Player Matchup

Neith
Neith
Longhead
Neith
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
5W - 5L
1,090 Elo+
Party 1
Zeus
Zeus
Minispen92
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
sch50five
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,090 Elo+
Party 1
Team Averages
Level 34
1,418 SR
1,226 Elo+

VS

Team Averages
Level 15
1,521 SR
1,328 Elo+
Danzaburou
Danzaburou
FaTaL DiSiRe
Danzaburou
Level 27
God Stats
3W - 5L
1,392 SR
Queue Stats
6W - 10L
1,242 Elo+
Party 2
Loki
Loki
Pignificent
Loki
Level 5
God Stats
0W - 1L
1,550 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo
Jing Wei
Jing Wei
eZg x Nova
Jing Wei
Level 12
God Stats
3W - 2L
1,621 SR
Queue Stats
10W - 16L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Longhead
Neith
17
5 / 0 / 17
13,031
652
7,281
6,625
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
13 / 0 / 10
14,591
730
16,898
7,460
2,274
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
sch50five
Bellona
17
8 / 2 / 17
13,745
687
15,499
21,144
31,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaTaL DiSiRe
Danzaburou
13
0 / 6 / 1
10,235
512
10,447
13,557
4,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 1
11,178
559
6,269
16,281
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
eZg x Nova
Jing Wei
14
1 / 13 / 1
11,248
562
5,200
19,112
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
26
Kills
2
2
Deaths
26
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FaTaL DiSiRe
Danzaburou
0
6
1
0.08
W
Neith
Longhead
Neith
5
0
17
13.5
W
13
0
10
18
L
1
7
1
0.21
L
Jing Wei
eZg x Nova
Jing Wei
1
13
1
0.12
W
Bellona
sch50five
Bellona
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
21,916
35,229
Taken
48,950
38,273
Mitigated
16,191
9,904
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FaTaL DiSiRe
Danzaburou
10,447
3,234
0
1,108
13,557
4,262
773
5,394
7,938
0
39,562
W
Neith
Longhead
Neith
7,281
1,272
0
2,863
6,625
4,542
2,257
0
6,625
0
46,087
W
16,898
795
0
2,828
7,460
2,274
616
0
7,460
71,157
0
L
6,269
1,792
0
890
16,281
6,209
210
4,661
11,445
0
34,632
L
Jing Wei
eZg x Nova
Jing Wei
5,200
2,781
0
340
19,112
5,720
305
7,140
11,670
0
52,072
W
Bellona
sch50five
Bellona
15,499
6,002
897
3,316
21,144
31,457
668
601
20,543
0
72,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
32,661
236
Minions Killed
188
0
Camps Cleared
0
1,010,884
Distance Traveled
878,067
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,235
512
50
3
0
316,621
0
W
Neith
13,031
652
78
4
0
315,727
0
W
Zeus
14,591
730
92
5
0
313,178
6
L
Loki
11,178
559
57
3
0
288,215
0
L
Jing Wei
11,248
562
81
4
0
273,231
0
W
Bellona
13,745
687
66
3
0
381,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role