Player Matchup

Sylvanus
Sylvanus
Collypop
Sylvanus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
JohnnyKlopaCow
Zeus
Level 158
God Stats
2W - 1L
1,326 SR
Queue Stats
132W - 132L
1,151 Elo+
Party 2
Da Ji
Da Ji
Kwehno
Da Ji
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 31L
1,151 Elo+
Party 2
Osiris
Osiris
dankjudgment
Osiris
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
167W - 147L
1,743 Elo+
Solo
Chernobog
Chernobog
vanastina
Chernobog
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,808 Elo+
Party 3
Team Averages
Level 123
1,465 SR
1,471 Elo+

VS

Team Averages
Level 107
1,550 SR
1,475 Elo+
Nox
Nox
DarkScream32
Nox
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 52L
1,311 Elo+
Solo
Chronos
Chronos
Infectionslab
Chronos
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 190L
1,640 Elo+
Party 1
Sun Wukong
Sun Wukong
JSlice1
Sun Wukong
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 99L
1,147 Elo+
Solo
Artio
Artio
azcoolman
Artio
Level 107
God Stats
7W - 5L
1,748 SR
Queue Stats
34W - 25L
1,640 Elo+
Party 1
Fenrir
Fenrir
baseballz
Fenrir
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
241W - 228L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Collypop
Sylvanus
11
3 / 1 / 3
6,670
606
2,804
4,192
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 4
6,925
630
5,517
4,183
1,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Kwehno
Da Ji
10
4 / 1 / 5
6,190
563
3,631
6,286
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
2 / 2 / 2
6,282
571
6,005
5,857
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
vanastina
Chernobog
11
3 / 1 / 7
6,523
593
8,322
6,336
1,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,711
519
3,148
6,287
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
10
0 / 4 / 4
5,724
520
4,092
8,979
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
JSlice1
Sun Wukong
12
1 / 1 / 1
6,387
581
3,531
7,242
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
azcoolman
Artio
8
1 / 4 / 2
5,484
499
2,090
9,360
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
baseballz
Fenrir
10
3 / 3 / 2
6,407
582
2,390
7,703
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
6
6
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Collypop
Sylvanus
3
1
3
4.5
L
1
4
2
0.5
L
Chronos
0
4
4
0.5
L
Sun Wukong
JSlice1
Sun Wukong
1
1
1
1.5
W
4
1
4
6
W
Da Ji
Kwehno
Da Ji
4
1
5
6.5
L
Artio
azcoolman
Artio
1
4
2
0.5
L
Fenrir
baseballz
Fenrir
3
3
2
1.33
W
Osiris
2
2
2
1.5
W
Chernobog
vanastina
Chernobog
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
15,251
26,854
Taken
39,571
12,543
Mitigated
16,237
11,294
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Collypop
Sylvanus
2,804
632
1,168
2,547
4,192
1,860
0
2,523
1,669
13,325
0
L
3,148
611
0
1,153
6,287
2,061
0
2,177
4,085
24,139
0
L
Chronos
4,092
1,216
0
3,518
8,979
2,179
0
1,834
7,120
33,112
0
L
Sun Wukong
JSlice1
Sun Wukong
3,531
1,063
0
2,715
7,242
4,265
0
0
6,909
0
34,184
W
5,517
506
0
1,795
4,183
1,779
0
1,794
2,301
40,784
0
W
Da Ji
Kwehno
Da Ji
3,631
812
0
2,376
6,286
1,935
0
1,375
4,811
0
23,158
L
Artio
azcoolman
Artio
2,090
438
256
1,500
9,360
5,195
0
3,178
6,182
14,223
0
L
Fenrir
baseballz
Fenrir
2,390
616
0
3,336
7,703
2,537
0
1,132
6,571
0
24,656
W
Osiris
6,005
2,250
0
1,158
5,857
4,990
0
696
4,774
0
31,184
W
Chernobog
vanastina
Chernobog
8,322
5,795
0
2,250
6,336
1,979
0
2,719
3,605
0
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
29,713
309
Minions Killed
282
0
Camps Cleared
0
1,113,722
Distance Traveled
1,031,766
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,670
606
23
2
0
219,425
2
L
Nox
5,711
519
49
4
0
201,914
4
L
Chronos
5,724
520
69
6
0
209,260
2
L
Sun Wukong
6,387
581
84
8
0
222,706
1
W
Zeus
6,925
630
81
7
0
197,880
3
W
Da Ji
6,190
563
52
5
0
268,804
1
L
Artio
5,484
499
22
2
0
218,035
3
L
Fenrir
6,407
582
58
5
0
179,851
0
W
Osiris
6,282
571
68
6
0
217,468
2
W
Chernobog
6,523
593
85
8
0
210,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role