Player Matchup

Nu Wa
Nu Wa
Bronze III
Dapkins
Nu Wa
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
IRENEGADE v
Ganesha
Silver II
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
236W - 225L
1,552 MMR
Solo
Susano
Susano
Gold V
Xtrocities
Susano
Gold V
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
20W - 9L
1,604 MMR
Party 1
Fenrir
Fenrir
Silver I
Zoraos_
Fenrir
Silver I
Level 104
God Stats
4W - 2L
1,747 SR
Queue Stats
11W - 8L
1,553 MMR
Solo
Hachiman
Hachiman
Silver I
granjulio47
Hachiman
Silver I
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 44L
1,552 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,549 SR
1,552 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,664 SR
1,552 MMR
Chronos
Chronos
Silver II
ABETTERPLAYR
Chronos
Silver II
Level 158
God Stats
0W - 1L
1,704 SR
Queue Stats
24W - 23L
1,551 MMR
Party 2
Yemoja
Yemoja
Bronze III
BadBoy173
Yemoja
Bronze III
Level 99
God Stats
1W - 2L
1,733 SR
Queue Stats
172W - 187L
1,550 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
Kdu3007
Cu Chulainn
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,557 MMR
Solo
Ravana
Ravana
Bronze III
ianu24
Ravana
Bronze III
Level 160
God Stats
1W - 2L
1,718 SR
Queue Stats
215W - 215L
1,551 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
lil_clumpy
Hou Yi
Bronze III
Level 81
God Stats
2W - 6L
1,663 SR
Queue Stats
61W - 63L
1,550 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dapkins
Nu Wa
19
11 / 1 / 11
12,863
677
26,280
8,691
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
IRENEGADE v
Ganesha
15
2 / 1 / 16
10,535
554
5,773
13,239
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Xtrocities
Susano
18
9 / 1 / 7
11,791
621
8,648
11,557
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Zoraos_
Fenrir
17
9 / 4 / 6
11,700
616
13,995
18,014
13,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
granjulio47
Hachiman
16
5 / 1 / 10
10,498
553
8,988
11,117
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SetArachneJanusDanzaburouCupid

VS

Bans
CthulhuChaacThorSkadiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ABETTERPLAYR
Chronos
14
0 / 8 / 3
8,319
438
5,072
17,700
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
BadBoy173
Yemoja
14
2 / 6 / 3
8,905
469
7,912
14,746
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Kdu3007
Cu Chulainn
15
2 / 8 / 3
9,415
496
9,316
18,404
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
ianu24
Ravana
14
1 / 9 / 2
8,909
469
4,518
16,051
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
lil_clumpy
Hou Yi
14
3 / 5 / 2
9,163
482
4,941
14,407
4,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
36
Kills
8
8
Deaths
36
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
ABETTERPLAYR
Chronos
0
8
3
0.19
L
Yemoja
BadBoy173
Yemoja
2
6
3
0.58
W
Nu Wa
Dapkins
Nu Wa
11
1
11
16.5
W
Ganesha
IRENEGADE v
Ganesha
2
1
16
10
L
Cu Chulainn
Kdu3007
Cu Chulainn
2
8
3
0.44
W
Susano
Xtrocities
Susano
9
1
7
12.5
W
Fenrir
Zoraos_
Fenrir
9
4
6
3
W
Hachiman
granjulio47
Hachiman
5
1
10
10
L
Ravana
ianu24
Ravana
1
9
2
0.22
L
Hou Yi
lil_clumpy
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,684
Damage
31,759
62,618
Taken
81,308
37,547
Mitigated
41,127
17,230
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ABETTERPLAYR
Chronos
5,072
739
0
2,977
17,700
4,463
0
9,458
7,830
51,240
0
L
Yemoja
BadBoy173
Yemoja
7,912
1,150
1,519
2,595
14,746
9,565
123
7,664
6,893
37,962
0
W
Nu Wa
Dapkins
Nu Wa
26,280
8,738
196
1,770
8,691
3,512
1,437
2,183
6,483
94,341
0
W
Ganesha
IRENEGADE v
Ganesha
5,773
235
0
847
13,239
10,552
270
4,613
8,601
25,303
0
L
Cu Chulainn
Kdu3007
Cu Chulainn
9,316
1,722
0
1,341
18,404
17,003
0
4,495
13,837
9,706
42,491
W
Susano
Xtrocities
Susano
8,648
2,441
0
4,216
11,557
5,669
1,558
1,335
10,172
0
81,386
W
Fenrir
Zoraos_
Fenrir
13,995
3,502
0
3,876
18,014
13,612
3,353
3,167
14,495
4,170
60,336
W
Hachiman
granjulio47
Hachiman
8,988
3,754
0
6,325
11,117
4,202
2,436
3,870
7,222
0
60,512
L
Ravana
ianu24
Ravana
4,518
1,318
0
3,056
16,051
5,973
0
4,883
10,993
0
57,713
L
Hou Yi
lil_clumpy
Hou Yi
4,941
2,191
0
2,464
14,407
4,123
959
4,691
9,528
0
34,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
44,711
481
Minions Killed
415
0
Camps Cleared
0
1,783,354
Distance Traveled
1,591,420
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,319
438
98
5
0
336,337
3
L
Yemoja
8,905
469
47
2
0
285,764
4
W
Nu Wa
12,863
677
133
7
0
348,986
3
W
Ganesha
10,535
554
0
0
0
348,179
7
L
Cu Chulainn
9,415
496
108
6
0
300,056
0
W
Susano
11,791
621
139
7
0
412,186
5
W
Fenrir
11,700
616
103
5
0
342,613
10
W
Hachiman
10,498
553
106
6
0
331,390
6
L
Ravana
8,909
469
105
6
0
360,351
6
L
Hou Yi
9,163
482
57
3
0
308,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role