Player Matchup

Neith
Neith
Gammo7318
Neith
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 10L
1,235 Elo+
Party 2
Izanami
Izanami
LadyRue
Izanami
Level 9
God Stats
1W - 1L
1,281 SR
Queue Stats
8W - 6L
1,259 Elo+
Solo
Cthulhu
Cthulhu
Tonyledez
Cthulhu
Level 8
God Stats
20W - 8L
1,148 SR
Queue Stats
20W - 10L
1,301 Elo+
Solo
Chaac
Chaac
benberrow
Chaac
Level 61
God Stats
2W - 0L
1,744 SR
Queue Stats
6W - 15L
1,495 Elo+
Party 2
Scylla
Scylla
hellion1122555
Scylla
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
379W - 385L
1,421 Elo+
Solo
Team Averages
Level 22
1,435 SR
1,342 Elo+

VS

Team Averages
Level 19
1,617 SR
1,462 Elo+
Nu Wa
Nu Wa
MamaLigma7014
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,380 Elo+
Solo
Izanami
Izanami
MissAwkward1020
Izanami
Level 25
God Stats
2W - 4L
1,711 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
NormalRock35851
Jormungandr
Level 7
God Stats
7W - 12L
1,619 SR
Queue Stats
33W - 47L
1,524 Elo+
Party 1
Thanatos
Thanatos
SparerBeastLuck
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,285 Elo+
Party 3
Raijin
Raijin
ochy5551
Raijin
Level 17
God Stats
1W - 1L
1,754 SR
Queue Stats
80W - 99L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gammo7318
Neith
20
5 / 2 / 14
13,640
974
9,661
11,085
4,550
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
LadyRue
Izanami
19
2 / 3 / 9
12,593
900
10,151
13,619
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tonyledez
Cthulhu
20
2 / 2 / 20
14,087
1,006
17,313
15,959
12,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
benberrow
Chaac
20
13 / 3 / 11
15,172
1,084
25,441
22,418
21,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 13
16,345
1,168
32,061
10,871
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 4
12,439
889
7,092
18,697
13,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 5 / 4
12,727
909
12,393
18,782
7,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
NormalRock35851
Jormungandr
20
0 / 3 / 8
12,717
908
5,741
20,984
21,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
19
8 / 11 / 3
14,522
1,037
15,372
23,802
10,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ochy5551
Raijin
19
2 / 11 / 7
13,474
962
25,324
20,703
7,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
38
Kills
14
14
Deaths
38
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Gammo7318
Neith
5
2
14
6
W
Izanami
LadyRue
Izanami
2
3
9
2.17
L
1
8
4
0.38
L
3
5
4
1
L
Jormungandr
NormalRock35851
Jormungandr
0
3
8
1.33
L
Thanatos
8
11
3
0.86
W
Cthulhu
Tonyledez
Cthulhu
2
2
20
6
W
Chaac
benberrow
Chaac
13
3
11
6.17
W
16
4
13
5.63
L
Raijin
ochy5551
Raijin
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,627
Damage
65,922
73,952
Taken
102,968
47,883
Mitigated
61,108
11,234
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Gammo7318
Neith
9,661
5,494
0
568
11,085
4,550
0
7,286
3,699
0
31,942
W
Izanami
LadyRue
Izanami
10,151
7,428
0
1,613
13,619
5,383
0
6,997
6,497
0
22,908
L
7,092
1,199
0
0
18,697
13,174
0
9,631
8,621
18,452
0
L
12,393
8,002
0
0
18,782
7,268
0
8,130
10,257
0
45,600
L
Jormungandr
NormalRock35851
Jormungandr
5,741
138
0
485
20,984
21,809
0
9,733
10,912
29,441
0
L
Thanatos
15,372
6,443
243
7,754
23,802
10,971
0
8,479
14,986
0
34,609
W
Cthulhu
Tonyledez
Cthulhu
17,313
631
0
1,823
15,959
12,566
0
9,268
6,519
45,805
0
W
Chaac
benberrow
Chaac
25,441
8,322
0
5,283
22,418
21,346
0
9,632
12,671
0
41,743
W
32,061
2,804
0
1,947
10,871
4,038
0
4,412
6,409
51,217
0
L
Raijin
ochy5551
Raijin
25,324
2,648
0
0
20,703
7,886
0
12,262
8,022
43,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,837
Gold Earned
65,879
244
Minions Killed
212
5
Camps Cleared
7
1,251,897
Distance Traveled
1,095,840
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,640
974
54
4
1
233,613
0
W
Izanami
12,593
900
27
2
1
244,618
0
L
Nu Wa
12,439
889
23
2
2
198,655
0
L
Izanami
12,727
909
74
5
1
184,521
0
L
Jormungandr
12,717
908
41
3
0
199,222
0
L
Thanatos
14,522
1,037
39
3
3
260,389
0
W
Cthulhu
14,087
1,006
67
5
0
258,695
2
W
Chaac
15,172
1,084
43
3
3
257,208
0
W
Scylla
16,345
1,168
53
4
0
257,763
0
L
Raijin
13,474
962
35
3
1
253,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role