Player Matchup

Ratatoskr
Ratatoskr
Gold V
JahJahBinks
Ratatoskr
Gold V
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
406W - 368L
1,725 MMR
Party 1
Apollo
Apollo
Gold V
Jaxs96
Apollo
Gold V
Level 156
God Stats
6W - 4L
1,754 SR
Queue Stats
230W - 198L
1,725 MMR
Party 1
Scylla
Scylla
Gold IV
Marvinho7934
Scylla
Gold IV
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 22L
1,726 MMR
Solo
Cerberus
Cerberus
Gold V
ProfessionalFill
Cerberus
Gold V
Level 141
God Stats
33W - 33L
1,500 SR
Queue Stats
520W - 515L
1,724 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Zreci
Erlang Shen
Gold V
Level 127
God Stats
2W - 1L
1,757 SR
Queue Stats
187W - 166L
1,724 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,602 SR
1,725 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,578 SR
1,725 MMR
Tsukuyomi
Tsukuyomi
Gold III
DylanNva
Tsukuyomi
Gold III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 167L
1,735 MMR
Solo
Danzaburou
Danzaburou
Gold IV
JoustMainXB1
Danzaburou
Gold IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 64L
1,728 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Outlaws
Aphrodite
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
417W - 403L
1,728 MMR
Party 2
Ravana
Ravana
Gold IV
TavoCARP_gustavo
Ravana
Gold IV
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 79L
1,717 MMR
Solo
Geb
Geb
Gold V
starlingfan
Geb
Gold V
Level 127
God Stats
48W - 46L
1,890 SR
Queue Stats
206W - 193L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JahJahBinks
Ratatoskr
18
3 / 6 / 2
11,244
535
8,838
22,251
9,262
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Jaxs96
Apollo
17
1 / 5 / 2
10,911
520
11,479
21,967
8,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
1 / 5 / 2
9,889
471
12,350
11,730
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 1
8,422
401
9,158
25,218
17,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Zreci
Erlang Shen
16
2 / 6 / 1
10,073
480
11,016
24,834
15,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetPersephoneCthulhuNemesisArachne

VS

Bans
BakasuraKumbhakarnaKing ArthurOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DylanNva
Tsukuyomi
20
6 / 2 / 6
13,533
644
18,490
16,274
15,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
JoustMainXB1
Danzaburou
20
10 / 1 / 8
14,527
692
19,706
22,058
8,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Outlaws
Aphrodite
17
2 / 2 / 12
11,192
533
17,895
16,265
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 10
12,995
619
12,027
15,033
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 16
12,072
575
11,015
16,649
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
8
Kills
27
27
Deaths
8
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DylanNva
Tsukuyomi
6
2
6
4.5
L
Ratatoskr
JahJahBinks
Ratatoskr
3
6
2
0.67
L
Apollo
Jaxs96
Apollo
1
5
2
0.4
W
Danzaburou
JoustMainXB1
Danzaburou
10
1
8
14
L
Scylla
1
5
2
0.4
W
Aphrodite
Outlaws
Aphrodite
2
2
12
4
L
1
5
1
0.3
W
7
2
10
6
L
Erlang Shen
Zreci
Erlang Shen
2
6
1
0.42
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,841
Damage
79,133
106,000
Taken
86,279
54,666
Mitigated
54,496
36,056
Healing
52,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DylanNva
Tsukuyomi
18,490
4,782
0
7,088
16,274
15,664
1,588
552
15,722
5,893
75,519
L
Ratatoskr
JahJahBinks
Ratatoskr
8,838
1,896
0
9,027
22,251
9,262
333
5,225
17,026
0
88,937
L
Apollo
Jaxs96
Apollo
11,479
5,762
0
5,780
21,967
8,660
0
6,361
15,606
0
80,011
W
Danzaburou
JoustMainXB1
Danzaburou
19,706
13,178
0
11,961
22,058
8,490
6,906
5,703
16,283
0
115,644
L
Scylla
12,350
451
0
1,651
11,730
4,320
0
3,712
8,018
75,528
0
W
Aphrodite
Outlaws
Aphrodite
17,895
2,018
8,822
11,281
16,265
7,085
871
6,337
9,696
78,789
0
L
9,158
315
456
7,158
25,218
17,299
0
11,325
13,893
37,662
0
W
12,027
2,876
0
6,931
15,033
8,341
2,533
3,823
11,123
0
99,031
L
Erlang Shen
Zreci
Erlang Shen
11,016
5,176
0
11,984
24,834
15,125
439
3,240
21,594
0
71,843
W
11,015
1,468
0
6,023
16,649
14,916
480
5,775
10,650
38,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
64,319
644
Minions Killed
639
0
Camps Cleared
0
1,945,217
Distance Traveled
2,201,829
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,533
644
146
7
0
450,946
4
L
Ratatoskr
11,244
535
163
8
0
433,064
6
L
Apollo
10,911
520
151
7
0
375,068
4
W
Danzaburou
14,527
692
172
8
0
387,348
4
L
Scylla
9,889
471
143
7
0
385,538
5
W
Aphrodite
11,192
533
133
6
0
405,153
2
L
Cerberus
8,422
401
81
4
0
383,477
6
W
Ravana
12,995
619
155
7
0
476,312
1
L
Erlang Shen
10,073
480
106
5
0
368,070
4
W
Geb
12,072
575
33
2
0
482,070
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role