Player Matchup

Ne Zha
Ne Zha
Darkkai3
Ne Zha
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 117L
1,258 Elo+
Party 3
Sylvanus
Sylvanus
Eclipserz
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,651 Elo+
Party 2
Scylla
Scylla
Sandetta
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,651 Elo+
Party 2
Heimdallr
Heimdallr
SuperSonicBlur
Heimdallr
Level 157
God Stats
6W - 7L
1,621 SR
Queue Stats
123W - 140L
1,443 Elo+
Party 3
Mulan
Mulan
Symeoner
Mulan
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 77L
1,323 Elo+
Party 3
Team Averages
Level 132
1,524 SR
1,465 Elo+

VS

Team Averages
Level 135
1,461 SR
1,670 Elo+
Scylla
Scylla
Blink
Scylla
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 180L
1,781 Elo+
Party 1
Sobek
Sobek
Melgic
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Wooolen
Awilix
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,516 Elo+
Solo
Apollo
Apollo
Yasmín
Apollo
Level 160
God Stats
18W - 13L
1,305 SR
Queue Stats
101W - 95L
1,777 Elo+
Party 1
Susano
Susano
YepKock
Susano
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkkai3
Ne Zha
15
1 / 4 / 1
8,491
499
2,870
10,971
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Eclipserz
Sylvanus
12
0 / 4 / 3
6,965
410
5,942
11,975
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Sandetta
Scylla
16
4 / 3 / 0
9,536
561
5,900
7,588
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SuperSonicBlur
Heimdallr
14
2 / 4 / 2
8,354
491
12,000
11,245
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Symeoner
Mulan
15
0 / 5 / 0
8,711
512
9,560
18,910
11,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blink
Scylla
18
5 / 1 / 5
10,970
645
14,248
9,558
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Melgic
Sobek
13
2 / 3 / 4
8,230
484
4,727
12,873
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Wooolen
Awilix
18
9 / 1 / 4
10,518
619
7,588
10,597
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Yasmín
Apollo
15
1 / 2 / 6
9,628
566
8,500
12,434
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
YepKock
Susano
17
2 / 0 / 3
10,347
609
9,319
11,829
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
19
20
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
Blink
Scylla
5
1
5
7.5
L
Ne Zha
Darkkai3
Ne Zha
1
4
1
0.38
L
Sylvanus
Eclipserz
Sylvanus
0
4
3
0.38
W
Sobek
Melgic
Sobek
2
3
4
1.33
L
Scylla
Sandetta
Scylla
4
3
0
1.33
L
Heimdallr
SuperSonicBlur
Heimdallr
2
4
2
0.75
L
Mulan
Symeoner
Mulan
0
5
0
0
W
Awilix
Wooolen
Awilix
9
1
4
11
W
Apollo
Yasmín
Apollo
1
2
6
2
W
Susano
YepKock
Susano
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
44,382
60,689
Taken
57,291
33,049
Mitigated
30,033
21,067
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Blink
Scylla
14,248
1,644
0
3,844
9,558
3,575
96
3,725
5,533
87,978
0
L
Ne Zha
Darkkai3
Ne Zha
2,870
251
0
4,504
10,971
3,913
0
2,299
8,582
0
60,828
L
Sylvanus
Eclipserz
Sylvanus
5,942
2,349
772
2,782
11,975
7,863
0
5,270
6,622
26,989
0
W
Sobek
Melgic
Sobek
4,727
390
0
4,058
12,873
10,604
0
3,753
9,096
21,334
0
L
Scylla
Sandetta
Scylla
5,900
171
0
1,500
7,588
2,489
0
3,527
3,885
61,186
0
L
Heimdallr
SuperSonicBlur
Heimdallr
12,000
6,814
0
3,492
11,245
6,812
0
3,111
8,134
8,950
58,281
L
Mulan
Symeoner
Mulan
9,560
1,584
0
8,017
18,910
11,972
0
4,345
14,491
462
53,435
W
Awilix
Wooolen
Awilix
7,588
3,631
0
4,611
10,597
4,505
0
2,088
8,357
0
71,577
W
Apollo
Yasmín
Apollo
8,500
5,443
0
3,987
12,434
4,757
1,523
3,461
8,973
0
63,200
W
Susano
YepKock
Susano
9,319
1,823
0
5,147
11,829
6,592
60
0
11,279
0
66,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
49,693
517
Minions Killed
597
0
Camps Cleared
0
1,647,966
Distance Traveled
1,799,227
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,970
645
162
10
0
343,074
1
L
Ne Zha
8,491
499
109
6
0
386,730
8
L
Sylvanus
6,965
410
36
2
0
319,315
10
W
Sobek
8,230
484
24
1
0
361,165
3
L
Scylla
9,536
561
136
8
0
341,060
7
L
Heimdallr
8,354
491
113
7
0
297,818
7
L
Mulan
8,711
512
123
7
0
303,043
2
W
Awilix
10,518
619
122
7
0
383,235
4
W
Apollo
9,628
566
131
8
0
370,442
3
W
Susano
10,347
609
158
9
0
341,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role