Player Matchup

Cthulhu
Cthulhu
Bluejay10
Cthulhu
Level 7
God Stats
2W - 5L
1,361 SR
Queue Stats
5W - 7L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
CrazyFoxu
Baron Samedi
Level 8
God Stats
1W - 3L
1,202 SR
Queue Stats
247W - 257L
1,387 Elo+
Solo
Izanami
Izanami
Kokodrez
Izanami
Level 24
God Stats
4W - 14L
1,348 SR
Queue Stats
307W - 339L
1,397 Elo+
Party 3
Mulan
Mulan
TrueDestroyer321
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Valenheart
Da Ji
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 71L
1,311 Elo+
Party 3
Team Averages
Level 17
1,382 SR
1,413 Elo+

VS

Team Averages
Level 20
1,463 SR
1,417 Elo+
Pele
Pele
Applepie2520
Pele
Level 16
God Stats
23W - 35L
1,177 SR
Queue Stats
25W - 40L
1,153 Elo+
Party 2
Ymir
Ymir
JeoStronda
Ymir
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
77W - 113L
1,424 Elo+
Party 1
Discordia
Discordia
Landh03
Discordia
Level 16
God Stats
14W - 19L
1,542 SR
Queue Stats
17W - 23L
1,548 Elo+
Party 2
Neith
Neith
WalterBragaNG
Neith
Level 8
God Stats
38W - 54L
1,563 SR
Queue Stats
100W - 141L
1,432 Elo+
Party 1
Medusa
Medusa
reysupremo1111
Medusa
Level 15
God Stats
3W - 4L
1,531 SR
Queue Stats
5W - 8L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluejay10
Cthulhu
9
0 / 0 / 0
4,250
607
0
0
0
Baron Samedi
CrazyFoxu
Baron Samedi
8
0 / 4 / 1
6,124
875
1,287
3,710
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kokodrez
Izanami
13
1 / 7 / 4
7,450
1,064
6,619
11,914
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 4
6,810
973
3,790
5,233
2,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
5 / 7 / 1
7,824
1,118
5,450
8,707
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

423

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
7,244
1,035
6,371
6,840
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 11
8,466
1,209
2,630
3,633
2,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Landh03
Discordia
13
4 / 1 / 11
7,947
1,135
6,557
4,216
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 9
8,070
1,153
6,013
3,385
1,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 2 / 12
7,698
1,100
3,804
3,835
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
20
20
Deaths
6
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Cthulhu
Bluejay10
Cthulhu
0
0
0
0
L
Baron Samedi
CrazyFoxu
Baron Samedi
0
4
1
0.13
W
5
1
11
10.5
L
Izanami
Kokodrez
Izanami
1
7
4
0.43
W
Discordia
Landh03
Discordia
4
1
11
9.5
L
0
2
4
1
L
Da Ji
5
7
1
0.79
W
6
0
9
10.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,146
Damage
25,375
29,564
Taken
21,909
11,178
Mitigated
9,232
1,740
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,371
1,427
0
994
6,840
2,555
0
173
6,667
0
14,409
L
Cthulhu
Bluejay10
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
CrazyFoxu
Baron Samedi
1,287
0
0
68
3,710
1,388
0
1,136
2,574
5,982
0
W
2,630
288
0
0
3,633
2,609
0
54
3,579
15,713
0
L
Izanami
Kokodrez
Izanami
6,619
4,942
0
979
11,914
4,223
0
3,191
8,723
0
13,325
W
Discordia
Landh03
Discordia
6,557
1,010
0
0
4,216
1,431
0
272
3,944
16,445
0
L
3,790
1,248
0
350
5,233
2,100
0
2,048
3,185
0
11,866
L
Da Ji
5,450
1,315
0
343
8,707
3,467
0
2,812
5,895
0
8,043
W
6,013
4,559
0
483
3,385
1,228
0
323
3,062
0
16,161
W
3,804
2,398
0
0
3,835
1,409
0
465
3,370
0
15,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
39,425
45
Minions Killed
127
3
Camps Cleared
4
322,145
Distance Traveled
563,626
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,244
1,035
9
1
0
111,555
0
L
Cthulhu
4,250
607
0
0
0
0
0
L
Baron Samedi
6,124
875
8
1
0
40,244
0
W
Ymir
8,466
1,209
35
5
0
121,208
0
L
Izanami
7,450
1,064
12
2
0
109,547
0
W
Discordia
7,947
1,135
28
4
0
98,796
0
L
Mulan
6,810
973
23
3
3
93,214
1
L
Da Ji
7,824
1,118
2
0
0
79,140
0
W
Neith
8,070
1,153
25
4
2
115,428
1
W
Medusa
7,698
1,100
30
4
2
116,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role