Player Matchup

Fafnir
Fafnir
Frezz_Panda
Fafnir
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
294W - 283L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GalacticDestoyer
Erlang Shen
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 168L
1,401 Elo+
Solo
Susano
Susano
ItsReallyCyber
Susano
Level 143
God Stats
15W - 11L
1,157 SR
Queue Stats
342W - 293L
1,375 Elo+
Party 1
Apollo
Apollo
Jboogie_525
Apollo
Level 129
God Stats
9W - 14L
1,500 SR
Queue Stats
99W - 89L
1,147 Elo+
Party 1
Janus
Janus
OBLIVION2110
Janus
Level 153
God Stats
13W - 10L
1,498 SR
Queue Stats
184W - 181L
1,259 Elo+
Party 1
Team Averages
Level 139
1,431 SR
1,337 Elo+

VS

Team Averages
Level 114
1,466 SR
1,511 Elo+
Guan Yu
Guan Yu
CrixusFPS
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 16L
1,820 Elo+
Party 2
Nemesis
Nemesis
Juni6r
Nemesis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
mau0214
Kukulkan
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
132W - 127L
1,390 Elo+
Solo
Danzaburou
Danzaburou
oSanctify
Danzaburou
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 101L
1,026 Elo+
Solo
Agni
Agni
xDivine Anger
Agni
Level 121
God Stats
8W - 1L
1,332 SR
Queue Stats
538W - 224L
1,820 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 4 / 2
7,194
480
4,145
14,038
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
GalacticDestoyer
Erlang Shen
15
1 / 2 / 3
8,474
565
4,321
12,710
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 4 / 4
8,442
563
6,206
13,727
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
4 / 5 / 3
8,003
534
8,126
14,413
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 4
9,048
603
6,230
9,733
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CrixusFPS
Guan Yu
13
1 / 3 / 7
7,564
504
4,565
10,008
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Juni6r
Nemesis
14
7 / 2 / 5
8,961
597
9,577
11,200
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mau0214
Kukulkan
15
1 / 3 / 2
8,680
579
6,409
8,828
4,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
oSanctify
Danzaburou
13
3 / 4 / 3
8,360
557
7,746
9,328
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 4 / 6
9,617
641
16,831
9,232
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
16
Kills
19
19
Deaths
16
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CrixusFPS
Guan Yu
1
3
7
1.5
L
Fafnir
2
4
2
0.75
L
Erlang Shen
GalacticDestoyer
Erlang Shen
1
2
3
1.25
L
5
4
4
1.75
L
Apollo
4
5
3
1.1
W
Nemesis
Juni6r
Nemesis
7
2
5
4.75
L
4
4
4
1.5
W
Kukulkan
mau0214
Kukulkan
1
3
2
0.67
W
Danzaburou
oSanctify
Danzaburou
3
4
3
1.13
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
45,128
64,621
Taken
48,596
34,207
Mitigated
26,050
19,217
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CrixusFPS
Guan Yu
4,565
906
1,754
2,367
10,008
8,906
0
2,440
7,452
3,981
34,015
L
Fafnir
4,145
477
0
2,237
14,038
10,534
0
5,324
8,438
14,915
0
L
Erlang Shen
GalacticDestoyer
Erlang Shen
4,321
1,633
0
7,290
12,710
8,509
956
6,665
5,959
0
48,285
L
6,206
1,477
0
3,970
13,727
4,620
0
3,955
9,586
0
48,020
L
Apollo
8,126
4,856
0
4,797
14,413
7,850
0
2,551
11,814
6,222
42,882
W
Nemesis
Juni6r
Nemesis
9,577
4,122
0
2,270
11,200
4,443
0
2,868
8,250
0
47,208
L
6,230
362
0
923
9,733
2,694
0
4,578
4,939
43,904
0
W
Kukulkan
mau0214
Kukulkan
6,409
453
0
1,561
8,828
4,516
412
1,022
7,770
57,678
0
W
Danzaburou
oSanctify
Danzaburou
7,746
3,195
0
2,754
9,328
5,069
36
1,650
7,678
4,834
38,791
W
16,831
2,352
0
2,054
9,232
3,116
42
2,935
6,220
65,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
43,182
406
Minions Killed
453
0
Camps Cleared
0
1,389,045
Distance Traveled
1,496,570
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,564
504
54
4
0
305,753
2
L
Fafnir
7,194
480
18
1
0
262,789
8
L
Erlang Shen
8,474
565
114
8
0
275,981
0
L
Susano
8,442
563
82
5
0
296,674
2
L
Apollo
8,003
534
90
6
0
271,682
1
W
Nemesis
8,961
597
77
5
0
335,887
5
L
Janus
9,048
603
102
7
0
281,919
4
W
Kukulkan
8,680
579
124
8
0
281,859
1
W
Danzaburou
8,360
557
75
5
0
261,985
1
W
Agni
9,617
641
123
8
0
311,086
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role