Player Matchup

Janus
Janus
DaylantheOaf
Janus
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
136W - 112L
1,793 Elo+
Solo
Heimdallr
Heimdallr
Hennithing
Heimdallr
Level 7
God Stats
3W - 2L
1,717 SR
Queue Stats
3W - 2L
1,692 Elo+
Solo
Loki
Loki
OriginalSkrub
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
graciebaby420
Ne Zha
Level 19
God Stats
4W - 6L
1,185 SR
Queue Stats
59W - 82L
1,417 Elo+
Party 2
Ares
Ares
urmomlul
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,457 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,572 Elo+

VS

Team Averages
Level 15
1,428 SR
1,414 Elo+
Danzaburou
Danzaburou
EdacThe2nd
Danzaburou
Level 18
God Stats
1W - 1L
1,310 SR
Queue Stats
59W - 50L
1,254 Elo+
Solo
Thor
Thor
Kmight2004
Thor
Level 13
God Stats
6W - 7L
1,501 SR
Queue Stats
255W - 300L
1,381 Elo+
Party 1
Bastet
Bastet
Kuty87
Bastet
Level 16
God Stats
13W - 8L
1,500 SR
Queue Stats
104W - 115L
1,438 Elo+
Solo
Apollo
Apollo
Red914
Apollo
Level 12
God Stats
20W - 26L
1,327 SR
Queue Stats
464W - 455L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
fabrizzioeren
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 6 / 5
11,065
582
23,108
13,474
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Hennithing
Heimdallr
15
6 / 7 / 4
9,690
510
12,855
13,166
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 10 / 0
8,096
426
1,827
13,426
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 11 / 4
6,822
359
1,969
15,084
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
12
4 / 5 / 7
8,183
431
6,595
20,149
25,421
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdacThe2nd
Danzaburou
19
17 / 2 / 2
12,617
664
18,317
11,148
7,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 9 / 3
8,162
430
6,842
14,100
7,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Bastet
Kuty87
Bastet
16
9 / 4 / 8
10,690
563
8,245
13,324
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Red914
Apollo
16
10 / 4 / 9
11,048
581
20,230
18,023
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
11
1 / 7 / 7
7,984
420
1,798
12,483
8,307
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
24
Kills
39
39
Deaths
26
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
13
6
5
2.58
W
Danzaburou
EdacThe2nd
Danzaburou
17
2
2
9
L
Heimdallr
Hennithing
Heimdallr
6
7
4
1.14
W
2
9
3
0.39
W
Bastet
Kuty87
Bastet
9
4
8
3.25
L
1
10
0
0.1
W
Apollo
Red914
Apollo
10
4
9
3.63
W
Cthulhu
1
7
7
0.64
L
0
11
4
0.18
L
Ares
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,354
Damage
55,432
75,299
Taken
69,078
46,397
Mitigated
34,206
2,698
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,108
1,356
0
978
13,474
4,510
2,103
499
12,975
76,076
0
W
Danzaburou
EdacThe2nd
Danzaburou
18,317
7,802
0
4,213
11,148
7,156
4,258
2,335
8,747
4,222
76,592
L
Heimdallr
Hennithing
Heimdallr
12,855
8,527
0
260
13,166
4,869
1,702
809
12,357
0
46,710
W
6,842
2,786
0
1,332
14,100
7,530
630
6,112
7,988
417
26,316
W
Bastet
Kuty87
Bastet
8,245
1,989
0
3,662
13,324
4,655
140
4,902
8,422
0
49,569
L
1,827
361
0
199
13,426
6,300
308
432
12,994
0
22,640
W
Apollo
Red914
Apollo
20,230
14,737
0
8,499
18,023
6,558
4,622
10,053
7,970
0
61,212
W
Cthulhu
1,798
206
6
7
12,483
8,307
297
6,301
6,182
13,291
0
L
1,969
577
0
125
15,084
5,297
601
422
14,662
0
11,424
L
Ares
6,595
914
0
1,136
20,149
25,421
216
585
19,564
20,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
50,501
263
Minions Killed
372
0
Camps Cleared
0
1,569,095
Distance Traveled
1,700,573
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,065
582
100
5
0
358,550
2
W
Danzaburou
12,617
664
138
7
0
320,628
0
L
Heimdallr
9,690
510
79
4
0
328,120
2
W
Thor
8,162
430
39
2
0
301,185
0
W
Bastet
10,690
563
73
4
0
427,225
2
L
Loki
8,096
426
48
3
0
235,553
2
W
Apollo
11,048
581
98
5
0
375,306
0
W
Cthulhu
7,984
420
24
1
0
276,229
3
L
Ne Zha
6,822
359
17
1
0
359,093
0
L
Ares
8,183
431
19
1
0
287,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role