Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Chaostheory375
Sun Wukong
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
331W - 334L
1,408 Elo+
Solo
Hun Batz
Hun Batz
ImInYourArea21
Hun Batz
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 255L
1,606 Elo+
Solo
Scylla
Scylla
SrMagikarp
Scylla
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 92L
1,848 Elo+
Party 2
Olorun
Olorun
pokres
Olorun
Level 120
God Stats
3W - 2L
1,715 SR
Queue Stats
89W - 100L
1,927 Elo+
Party 2
Team Averages
Level 115
1,543 SR
1,658 Elo+

VS

Team Averages
Level 80
1,756 SR
1,610 Elo+
Tsukuyomi
Tsukuyomi
G4yManK1ller420
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
GranWizrdMan660
Osiris
Level 100
God Stats
10W - 7L
1,840 SR
Queue Stats
212W - 196L
1,722 Elo+
Party 1
Sobek
Sobek
PINCHAD1TO
Sobek
Level 89
God Stats
11W - 7L
1,809 SR
Queue Stats
123W - 110L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
Scorvex
Erlang Shen
Level 51
God Stats
4W - 2L
1,869 SR
Queue Stats
6W - 11L
1,585 Elo+
Party 3
Chronos
Chronos
mrtoaster7734
Chronos
Level 144
God Stats
3W - 2L
1,763 SR
Queue Stats
232W - 241L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 2
6,356
454
4,865
8,740
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Chaostheory375
Sun Wukong
12
4 / 5 / 0
7,368
526
5,979
12,551
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
8
0 / 6 / 3
5,684
406
1,899
8,214
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
SrMagikarp
Scylla
9
1 / 3 / 2
6,064
433
2,962
4,934
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
pokres
Olorun
11
3 / 8 / 0
6,957
497
4,334
11,798
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G4yManK1ller420
Tsukuyomi
11
5 / 4 / 8
7,543
539
5,979
7,002
2,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 4
8,704
622
7,581
8,987
8,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
11
1 / 0 / 10
7,058
504
3,908
9,001
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Scorvex
Erlang Shen
14
11 / 1 / 6
9,070
648
9,649
10,083
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
14
5 / 1 / 3
8,647
618
7,170
9,507
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
25
25
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
2
0.67
L
Sun Wukong
Chaostheory375
Sun Wukong
4
5
0
0.8
W
Tsukuyomi
G4yManK1ller420
Tsukuyomi
5
4
8
2.25
W
3
3
4
1.67
L
Hun Batz
0
6
3
0.25
W
Sobek
1
0
10
6
W
Erlang Shen
Scorvex
Erlang Shen
11
1
6
14
L
Scylla
SrMagikarp
Scylla
1
3
2
0.67
W
Chronos
5
1
3
6.5
L
Olorun
pokres
Olorun
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,039
Damage
34,287
46,237
Taken
44,580
21,143
Mitigated
23,769
8,918
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,865
1,428
145
2,745
8,740
5,904
0
3,122
5,618
22,947
0
L
Sun Wukong
Chaostheory375
Sun Wukong
5,979
1,788
0
1,450
12,551
9,111
0
1,815
10,736
0
41,145
W
Tsukuyomi
G4yManK1ller420
Tsukuyomi
5,979
1,009
0
689
7,002
2,528
90
2,850
4,005
0
25,508
W
7,581
4,099
0
1,750
8,987
8,884
708
713
7,912
6,582
46,359
L
Hun Batz
1,899
183
0
1,866
8,214
1,961
0
1,023
7,191
0
24,245
W
Sobek
3,908
418
0
4,075
9,001
5,183
180
2,072
6,853
20,725
0
W
Erlang Shen
Scorvex
Erlang Shen
9,649
6,046
0
1,798
10,083
4,095
0
3,056
6,943
0
58,402
L
Scylla
SrMagikarp
Scylla
2,962
42
0
17
4,934
770
0
237
4,697
16,978
0
W
Chronos
7,170
4,041
0
4,729
9,507
3,079
1,360
3,188
6,319
58,203
0
L
Olorun
pokres
Olorun
4,334
2,443
89
2,606
11,798
3,397
44
5,729
6,069
35,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
41,022
274
Minions Killed
375
0
Camps Cleared
0
1,076,589
Distance Traveled
1,364,702
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,356
454
41
3
0
259,681
1
L
Sun Wukong
7,368
526
82
6
0
201,903
0
W
Tsukuyomi
7,543
539
42
3
0
298,350
0
W
Osiris
8,704
622
110
8
0
233,604
3
L
Hun Batz
5,684
406
49
4
0
193,595
2
W
Sobek
7,058
504
29
2
0
293,911
6
W
Erlang Shen
9,070
648
90
6
0
304,140
3
L
Scylla
6,064
433
35
3
0
190,021
4
W
Chronos
8,647
618
104
7
0
234,697
4
L
Olorun
6,957
497
67
5
0
231,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role