Player Matchup

Bellona
Bellona
Benass972
Bellona
Level 28
God Stats
1W - 4L
1,285 SR
Queue Stats
215W - 269L
1,515 Elo+
Party 1
Izanami
Izanami
DonFlorianoo
Izanami
Level 10
God Stats
10W - 16L
1,500 SR
Queue Stats
37W - 50L
1,198 Elo+
Party 1
Thanatos
Thanatos
IceSoul44
Thanatos
Level 28
God Stats
9W - 15L
1,694 SR
Queue Stats
349W - 380L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
ilies-babtou
Cthulhu
Level 18
God Stats
12W - 32L
1,467 SR
Queue Stats
88W - 134L
1,340 Elo+
Party 1
Hel
Hel
kizaru529
Hel
Level 26
God Stats
10W - 15L
1,790 SR
Queue Stats
328W - 373L
1,589 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,407 Elo+

VS

Team Averages
Level 22
1,411 SR
1,281 Elo+
Horus
Horus
BOMB_R1D3R
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
HellGuy_x2001x_
Baron Samedi
Level 27
God Stats
5W - 6L
1,285 SR
Queue Stats
104W - 151L
1,172 Elo+
Party 2
Fenrir
Fenrir
JPKingx
Fenrir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 33L
1,339 Elo+
Solo
Scylla
Scylla
Pedroh_Bueno
Scylla
Level 25
God Stats
2W - 2L
1,285 SR
Queue Stats
3W - 6L
1,172 Elo+
Party 2
Medusa
Medusa
Tacun
Medusa
Level 25
God Stats
23W - 14L
1,486 SR
Queue Stats
46W - 44L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benass972
Bellona
17
5 / 6 / 4
10,578
441
9,596
16,254
13,355
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
DonFlorianoo
Izanami
15
8 / 7 / 10
11,257
469
14,510
22,948
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
IceSoul44
Thanatos
17
11 / 12 / 6
12,530
522
20,548
23,344
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ilies-babtou
Cthulhu
14
1 / 7 / 15
9,263
386
10,570
26,948
21,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 11 / 11
9,580
399
11,799
22,242
8,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 10 / 18
11,121
463
7,164
29,348
27,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
HellGuy_x2001x_
Baron Samedi
18
10 / 3 / 21
12,363
515
19,526
14,189
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JPKingx
Fenrir
17
7 / 6 / 14
12,167
507
13,308
23,719
11,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
20
20 / 2 / 9
13,969
582
38,302
12,544
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Tacun
Medusa
18
4 / 7 / 14
12,214
509
14,625
21,419
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
119
27
Kills
43
43
Deaths
28
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Horus
2
10
18
1.1
L
Bellona
Benass972
Bellona
5
6
4
1.17
L
Izanami
DonFlorianoo
Izanami
8
7
10
1.86
W
Baron Samedi
HellGuy_x2001x_
Baron Samedi
10
3
21
6.83
L
Thanatos
IceSoul44
Thanatos
11
12
6
1.17
W
Fenrir
JPKingx
Fenrir
7
6
14
2.33
W
Scylla
20
2
9
12.25
W
Medusa
Tacun
Medusa
4
7
14
1.57
L
Cthulhu
ilies-babtou
Cthulhu
1
7
15
1.21
L
2
11
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,023
Damage
92,925
111,736
Taken
101,219
60,182
Mitigated
61,510
37,608
Healing
38,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,164
3,733
2,507
5,044
29,348
27,953
262
8,906
20,442
0
21,929
L
Bellona
Benass972
Bellona
9,596
711
0
3,086
16,254
13,355
1,449
10,205
6,049
0
48,185
L
Izanami
DonFlorianoo
Izanami
14,510
11,513
299
4,803
22,948
8,142
331
9,855
13,093
0
39,556
W
Baron Samedi
HellGuy_x2001x_
Baron Samedi
19,526
456
6,515
5,032
14,189
7,794
1,798
4,552
9,637
63,956
0
L
Thanatos
IceSoul44
Thanatos
20,548
6,025
0
10,731
23,344
8,859
0
8,127
15,217
0
52,200
W
Fenrir
JPKingx
Fenrir
13,308
4,254
0
9,976
23,719
11,163
0
2,855
20,864
0
68,551
W
Scylla
38,302
1,586
0
1,720
12,544
5,465
1,280
2,493
10,051
93,084
0
W
Medusa
Tacun
Medusa
14,625
6,744
0
7,798
21,419
9,135
7,582
3,563
17,856
0
78,306
L
Cthulhu
ilies-babtou
Cthulhu
10,570
838
1,693
7,666
26,948
21,528
145
15,349
11,599
36,820
0
L
11,799
1,887
3,124
6,206
22,242
8,298
605
14,292
7,950
44,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,208
Gold Earned
61,834
301
Minions Killed
453
0
Camps Cleared
0
1,938,023
Distance Traveled
2,152,383
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,121
463
36
2
0
448,583
2
L
Bellona
10,578
441
95
4
0
452,363
0
L
Izanami
11,257
469
50
2
0
379,345
0
W
Baron Samedi
12,363
515
89
4
0
461,780
0
L
Thanatos
12,530
522
49
2
0
419,038
0
W
Fenrir
12,167
507
97
4
0
436,250
2
W
Scylla
13,969
582
125
5
0
431,309
0
W
Medusa
12,214
509
106
4
0
374,461
0
L
Cthulhu
9,263
386
51
2
0
340,338
1
L
Hel
9,580
399
56
2
0
346,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role