Player Matchup

Arachne
Arachne
Bronze III
CrzyHerb
Arachne
Bronze III
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 24L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Kwaimaine
Scylla
Bronze III
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
384W - 359L
1,500 MMR
Solo
Ares
Ares
Bronze III
LINIOBR
Ares
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
Tarz
Cupid
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 108L
1,500 MMR
Solo
Nike
Nike
Bronze III
perchecho
Nike
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,543 SR
1,500 MMR
Ravana
Ravana
Bronze III
PichuGamer05
Ravana
Bronze III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 122L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
StoopyDoo
Cernunnos
Bronze III
Level 138
God Stats
11W - 13L
1,500 SR
Queue Stats
278W - 277L
1,500 MMR
Solo
Janus
Janus
Bronze III
Tragikarc
Janus
Bronze III
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 41L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
conmano
King Arthur
Bronze III
Level 117
God Stats
4W - 2L
1,715 SR
Queue Stats
17W - 10L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
xNadzoR
Bacchus
Bronze III
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 230L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrzyHerb
Arachne
8
1 / 4 / 0
5,238
476
722
8,025
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Kwaimaine
Scylla
11
0 / 2 / 0
6,059
551
1,573
4,946
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
LINIOBR
Ares
8
0 / 3 / 0
5,270
479
808
6,697
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Tarz
Cupid
10
0 / 2 / 1
5,886
535
4,185
4,751
1,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
8
0 / 7 / 0
5,331
485
2,489
9,423
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetPersephoneNemesisDanzaburouAmaterasu

VS

Bans
TsukuyomiRamaFenrirChaacThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 0 / 2
6,701
609
3,656
3,245
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
StoopyDoo
Cernunnos
12
2 / 1 / 3
6,639
604
3,200
6,304
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Tragikarc
Janus
12
3 / 0 / 2
6,641
604
3,742
2,393
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
conmano
King Arthur
13
8 / 0 / 2
7,687
699
8,469
5,717
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
xNadzoR
Bacchus
11
2 / 0 / 6
6,818
620
3,111
5,074
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
18
18
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
CrzyHerb
Arachne
1
4
0
0.25
L
Scylla
Kwaimaine
Scylla
0
2
0
0
L
Ares
LINIOBR
Ares
0
3
0
0
W
Ravana
3
0
2
4
W
Cernunnos
StoopyDoo
Cernunnos
2
1
3
3.5
L
Cupid
Tarz
Cupid
0
2
1
0.25
W
Janus
Tragikarc
Janus
3
0
2
4
W
King Arthur
conmano
King Arthur
8
0
2
9
L
Nike
0
7
0
0
W
Bacchus
xNadzoR
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
22,178
33,842
Taken
22,733
12,830
Mitigated
12,639
9,657
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CrzyHerb
Arachne
722
393
0
2,407
8,025
1,923
0
1,052
6,948
0
13,159
L
Scylla
Kwaimaine
Scylla
1,573
131
0
1,198
4,946
1,597
0
1,770
3,126
41,227
0
L
Ares
LINIOBR
Ares
808
55
0
1,895
6,697
3,327
0
3,327
3,370
11,982
0
W
Ravana
3,656
1,114
0
1,679
3,245
1,235
0
407
2,805
0
43,388
W
Cernunnos
StoopyDoo
Cernunnos
3,200
1,276
0
3,722
6,304
1,849
518
91
6,213
0
39,148
L
Cupid
Tarz
Cupid
4,185
2,760
83
2,270
4,751
1,186
0
783
3,968
0
34,667
W
Janus
Tragikarc
Janus
3,742
418
0
566
2,393
615
110
163
2,230
51,498
0
W
King Arthur
conmano
King Arthur
8,469
1,017
0
978
5,717
4,889
240
131
5,203
79
46,212
L
Nike
2,489
602
0
1,804
9,423
4,797
0
0
9,055
0
27,781
W
Bacchus
xNadzoR
Bacchus
3,111
512
0
2,754
5,074
4,051
0
1,468
3,544
13,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
34,486
290
Minions Killed
418
0
Camps Cleared
0
990,350
Distance Traveled
1,180,602
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,238
476
37
3
0
200,565
3
L
Scylla
6,059
551
103
9
0
214,773
5
L
Ares
5,270
479
16
1
0
193,143
2
W
Ravana
6,701
609
98
9
0
272,484
3
W
Cernunnos
6,639
604
85
8
0
208,018
6
L
Cupid
5,886
535
77
7
0
195,236
2
W
Janus
6,641
604
118
11
0
225,935
5
W
King Arthur
7,687
699
103
9
0
250,044
5
L
Nike
5,331
485
57
5
0
186,633
0
W
Bacchus
6,818
620
14
1
0
224,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role