated
Erlang Shen
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 36L
1,544 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,529 Elo+

VS

Team Averages
Level 71
1,572 SR
1,370 Elo+
Cthulhu
Cthulhu
GoodFriendOrv
Cthulhu
Level 60
God Stats
9W - 10L
1,715 SR
Queue Stats
49W - 48L
1,370 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NotokoSylla
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,370 Elo+
Party 2
Eset
Eset
SamuelLimelemon
Eset
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
87W - 85L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,769
675
8,133
8,564
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
11
1 / 6 / 4
8,308
639
5,662
11,123
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
iSwaggrevated
Erlang Shen
11
4 / 4 / 4
8,880
683
5,861
11,893
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 1 / 12
10,094
776
5,001
11,319
9,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
NotokoSylla
Ah Muzen Cab
14
7 / 4 / 7
10,139
780
9,396
10,581
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 3 / 10
10,230
787
10,304
8,461
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
16
16
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
1
6
4
0.5
W
Cthulhu
3
1
12
9
W
Ah Muzen Cab
NotokoSylla
Ah Muzen Cab
7
4
7
2.63
W
6
3
10
3.67
L
Erlang Shen
iSwaggrevated
Erlang Shen
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
24,701
31,580
Taken
30,361
11,065
Mitigated
16,625
5,579
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,133
0
0
485
8,564
2,616
377
4,398
4,166
36,206
0
L
Ah Muzen Cab
DrunkMastodon
Ah Muzen Cab
5,662
1,932
0
2,558
11,123
3,555
15
5,141
5,982
0
43,231
W
Cthulhu
5,001
511
92
250
11,319
9,511
296
1,390
9,807
17,855
0
W
Ah Muzen Cab
NotokoSylla
Ah Muzen Cab
9,396
3,452
0
2,725
10,581
3,804
2,299
3,246
7,146
0
52,064
W
10,304
582
1,016
1,704
8,461
3,310
738
2,999
5,235
34,322
0
L
Erlang Shen
iSwaggrevated
Erlang Shen
5,861
2,533
0
2,536
11,893
4,894
535
5,846
6,047
0
14,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
30,463
154
Minions Killed
178
0
Camps Cleared
0
601,687
Distance Traveled
699,131
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,769
675
79
6
0
196,748
1
L
Ah Muzen Cab
8,308
639
59
5
0
185,438
0
W
Cthulhu
10,094
776
32
2
0
274,635
0
W
Ah Muzen Cab
10,139
780
81
6
0
216,589
4
W
Eset
10,230
787
65
5
0
207,907
3
L
Erlang Shen
8,880
683
16
1
0
219,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role