Player Matchup

Ra
Ra
ElCanelitaaa
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 358L
1,269 Elo+
Party 2
Anhur
Anhur
PadiLLa22
Anhur
Level 27
God Stats
16W - 9L
1,852 SR
Queue Stats
227W - 166L
1,535 Elo+
Party 2
Ares
Ares
Salturion
Ares
Level 18
God Stats
12W - 4L
1,178 SR
Queue Stats
64W - 41L
1,653 Elo+
Solo
Bakasura
Bakasura
Skeamer
Bakasura
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 25L
1,448 Elo+
Solo
Bellona
Bellona
infinitiflow
Bellona
Level 9
God Stats
7W - 13L
1,185 SR
Queue Stats
93W - 108L
1,203 Elo+
Party 2
Team Averages
Level 19
1,443 SR
1,422 Elo+

VS

Team Averages
Level 24
1,513 SR
1,500 Elo+
Mercury
Mercury
AMLFlash
Mercury
Level 37
God Stats
4W - 8L
1,500 SR
Queue Stats
50W - 80L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
GabyLito
Jing Wei
Level 25
God Stats
7W - 12L
1,472 SR
Queue Stats
34W - 56L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
KjnuTV
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Solo
Persephone
Persephone
LodOwO
Persephone
Level 17
God Stats
5W - 11L
1,591 SR
Queue Stats
20W - 37L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
hextrileuk
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 11
12,285
491
12,915
16,095
8,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
PadiLLa22
Anhur
20
19 / 3 / 9
15,625
625
22,181
24,567
10,251
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
18
6 / 4 / 21
13,682
547
14,586
24,286
31,639
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Skeamer
Bakasura
20
8 / 5 / 10
13,948
558
13,340
19,831
16,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
infinitiflow
Bellona
18
2 / 2 / 9
11,475
459
4,252
14,971
15,874
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AMLFlash
Mercury
20
12 / 8 / 4
14,539
582
23,369
17,405
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
GabyLito
Jing Wei
18
1 / 3 / 8
12,106
484
10,883
16,186
6,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
KjnuTV
Danzaburou
17
2 / 11 / 2
11,576
463
8,418
18,312
6,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
LodOwO
Persephone
16
2 / 9 / 7
10,845
434
10,156
15,623
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
hextrileuk
Cthulhu
14
2 / 10 / 5
10,347
414
12,673
27,391
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
40
Kills
19
19
Deaths
41
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
AMLFlash
Mercury
12
8
4
1.75
W
5
5
11
2.1
L
Jing Wei
GabyLito
Jing Wei
1
3
8
1.67
L
Danzaburou
KjnuTV
Danzaburou
2
11
2
0.27
L
Persephone
LodOwO
Persephone
2
9
7
0.61
W
Anhur
PadiLLa22
Anhur
19
3
9
7.83
W
Ares
6
4
21
4.13
W
Bakasura
Skeamer
Bakasura
8
5
10
2.6
L
Cthulhu
hextrileuk
Cthulhu
2
10
5
0.45
W
Bellona
infinitiflow
Bellona
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,274
Damage
65,499
99,750
Taken
94,917
82,225
Mitigated
50,556
28,080
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AMLFlash
Mercury
23,369
12,263
0
2,768
17,405
7,025
0
4,607
12,608
0
83,860
W
12,915
1,414
580
4,259
16,095
8,232
134
8,493
7,602
64,326
0
L
Jing Wei
GabyLito
Jing Wei
10,883
6,061
0
2,433
16,186
6,285
1,161
6,478
9,168
0
64,733
L
Danzaburou
KjnuTV
Danzaburou
8,418
4,651
0
3,555
18,312
6,505
3,056
2,965
15,270
0
78,888
L
Persephone
LodOwO
Persephone
10,156
811
0
1,425
15,623
5,633
497
7,744
7,351
49,510
0
W
Anhur
PadiLLa22
Anhur
22,181
12,642
0
15,124
24,567
10,251
3,245
5,882
18,685
0
149,132
W
Ares
14,586
810
0
3,848
24,286
31,639
694
6,069
18,217
32,090
0
W
Bakasura
Skeamer
Bakasura
13,340
8,972
0
2,728
19,831
16,229
0
2,902
16,929
9,695
67,728
L
Cthulhu
hextrileuk
Cthulhu
12,673
738
105
671
27,391
25,108
0
10,661
16,242
45,681
0
W
Bellona
infinitiflow
Bellona
4,252
852
0
1,541
14,971
15,874
785
2,788
12,183
84
47,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,015
Gold Earned
59,413
555
Minions Killed
489
0
Camps Cleared
0
2,281,124
Distance Traveled
2,235,373
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,539
582
114
5
0
502,016
0
W
Ra
12,285
491
104
4
0
421,799
4
L
Jing Wei
12,106
484
108
4
0
449,200
3
L
Danzaburou
11,576
463
124
5
0
420,885
0
L
Persephone
10,845
434
79
3
0
422,733
2
W
Anhur
15,625
625
205
8
0
401,344
5
W
Ares
13,682
547
20
1
0
463,899
10
W
Bakasura
13,948
558
138
6
0
505,824
5
L
Cthulhu
10,347
414
64
3
0
440,539
8
W
Bellona
11,475
459
88
4
0
488,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role