Player Matchup

Cerberus
Cerberus
BABAYAGA_1904
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,741 Elo+
Party 2
He Bo
He Bo
Einsteinwj
He Bo
Level 116
God Stats
0W - 2L
1,289 SR
Queue Stats
115W - 109L
1,640 Elo+
Party 2
Agni
Agni
Sergiodabanda
Agni
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 53L
1,805 Elo+
Party 2
Danzaburou
Danzaburou
ad-ini
Danzaburou
Level 68
God Stats
1W - 1L
1,833 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Achilles
Achilles
specialu2
Achilles
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 118L
1,712 Elo+
Party 2
Team Averages
Level 121
1,524 SR
1,680 Elo+

VS

Team Averages
Level 84
1,546 SR
1,393 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Blood-Raptor92
Bellona
Level 86
God Stats
5W - 3L
1,728 SR
Queue Stats
253W - 269L
1,512 Elo+
Solo
Medusa
Medusa
KIJALIN_KILLER
Medusa
Level 83
God Stats
4W - 9L
1,500 SR
Queue Stats
58W - 70L
1,500 Elo+
Party 3
Khepri
Khepri
THE_BUDS99
Khepri
Level 128
God Stats
20W - 25L
1,500 SR
Queue Stats
205W - 224L
1,174 Elo+
Party 3
Da Ji
Da Ji
worm3811
Da Ji
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BABAYAGA_1904
Cerberus
9
1 / 2 / 1
5,996
500
2,333
6,681
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

He Bo
10
2 / 2 / 2
6,343
529
3,114
5,291
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 3
7,015
585
5,746
5,209
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ad-ini
Danzaburou
10
0 / 1 / 0
5,718
477
2,571
7,036
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
specialu2
Achilles
15
8 / 0 / 2
8,796
733
8,118
9,724
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 2 / 2
6,753
563
2,330
4,997
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
6,061
505
5,799
11,386
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 0
5,779
482
3,440
4,643
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
THE_BUDS99
Khepri
9
0 / 1 / 3
5,919
493
2,366
5,116
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
worm3811
Da Ji
9
2 / 3 / 3
5,887
491
1,684
5,883
1,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
13
Kills
7
7
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
2
1.5
L
Cerberus
BABAYAGA_1904
Cerberus
1
2
1
0.75
W
1
6
2
0.33
L
He Bo
2
2
2
1.5
W
2
1
0
2
L
2
2
3
1.75
W
Khepri
THE_BUDS99
Khepri
0
1
3
1.5
L
Danzaburou
ad-ini
Danzaburou
0
1
0
0
L
Achilles
specialu2
Achilles
8
0
2
9
W
Da Ji
worm3811
Da Ji
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,882
Damage
15,619
33,941
Taken
32,025
20,407
Mitigated
14,507
11,983
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,330
155
0
1,107
4,997
1,730
0
3,447
1,550
37,506
0
L
Cerberus
BABAYAGA_1904
Cerberus
2,333
48
0
981
6,681
3,117
0
1,826
4,855
16,977
0
W
5,799
1,335
0
3,579
11,386
6,131
0
2,205
8,706
0
30,627
L
He Bo
3,114
196
0
1,230
5,291
3,010
0
592
4,699
33,276
0
W
3,440
1,540
200
2,636
4,643
1,540
0
876
3,742
0
28,938
L
5,746
213
0
1,299
5,209
3,125
0
1,133
4,076
41,168
0
W
Khepri
THE_BUDS99
Khepri
2,366
30
441
1,162
5,116
3,147
0
2,122
2,994
13,809
0
L
Danzaburou
ad-ini
Danzaburou
2,571
503
0
3,782
7,036
2,072
0
1,145
5,891
0
32,754
L
Achilles
specialu2
Achilles
8,118
2,943
0
4,691
9,724
9,083
0
0
9,724
0
51,639
W
Da Ji
worm3811
Da Ji
1,684
599
0
419
5,883
1,959
0
2,543
3,315
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
30,399
382
Minions Killed
252
0
Camps Cleared
0
1,145,550
Distance Traveled
1,081,061
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,753
563
65
5
0
196,429
1
L
Cerberus
5,996
500
47
4
0
238,969
1
W
Bellona
6,061
505
64
5
0
220,510
0
L
He Bo
6,343
529
57
5
0
221,138
1
W
Medusa
5,779
482
65
5
0
222,786
3
L
Agni
7,015
585
98
8
0
220,867
1
W
Khepri
5,919
493
15
1
0
215,596
4
L
Danzaburou
5,718
477
64
5
0
196,725
1
L
Achilles
8,796
733
116
10
0
267,851
0
W
Da Ji
5,887
491
43
4
0
225,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role