Player Matchup

Khepri
Khepri
Meraklis
Khepri
Level 65
God Stats
8W - 5L
1,500 SR
Queue Stats
139W - 147L
1,526 Elo+
Party 2
King Arthur
King Arthur
Sinog17
King Arthur
Level 67
God Stats
2W - 12L
1,319 SR
Queue Stats
342W - 335L
1,526 Elo+
Party 2
Thor
Thor
epivitoras123
Thor
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,526 Elo+
Party 2
Zeus
Zeus
gifoxxx
Zeus
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
192W - 186L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
riioKen
Danzaburou
Level 52
God Stats
32W - 30L
1,663 SR
Queue Stats
295W - 293L
1,585 Elo+
Party 3
Team Averages
Level 55
1,496 SR
1,524 Elo+

VS

Team Averages
Level 77
1,582 SR
1,634 Elo+
Hel
Hel
FlameEaterKai
Hel
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 36L
1,495 Elo+
Party 1
Chaac
Chaac
Noodlez1989
Chaac
Level 118
God Stats
7W - 2L
1,582 SR
Queue Stats
8W - 4L
1,816 Elo+
Party 1
Kuzenbo
Kuzenbo
P4tri4rch
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Vykid
Thanatos
Level 41
God Stats
7W - 3L
1,830 SR
Queue Stats
89W - 65L
1,517 Elo+
Party 1
Artemis
Artemis
house86
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Meraklis
Khepri
13
1 / 1 / 5
8,488
447
4,214
9,821
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Sinog17
King Arthur
16
0 / 3 / 0
9,127
480
7,160
14,767
13,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 4 / 2
8,870
467
5,371
14,506
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
gifoxxx
Zeus
13
3 / 9 / 2
8,674
457
6,676
11,066
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
riioKen
Danzaburou
14
3 / 3 / 3
8,807
464
10,089
8,600
3,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,786
515
9,995
8,364
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 0 / 2
9,758
514
7,449
8,334
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
P4tri4rch
Kuzenbo
14
0 / 1 / 4
8,594
452
7,222
12,018
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Vykid
Thanatos
19
14 / 1 / 4
11,913
627
13,407
18,366
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
house86
Artemis
15
2 / 5 / 0
9,462
498
5,497
12,650
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
20
20
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Khepri
Meraklis
Khepri
1
1
5
3.5
W
0
0
2
1
W
Kuzenbo
P4tri4rch
Kuzenbo
0
1
4
2
L
King Arthur
Sinog17
King Arthur
0
3
0
0
W
Thanatos
Vykid
Thanatos
14
1
4
16
L
2
4
2
0.75
L
Zeus
gifoxxx
Zeus
3
9
2
0.44
W
Artemis
house86
Artemis
2
5
0
0.4
L
Danzaburou
riioKen
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
43,570
58,760
Taken
59,732
32,467
Mitigated
34,428
14,449
Healing
43,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,995
1,283
4,749
4,544
8,364
3,322
1,364
4,264
4,100
52,545
0
L
Khepri
Meraklis
Khepri
4,214
623
0
2,054
9,821
7,244
0
4,493
5,186
29,048
0
W
7,449
2,224
0
4,657
8,334
7,974
237
270
8,064
203
56,111
W
Kuzenbo
P4tri4rch
Kuzenbo
7,222
2,358
0
2,932
12,018
10,725
586
2,137
9,881
31,947
0
L
King Arthur
Sinog17
King Arthur
7,160
1,040
0
3,555
14,767
13,375
508
2,475
11,667
2,477
58,406
W
Thanatos
Vykid
Thanatos
13,407
2,998
0
20,652
18,366
7,919
431
2,489
15,655
0
83,884
L
5,371
2,046
0
5,247
14,506
5,153
62
2,753
11,548
0
60,656
L
Zeus
gifoxxx
Zeus
6,676
1,984
0
460
11,066
3,331
625
5,142
5,646
47,136
0
W
Artemis
house86
Artemis
5,497
4,012
206
5,832
12,650
4,488
2,837
2,451
10,199
0
55,584
L
Danzaburou
riioKen
Danzaburou
10,089
4,021
0
3,133
8,600
3,364
0
1,788
6,812
0
51,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,966
Gold Earned
49,513
472
Minions Killed
502
0
Camps Cleared
0
1,708,565
Distance Traveled
1,811,854
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,786
515
106
6
0
386,590
5
L
Khepri
8,488
447
38
2
0
370,150
4
W
Chaac
9,758
514
111
6
0
332,774
3
W
Kuzenbo
8,594
452
37
2
0
373,820
5
L
King Arthur
9,127
480
115
6
0
361,434
0
W
Thanatos
11,913
627
128
7
0
429,124
5
L
Thor
8,870
467
112
6
0
349,671
11
L
Zeus
8,674
457
100
5
0
302,175
2
W
Artemis
9,462
498
120
6
0
289,546
4
L
Danzaburou
8,807
464
107
6
0
325,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role