Player Matchup

Agni
Agni
Alpha_The_Damned
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,474 Elo+
Solo
Chaac
Chaac
VB Herb
Chaac
Level 23
God Stats
5W - 2L
1,512 SR
Queue Stats
22W - 34L
1,447 Elo+
Party 2
Arachne
Arachne
VB Purp
Arachne
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 51L
1,447 Elo+
Party 2
Team Averages
Level 38
1,504 SR
1,456 Elo+

VS

Team Averages
Level 59
1,500 SR
1,302 Elo+
Ah Puch
Ah Puch
Allegretto_Chrys
Ah Puch
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,204 Elo+
Party 1
Izanami
Izanami
bubba95278
Izanami
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Bacchus
Bacchus
chimeraesque
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
6,061
606
3,788
6,201
2,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
VB Herb
Chaac
9
1 / 3 / 1
6,845
685
5,375
13,256
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
VB Purp
Arachne
10
3 / 3 / 0
6,945
695
4,266
7,600
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
7,252
725
5,039
3,886
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bubba95278
Izanami
11
5 / 3 / 4
8,002
800
9,153
7,321
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
chimeraesque
Bacchus
10
4 / 0 / 6
8,008
801
5,206
6,590
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
11
11
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
5
1
0.1
L
Chaac
VB Herb
Chaac
1
3
1
0.5
L
Arachne
VB Purp
Arachne
3
3
0
1
W
Izanami
bubba95278
Izanami
5
3
4
2.33
W
Bacchus
chimeraesque
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
19,398
27,057
Taken
17,797
12,603
Mitigated
7,162
5,176
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,039
1,002
0
1,366
3,886
1,012
0
944
2,942
13,669
0
L
3,788
737
0
250
6,201
2,118
0
1,917
4,230
15,016
0
L
Chaac
VB Herb
Chaac
5,375
1,922
0
3,572
13,256
7,882
0
4,043
8,914
0
26,969
L
Arachne
VB Purp
Arachne
4,266
2,801
410
944
7,600
2,603
0
3,767
3,609
0
16,152
W
Izanami
bubba95278
Izanami
9,153
7,034
0
1,622
7,321
2,013
22
2,000
5,321
0
31,903
W
Bacchus
chimeraesque
Bacchus
5,206
505
0
1,236
6,590
4,137
0
877
5,713
20,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,851
Gold Earned
23,262
87
Minions Killed
117
0
Camps Cleared
0
503,642
Distance Traveled
532,621
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,252
725
26
3
0
181,019
3
L
Agni
6,061
606
27
3
0
114,270
0
L
Chaac
6,845
685
28
3
0
210,214
3
L
Arachne
6,945
695
32
3
0
179,158
0
W
Izanami
8,002
800
68
7
0
151,975
0
W
Bacchus
8,008
801
23
2
0
199,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role