Player Matchup

Poseidon
Poseidon
Ciddy
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,199 Elo+
Party 1
Sylvanus
Sylvanus
Herbiliser
Sylvanus
Level 29
God Stats
1W - 4L
1,239 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Danzaburou
Danzaburou
Pigsy78
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
King Arthur
King Arthur
SGT_SKAM
King Arthur
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 92L
1,207 Elo+
Party 1
Loki
Loki
zyZeus_-
Loki
Level 36
God Stats
25W - 32L
1,425 SR
Queue Stats
559W - 580L
1,433 Elo+
Solo
Team Averages
Level 43
1,433 SR
1,249 Elo+

VS

Team Averages
Level 37
1,461 SR
1,325 Elo+
Anhur
Anhur
Alevisio
Anhur
Level 23
God Stats
5W - 5L
1,500 SR
Queue Stats
73W - 85L
1,282 Elo+
Party 2
Zhong Kui
Zhong Kui
FallenWhiteHawk
Zhong Kui
Level 43
God Stats
10W - 6L
1,500 SR
Queue Stats
339W - 303L
1,315 Elo+
Solo
Heimdallr
Heimdallr
Luigicelano01
Heimdallr
Level 44
God Stats
6W - 9L
1,305 SR
Queue Stats
74W - 76L
1,328 Elo+
Party 2
Agni
Agni
SomeReee_tard29
Agni
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Fenrir
Fenrir
uwu_lord_7697
Fenrir
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 12L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ciddy
Poseidon
14
0 / 8 / 3
8,770
439
6,677
11,509
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Herbiliser
Sylvanus
13
3 / 3 / 4
8,803
440
4,424
15,081
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Pigsy78
Danzaburou
16
8 / 5 / 2
10,689
534
9,600
15,658
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SGT_SKAM
King Arthur
14
2 / 7 / 3
8,924
446
5,546
17,194
8,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
15
4 / 10 / 1
9,426
471
9,689
16,449
4,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alevisio
Anhur
18
8 / 6 / 2
11,958
598
8,632
13,831
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FallenWhiteHawk
Zhong Kui
18
6 / 2 / 4
11,488
574
15,041
16,775
10,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Luigicelano01
Heimdallr
14
1 / 7 / 6
9,331
467
7,330
11,480
3,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 1 / 1
11,447
572
8,122
9,922
2,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
11 / 1 / 8
12,090
605
17,483
13,123
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
17
Kills
33
33
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alevisio
Anhur
8
6
2
1.5
L
Poseidon
Ciddy
Poseidon
0
8
3
0.19
W
Zhong Kui
FallenWhiteHawk
Zhong Kui
6
2
4
4
L
Sylvanus
Herbiliser
Sylvanus
3
3
4
1.67
W
Heimdallr
Luigicelano01
Heimdallr
1
7
6
0.57
L
Danzaburou
Pigsy78
Danzaburou
8
5
2
1.8
L
King Arthur
SGT_SKAM
King Arthur
2
7
3
0.5
W
7
1
1
7.5
W
11
1
8
15
L
Loki
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,936
Damage
56,608
75,891
Taken
65,131
32,094
Mitigated
30,114
18,261
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alevisio
Anhur
8,632
3,291
0
615
13,831
4,759
2,261
589
13,162
0
61,802
L
Poseidon
Ciddy
Poseidon
6,677
566
0
577
11,509
3,378
0
6,512
4,600
44,135
0
W
Zhong Kui
FallenWhiteHawk
Zhong Kui
15,041
1,118
0
6,090
16,775
10,705
1,136
3,150
13,291
77,393
0
L
Sylvanus
Herbiliser
Sylvanus
4,424
707
840
4,913
15,081
10,394
0
4,247
10,621
20,495
0
W
Heimdallr
Luigicelano01
Heimdallr
7,330
2,838
0
2,033
11,480
3,308
403
2,885
8,529
0
40,099
L
Danzaburou
Pigsy78
Danzaburou
9,600
3,958
0
6,048
15,658
5,206
540
6,618
8,909
0
55,931
L
King Arthur
SGT_SKAM
King Arthur
5,546
1,292
0
2,956
17,194
8,118
0
2,790
14,232
0
31,489
W
8,122
376
448
2,296
9,922
2,972
2,367
2,401
7,469
61,183
0
W
17,483
4,981
0
3,185
13,123
8,370
599
1,428
11,579
0
66,264
L
Loki
9,689
3,577
0
2,927
16,449
4,998
0
2,306
13,924
0
58,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,612
Gold Earned
56,314
384
Minions Killed
518
0
Camps Cleared
0
1,763,081
Distance Traveled
1,800,206
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,958
598
111
6
0
302,219
3
L
Poseidon
8,770
439
90
5
0
319,272
6
W
Zhong Kui
11,488
574
134
7
0
359,306
5
L
Sylvanus
8,803
440
31
2
0
353,404
5
W
Heimdallr
9,331
467
71
4
0
344,130
0
L
Danzaburou
10,689
534
114
6
0
381,028
1
L
King Arthur
8,924
446
58
3
0
375,398
2
W
Agni
11,447
572
107
5
0
388,762
3
W
Fenrir
12,090
605
95
5
0
405,789
1
L
Loki
9,426
471
91
5
0
333,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role