Player Matchup

Ymir
Ymir
KingGangster4-0
Ymir
Level 64
God Stats
8W - 2L
1,844 SR
Queue Stats
120W - 110L
1,834 Elo+
Solo
Hera
Hera
SolarLion123
Hera
Level 64
God Stats
44W - 31L
1,258 SR
Queue Stats
86W - 75L
1,202 Elo+
Party 1
Awilix
Awilix
TankHolmes18
Awilix
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 120L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Wiyleaux
Heimdallr
Level 83
God Stats
31W - 26L
1,484 SR
Queue Stats
278W - 256L
1,484 Elo+
Solo
Cthulhu
Cthulhu
mentalpond20
Cthulhu
Level 76
God Stats
38W - 25L
1,500 SR
Queue Stats
159W - 133L
1,202 Elo+
Party 1
Team Averages
Level 69
1,517 SR
1,444 Elo+

VS

Team Averages
Level 74
1,589 SR
1,449 Elo+
Bacchus
Bacchus
XWATELANDERX429
Bacchus
Level 88
God Stats
28W - 21L
1,500 SR
Queue Stats
234W - 225L
1,206 Elo+
Solo
Izanami
Izanami
Z360NOSCPEZ
Izanami
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,278 Elo+
Solo
Nu Wa
Nu Wa
jam_360_
Nu Wa
Level 68
God Stats
27W - 23L
1,733 SR
Queue Stats
358W - 367L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
kpgotthegravy
Baron Samedi
Level 58
God Stats
33W - 37L
1,500 SR
Queue Stats
87W - 82L
1,648 Elo+
Solo
Susano
Susano
miz_freddie
Susano
Level 104
God Stats
2W - 2L
1,710 SR
Queue Stats
5W - 6L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,915
494
2,963
5,786
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 1
8,253
590
7,695
5,278
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
1 / 1 / 0
7,309
522
800
7,518
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Wiyleaux
Heimdallr
11
1 / 2 / 0
6,160
440
4,734
7,867
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
mentalpond20
Cthulhu
12
1 / 0 / 1
7,256
518
5,073
5,419
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,774
484
2,673
6,310
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Z360NOSCPEZ
Izanami
11
0 / 1 / 1
6,719
480
3,422
6,721
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
jam_360_
Nu Wa
13
1 / 0 / 0
7,409
529
7,387
3,169
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
kpgotthegravy
Baron Samedi
11
0 / 5 / 0
6,524
466
2,564
9,805
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
10
0 / 3 / 2
6,076
434
2,741
8,998
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
4
0
1
4.5
W
Awilix
1
1
0
1
W
Heimdallr
Wiyleaux
Heimdallr
1
2
0
0.5
L
2
0
0
2
L
Izanami
Z360NOSCPEZ
Izanami
0
1
1
0.5
L
Nu Wa
jam_360_
Nu Wa
1
0
0
1
L
Baron Samedi
kpgotthegravy
Baron Samedi
0
5
0
0
W
Cthulhu
mentalpond20
Cthulhu
1
0
1
1.5
L
Susano
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
18,787
31,868
Taken
35,003
11,197
Mitigated
14,706
11,587
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,963
541
563
2,782
5,786
2,007
456
1,805
3,945
38,498
0
W
7,695
1,567
0
1,498
5,278
2,185
802
3,302
1,622
49,343
0
W
Awilix
800
406
0
1,245
7,518
2,434
0
2,639
4,879
0
44,701
W
Heimdallr
Wiyleaux
Heimdallr
4,734
1,118
0
2,914
7,867
2,354
0
2,629
5,238
0
31,634
L
2,673
194
159
828
6,310
5,013
0
2,386
3,924
13,172
0
L
Izanami
Z360NOSCPEZ
Izanami
3,422
1,429
270
2,909
6,721
2,000
0
2,255
4,466
0
46,505
L
Nu Wa
jam_360_
Nu Wa
7,387
1,438
0
0
3,169
970
222
993
2,176
54,008
0
L
Baron Samedi
kpgotthegravy
Baron Samedi
2,564
88
0
2,920
9,805
3,765
44
8,428
1,377
33,172
0
W
Cthulhu
mentalpond20
Cthulhu
5,073
33
759
1,826
5,419
2,217
25
1,859
3,560
35,670
0
L
Susano
2,741
392
0
3,052
8,998
2,958
0
1,669
7,329
0
30,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,893
Gold Earned
33,502
375
Minions Killed
342
0
Camps Cleared
0
1,375,677
Distance Traveled
1,393,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,915
494
72
5
0
296,531
0
W
Hera
8,253
590
103
7
0
267,462
0
W
Awilix
7,309
522
91
7
0
299,347
3
W
Heimdallr
6,160
440
54
4
0
237,207
1
L
Bacchus
6,774
484
17
1
0
262,311
3
L
Izanami
6,719
480
101
7
0
308,342
1
L
Nu Wa
7,409
529
87
6
0
276,120
0
L
Baron Samedi
6,524
466
72
5
0
233,433
1
W
Cthulhu
7,256
518
55
4
0
275,130
2
L
Susano
6,076
434
65
5
0
313,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role