Player Matchup

Cthulhu
Cthulhu
Invasion_Mahem
Cthulhu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,408 Elo+
Party 1
Janus
Janus
Munta_Hunta69
Janus
Level 103
God Stats
12W - 1L
1,807 SR
Queue Stats
42W - 31L
1,408 Elo+
Party 1
Achilles
Achilles
ObeseNuggett
Achilles
Level 85
God Stats
3W - 0L
1,704 SR
Queue Stats
39W - 26L
1,447 Elo+
Party 1
Team Averages
Level 93
1,671 SR
1,421 Elo+

VS

Team Averages
Level 90
1,399 SR
1,325 Elo+
Medusa
Medusa
ArcXeoN
Medusa
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,355 Elo+
Solo
Scylla
Scylla
Diablomijo07
Scylla
Level 125
God Stats
9W - 7L
1,500 SR
Queue Stats
109W - 82L
1,362 Elo+
Party 2
Ares
Ares
c3sar-cirria
Ares
Level 74
God Stats
2W - 3L
1,198 SR
Queue Stats
77W - 80L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
8,050
805
7,115
7,938
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 6
6,400
640
3,225
3,631
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ObeseNuggett
Achilles
10
2 / 1 / 6
6,804
680
2,698
6,733
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcXeoN
Medusa
9
2 / 3 / 0
6,629
663
4,439
5,359
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
0 / 3 / 2
5,948
595
4,740
5,270
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
6,375
638
3,238
7,939
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArcXeoN
Medusa
2
3
0
0.67
L
Scylla
0
3
2
0.33
W
6
1
2
7
W
0
0
6
3
W
Achilles
ObeseNuggett
Achilles
2
1
6
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,038
Damage
12,417
18,302
Taken
18,568
12,792
Mitigated
7,279
2,697
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArcXeoN
Medusa
4,439
1,928
0
230
5,359
1,777
0
2,848
2,286
0
27,489
L
Scylla
4,740
86
0
1,229
5,270
1,627
0
3,414
1,718
21,210
0
W
7,115
452
246
1,325
7,938
5,648
68
2,916
4,831
13,692
0
W
3,225
152
0
794
3,631
1,057
138
2,145
1,354
22,116
0
W
Achilles
ObeseNuggett
Achilles
2,698
137
0
332
6,733
6,087
43
2,450
4,127
0
13,206
L
3,238
63
0
1,397
7,939
3,875
0
3,776
3,872
7,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,254
Gold Earned
18,952
93
Minions Killed
90
0
Camps Cleared
0
513,896
Distance Traveled
491,375
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,629
663
47
5
0
156,328
0
L
Scylla
5,948
595
37
4
0
153,911
4
W
Cthulhu
8,050
805
12
1
0
170,206
0
W
Janus
6,400
640
57
6
0
180,115
2
W
Achilles
6,804
680
24
2
0
163,575
1
L
Ares
6,375
638
6
1
0
181,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role