Player Matchup

Tsukuyomi
Tsukuyomi
JUANWARRIOR18
Tsukuyomi
Level 11
God Stats
3W - 3L
1,583 SR
Queue Stats
28W - 17L
1,567 Elo+
Party 2
Thor
Thor
KirA008
Thor
Level 7
God Stats
1W - 3L
1,341 SR
Queue Stats
2W - 5L
1,389 Elo+
Solo
Cthulhu
Cthulhu
LorkenBoom
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,698 Elo+
Solo
Artemis
Artemis
Nannvi
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,567 Elo+
Party 2
Scylla
Scylla
fanfanix
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 105L
1,567 Elo+
Solo
Team Averages
Level 35
1,485 SR
1,558 Elo+

VS

Team Averages
Level 37
1,585 SR
1,664 Elo+
Poseidon
Poseidon
Joaquin012
Poseidon
Level 29
God Stats
4W - 3L
1,597 SR
Queue Stats
103W - 108L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sentinel90909
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,740 Elo+
Party 1
Kuzenbo
Kuzenbo
Squirtleblade22
Kuzenbo
Level 109
God Stats
14W - 7L
1,830 SR
Queue Stats
171W - 173L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
Sungittarius
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,634 Elo+
Solo
Apollo
Apollo
duragdog
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JUANWARRIOR18
Tsukuyomi
17
3 / 10 / 2
11,739
534
12,096
18,767
19,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
KirA008
Thor
14
1 / 8 / 0
9,125
415
2,086
14,920
6,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LorkenBoom
Cthulhu
11
0 / 8 / 3
8,218
374
8,807
23,055
15,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Nannvi
Artemis
14
4 / 9 / 0
9,430
429
13,068
19,307
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
fanfanix
Scylla
17
3 / 10 / 1
11,107
505
10,444
16,703
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Joaquin012
Poseidon
18
3 / 4 / 11
12,657
575
9,284
11,623
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sentinel90909
Tsukuyomi
20
19 / 1 / 7
14,408
655
16,760
17,434
7,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 1 / 22
11,900
541
8,729
21,230
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Sungittarius
Heimdallr
17
3 / 3 / 19
12,573
572
15,056
12,645
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
duragdog
Apollo
20
19 / 2 / 1
16,198
736
24,323
18,884
13,349
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
11
Kills
44
45
Deaths
11
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JUANWARRIOR18
Tsukuyomi
3
10
2
0.4
W
Poseidon
Joaquin012
Poseidon
3
4
11
2.13
L
Thor
KirA008
Thor
1
8
0
0.13
L
Cthulhu
LorkenBoom
Cthulhu
0
8
3
0.19
L
Artemis
Nannvi
Artemis
4
9
0
0.44
W
Tsukuyomi
Sentinel90909
Tsukuyomi
19
1
7
22.5
W
0
1
22
11
W
Heimdallr
Sungittarius
Heimdallr
3
3
19
4.17
W
Apollo
duragdog
Apollo
19
2
1
9.75
L
Scylla
fanfanix
Scylla
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,501
Damage
74,152
92,752
Taken
81,816
52,761
Mitigated
56,816
15,693
Healing
30,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JUANWARRIOR18
Tsukuyomi
12,096
2,121
0
2,755
18,767
19,287
0
2,253
16,514
0
65,842
W
Poseidon
Joaquin012
Poseidon
9,284
538
0
2,656
11,623
3,591
1,215
6,448
4,930
68,712
0
L
Thor
KirA008
Thor
2,086
421
0
545
14,920
6,257
206
1,510
13,410
0
47,594
L
Cthulhu
LorkenBoom
Cthulhu
8,807
337
992
4,692
23,055
15,867
66
6,102
16,953
35,727
0
L
Artemis
Nannvi
Artemis
13,068
5,991
0
4,879
19,307
6,118
819
4,464
14,843
0
48,659
W
Tsukuyomi
Sentinel90909
Tsukuyomi
16,760
3,447
0
8,400
17,434
7,999
208
2,719
14,560
0
88,972
W
8,729
3,036
0
4,451
21,230
25,973
643
4,673
16,438
39,174
0
W
Heimdallr
Sungittarius
Heimdallr
15,056
8,918
0
2,872
12,645
5,904
1,454
2,913
9,732
0
62,348
W
Apollo
duragdog
Apollo
24,323
15,414
0
11,916
18,884
13,349
7,857
3,255
15,202
8,228
139,918
L
Scylla
fanfanix
Scylla
10,444
1,068
0
1,830
16,703
5,232
0
4,685
12,018
75,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
67,736
485
Minions Killed
552
0
Camps Cleared
0
1,843,179
Distance Traveled
2,078,988
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,739
534
121
6
0
370,497
0
W
Poseidon
12,657
575
112
5
0
400,665
0
L
Thor
9,125
415
90
4
0
399,744
0
L
Cthulhu
8,218
374
42
2
0
412,663
2
L
Artemis
9,430
429
79
4
0
340,834
4
W
Tsukuyomi
14,408
655
117
5
0
468,594
0
W
Kuzenbo
11,900
541
40
2
0
429,090
4
W
Heimdallr
12,573
572
85
4
0
407,440
0
W
Apollo
16,198
736
198
9
0
373,199
2
L
Scylla
11,107
505
153
7
0
319,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role