Player Matchup

King Arthur
King Arthur
CrowdedAxis869
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hera
Hera
ElFree_0
Hera
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 84L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Mastur_B8tor
Cthulhu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 11L
1,171 Elo+
Solo
Baron Samedi
Baron Samedi
YAKUZA_Magonu123
Baron Samedi
Level 22
God Stats
3W - 3L
1,376 SR
Queue Stats
102W - 99L
1,288 Elo+
Party 1
Thor
Thor
YAKUZA_Villareal
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,288 Elo+
Party 1
Team Averages
Level 27
1,475 SR
1,307 Elo+

VS

Team Averages
Level 16
1,507 SR
1,416 Elo+
Skadi
Skadi
BrittyKitty242
Skadi
Level 8
God Stats
1W - 3L
1,534 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Nu Wa
Nu Wa
OrangeSeason16
Nu Wa
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
153W - 185L
1,544 Elo+
Solo
Chiron
Chiron
YaBoiLilBill96
Chiron
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
63W - 56L
1,183 Elo+
Solo
Osiris
Osiris
YoungSC202
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,677 Elo+
Solo
Scylla
Scylla
poog1968
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrowdedAxis869
King Arthur
17
2 / 0 / 16
10,981
915
2,978
17,399
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
18
7 / 0 / 13
11,880
990
15,241
6,394
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Mastur_B8tor
Cthulhu
18
4 / 0 / 21
11,965
997
16,525
14,716
18,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
YAKUZA_Magonu123
Baron Samedi
20
14 / 1 / 15
13,096
1,091
26,715
12,778
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 11
11,118
927
6,423
11,040
6,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
9,208
767
3,983
7,445
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 3 / 3
9,656
805
19,077
15,410
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 0
10,373
864
20,327
13,874
5,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
YoungSC202
Osiris
16
1 / 8 / 3
9,980
832
7,753
17,780
11,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
poog1968
Scylla
15
1 / 12 / 1
9,688
807
4,951
18,604
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
32
Kills
4
4
Deaths
32
76
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
King Arthur
CrowdedAxis869
King Arthur
2
0
16
10
W
Hera
7
0
13
13.5
W
Cthulhu
Mastur_B8tor
Cthulhu
4
0
21
14.5
L
0
3
3
0.5
W
Baron Samedi
YAKUZA_Magonu123
Baron Samedi
14
1
15
21.5
W
5
3
11
3.5
L
2
5
0
0.4
L
Osiris
YoungSC202
Osiris
1
8
3
0.31
L
Scylla
poog1968
Scylla
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,882
Damage
56,091
62,327
Taken
73,113
50,135
Mitigated
32,430
21,895
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
2,812
0
523
7,445
2,526
0
4,145
3,106
0
7,214
W
King Arthur
CrowdedAxis869
King Arthur
2,978
580
0
4,603
17,399
16,508
0
5,054
12,253
0
16,497
W
Hera
15,241
3,067
0
798
6,394
2,714
0
3,240
3,154
38,546
0
W
Cthulhu
Mastur_B8tor
Cthulhu
16,525
958
1,325
675
14,716
18,439
0
6,940
7,597
43,578
0
L
19,077
6,950
27
789
15,410
5,575
0
11,715
3,332
43,578
0
W
Baron Samedi
YAKUZA_Magonu123
Baron Samedi
26,715
3,399
6,134
5,628
12,778
6,454
0
5,578
7,093
52,987
0
W
6,423
2,330
1,793
939
11,040
6,020
0
3,216
7,674
0
17,456
L
20,327
5,774
801
1,757
13,874
5,526
0
11,967
1,571
0
44,869
L
Osiris
YoungSC202
Osiris
7,753
2,958
0
523
17,780
11,791
0
13,155
4,077
0
17,426
L
Scylla
poog1968
Scylla
4,951
1,937
0
0
18,604
7,012
0
16,093
2,089
11,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,040
Gold Earned
48,905
244
Minions Killed
142
3
Camps Cleared
3
1,062,631
Distance Traveled
872,763
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,208
767
6
1
0
184,857
0
W
King Arthur
10,981
915
25
2
0
224,237
2
W
Hera
11,880
990
75
6
0
209,058
0
W
Cthulhu
11,965
997
51
4
0
251,900
0
L
Nu Wa
9,656
805
52
4
0
196,613
1
W
Baron Samedi
13,096
1,091
69
6
1
200,783
0
W
Thor
11,118
927
24
2
2
176,653
1
L
Chiron
10,373
864
52
4
0
162,323
0
L
Osiris
9,980
832
21
2
2
177,490
0
L
Scylla
9,688
807
11
1
1
151,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role