Player Matchup

Anubis
Anubis
Anchorage0124
Anubis
Level 88
God Stats
2W - 5L
1,154 SR
Queue Stats
93W - 117L
1,618 Elo+
Party 2
Cabrakan
Cabrakan
KINGxOFxGODSxKW
Cabrakan
Level 111
God Stats
19W - 19L
1,537 SR
Queue Stats
121W - 164L
1,575 Elo+
Party 2
Pele
Pele
Prince Zuko7083
Pele
Level 108
God Stats
12W - 12L
1,403 SR
Queue Stats
149W - 182L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
UL Husky
Danzaburou
Level 107
God Stats
4W - 1L
1,750 SR
Queue Stats
317W - 314L
1,402 Elo+
Party 2
Bellona
Bellona
Wisekiller661
Bellona
Level 127
God Stats
8W - 5L
1,830 SR
Queue Stats
135W - 124L
1,530 Elo+
Party 2
Team Averages
Level 108
1,535 SR
1,516 Elo+

VS

Team Averages
Level 110
1,503 SR
1,625 Elo+
Fafnir
Fafnir
Guardian1118205
Fafnir
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Nemesis
Nemesis
JackalopeTSM
Nemesis
Level 61
God Stats
3W - 6L
1,298 SR
Queue Stats
125W - 123L
1,639 Elo+
Party 1
Baba Yaga
Baba Yaga
Nunya TSM
Baba Yaga
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
465W - 469L
1,744 Elo+
Party 1
Achilles
Achilles
ShadowKing6839
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Neith
Neith
jukkapalacios
Neith
Level 127
God Stats
4W - 3L
1,715 SR
Queue Stats
253W - 244L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
7,668
548
7,459
8,709
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
13
5 / 2 / 5
8,483
606
6,713
7,994
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 1
7,471
534
4,871
8,522
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
UL Husky
Danzaburou
14
5 / 1 / 5
8,475
605
9,366
7,481
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
14
2 / 3 / 1
7,746
553
5,080
9,636
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
6,178
441
2,086
8,070
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
JackalopeTSM
Nemesis
12
3 / 3 / 4
7,468
533
4,510
10,548
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Nunya TSM
Baba Yaga
12
6 / 7 / 1
7,556
540
6,822
10,375
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
13
3 / 3 / 0
7,422
530
7,143
12,420
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 3 / 3
6,947
496
5,687
6,144
1,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
14
14
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
L
1
3
0
0.33
L
Nemesis
JackalopeTSM
Nemesis
3
3
4
1.67
W
Cabrakan
5
2
5
3.75
L
Baba Yaga
Nunya TSM
Baba Yaga
6
7
1
0.93
W
4
3
1
1.5
L
Achilles
3
3
0
1
W
Danzaburou
UL Husky
Danzaburou
5
1
5
7.5
W
Bellona
2
3
1
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
26,248
42,342
Taken
47,557
27,460
Mitigated
24,954
10,158
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,459
189
0
1,509
8,709
3,601
918
3,887
4,797
35,419
0
L
2,086
488
99
1,687
8,070
5,088
27
1,917
6,153
9,983
0
L
Nemesis
JackalopeTSM
Nemesis
4,510
1,436
0
1,312
10,548
5,472
0
4,695
5,853
5,583
34,524
W
Cabrakan
6,713
1,291
0
1,102
7,994
6,662
147
2,565
5,429
31,485
0
L
Baba Yaga
Nunya TSM
Baba Yaga
6,822
746
0
1,655
10,375
3,090
31
5,586
4,789
37,191
0
W
4,871
1,659
0
825
8,522
5,286
16
1,032
7,490
7,502
34,526
L
Achilles
7,143
2,354
0
4,771
12,420
9,663
220
1,506
10,546
0
36,556
W
Danzaburou
UL Husky
Danzaburou
9,366
4,301
0
4,170
7,481
2,706
596
1,894
5,562
0
48,254
W
Bellona
5,080
2,281
0
2,552
9,636
9,205
0
4
9,195
0
44,922
L
5,687
2,226
0
1,747
6,144
1,641
0
863
5,256
0
42,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
35,571
355
Minions Killed
313
0
Camps Cleared
0
1,283,159
Distance Traveled
1,248,834
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,668
548
57
4
0
257,742
3
L
Fafnir
6,178
441
11
1
0
179,957
6
L
Nemesis
7,468
533
67
5
0
270,104
0
W
Cabrakan
8,483
606
57
4
0
257,647
1
L
Baba Yaga
7,556
540
69
5
0
249,740
4
W
Pele
7,471
534
68
5
0
308,235
0
L
Achilles
7,422
530
70
5
0
298,741
1
W
Danzaburou
8,475
605
78
6
0
234,142
2
W
Bellona
7,746
553
95
7
0
225,393
0
L
Neith
6,947
496
96
7
0
250,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role