Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
AvoidMyGuardian
Cerberus
Bronze III
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 50L
1,495 MMR
Party 1
Janus
Janus
Bronze III
Cainnein
Janus
Bronze III
Level 159
God Stats
7W - 4L
1,500 SR
Queue Stats
84W - 63L
1,495 MMR
Party 1
Neith
Neith
Silver II
Fid-koss
Neith
Silver II
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
922W - 927L
1,445 MMR
Party 2
Mulan
Mulan
Silver III
Tiago__219
Mulan
Silver III
Level 103
God Stats
69W - 65L
1,601 SR
Queue Stats
500W - 504L
1,538 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,520 SR
1,495 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,464 SR
1,481 MMR
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nemesis
Nemesis
Bronze III
EatThatAuto
Nemesis
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Ra
Ra
Bronze III
GoaKoala
Ra
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,496 MMR
Solo
Bellona
Bellona
Bronze III
ooOkarmaxOoo
Bellona
Bronze III
Level 96
God Stats
28W - 45L
1,319 SR
Queue Stats
402W - 431L
1,495 MMR
Solo
Medusa
Medusa
Bronze III
stalelarry
Medusa
Bronze III
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 296L
1,412 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
10 / 2 / 1
8,974
641
7,671
7,499
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
15
1 / 1 / 2
8,469
605
7,032
9,363
7,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Cainnein
Janus
15
5 / 0 / 7
9,064
647
9,363
5,102
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Fid-koss
Neith
12
3 / 4 / 10
7,830
559
8,341
9,152
3,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
5 / 3 / 5
7,321
523
5,569
8,911
7,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuKukulkanDanzaburouAchillesBakasura

VS

Bans
YmirCupidIzanamiHeimdallrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 7 / 3
5,910
422
2,752
8,215
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
EatThatAuto
Nemesis
12
5 / 2 / 2
7,381
527
3,770
6,949
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 0
6,890
492
2,326
9,324
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ooOkarmaxOoo
Bellona
11
1 / 3 / 2
6,730
481
5,264
13,250
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
stalelarry
Medusa
10
2 / 6 / 4
6,485
463
3,648
11,849
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
24
Kills
10
10
Deaths
24
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
2
1
5.25
L
Aphrodite
 
Aphrodite
1
7
3
0.36
W
Cerberus
1
1
2
2
W
Janus
Cainnein
Janus
5
0
7
8.5
L
Nemesis
EatThatAuto
Nemesis
5
2
2
3
W
Neith
Fid-koss
Neith
3
4
10
2
L
1
6
0
0.17
W
Mulan
5
3
5
2.5
L
Bellona
ooOkarmaxOoo
Bellona
1
3
2
0.67
L
Medusa
stalelarry
Medusa
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,976
Damage
17,760
40,027
Taken
49,587
23,028
Mitigated
20,581
16,199
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,671
1,841
0
2,513
7,499
2,766
0
838
6,592
0
47,547
L
Aphrodite
 
Aphrodite
2,752
116
1,994
2,281
8,215
3,263
0
1,848
6,265
18,722
0
W
Cerberus
7,032
813
0
5,652
9,363
7,575
0
129
8,744
61,737
0
W
Janus
Cainnein
Janus
9,363
824
0
1,357
5,102
1,607
110
456
4,547
62,596
0
L
Nemesis
EatThatAuto
Nemesis
3,770
1,564
0
620
6,949
4,052
0
1,014
5,851
5,522
34,725
W
Neith
Fid-koss
Neith
8,341
3,223
0
4,073
9,152
3,209
180
1,459
7,646
0
41,064
L
2,326
63
130
2,263
9,324
2,801
0
3,576
5,568
36,323
0
W
Mulan
5,569
442
0
2,604
8,911
7,871
0
2,369
6,536
0
28,734
L
Bellona
ooOkarmaxOoo
Bellona
5,264
1,900
0
3,678
13,250
7,680
0
8,332
4,872
0
27,200
L
Medusa
stalelarry
Medusa
3,648
1,427
0
3,253
11,849
2,785
0
1,153
10,636
0
27,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
33,396
509
Minions Killed
296
0
Camps Cleared
0
1,323,021
Distance Traveled
1,282,034
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,974
641
83
6
0
282,085
1
L
Aphrodite
5,910
422
31
2
0
246,037
2
W
Cerberus
8,469
605
183
13
0
227,953
0
W
Janus
9,064
647
130
9
0
311,812
8
L
Nemesis
7,381
527
70
5
0
240,997
0
W
Neith
7,830
559
73
5
0
246,463
1
L
Ra
6,890
492
84
6
0
253,157
4
W
Mulan
7,321
523
40
3
0
254,708
4
L
Bellona
6,730
481
65
5
0
271,359
0
L
Medusa
6,485
463
46
3
0
270,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role