Player Matchup

Apollo
Apollo
Jennpalma11
Apollo
Level 18
God Stats
1W - 2L
1,905 SR
Queue Stats
3W - 3L
1,189 Elo+
Solo
Kukulkan
Kukulkan
MattJQu
Kukulkan
Level 3
God Stats
22W - 18L
1,669 SR
Queue Stats
130W - 120L
1,621 Elo+
Party 1
Ymir
Ymir
We Had Memories
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lexiww
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
lilithblackmoore
Ares
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Team Averages
Level 15
1,615 SR
1,462 Elo+

VS

Team Averages
Level 9
1,461 SR
1,514 Elo+
Kukulkan
Kukulkan
Arklives69
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 262L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
DiscoUnicorn
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NORSE Rust
Sun Wukong
Level 7
God Stats
5W - 5L
1,486 SR
Queue Stats
17W - 21L
1,561 Elo+
Solo
Bakasura
Bakasura
countdown124245
Bakasura
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 5L
1,395 Elo+
Solo
Cthulhu
Cthulhu
monsterpants7313
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 1 / 14
12,705
1,059
20,603
14,851
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MattJQu
Kukulkan
18
3 / 0 / 18
11,291
941
10,096
5,496
2,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 13
11,486
957
7,302
12,660
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
lexiww
Nu Wa
18
9 / 0 / 13
13,187
1,099
19,090
9,433
4,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 13
12,080
1,007
5,691
13,056
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arklives69
Kukulkan
17
1 / 2 / 1
11,537
961
33,635
20,604
8,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DiscoUnicorn
Erlang Shen
14
0 / 5 / 0
9,196
766
2,646
7,350
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
NORSE Rust
Sun Wukong
15
1 / 9 / 0
9,963
830
8,669
22,957
19,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
14
0 / 5 / 0
9,158
763
1,014
10,349
4,166
14
0 / 4 / 0
9,208
767
1,159
6,927
2,360

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
25
Kills
2
2
Deaths
25
71
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arklives69
Kukulkan
1
2
1
0.75
L
Erlang Shen
DiscoUnicorn
Erlang Shen
0
5
0
0
W
Apollo
8
1
14
15
W
Kukulkan
MattJQu
Kukulkan
3
0
18
12
L
Sun Wukong
NORSE Rust
Sun Wukong
1
9
0
0.11
W
3
1
13
9.5
L
Bakasura
0
5
0
0
W
Nu Wa
lexiww
Nu Wa
9
0
13
15.5
W
2
0
13
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,782
Damage
47,123
55,496
Taken
68,187
39,604
Mitigated
38,804
11,468
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arklives69
Kukulkan
33,635
1,871
0
0
20,604
8,956
0
9,814
10,790
79,861
0
L
Erlang Shen
DiscoUnicorn
Erlang Shen
2,646
1,246
0
506
7,350
3,962
0
5,477
1,873
128
5,399
W
Apollo
20,603
15,707
0
6,754
14,851
6,484
0
9,921
4,810
0
39,726
W
Kukulkan
MattJQu
Kukulkan
10,096
2,021
0
0
5,496
2,331
0
3,965
1,531
26,710
0
L
Sun Wukong
NORSE Rust
Sun Wukong
8,669
901
0
3,547
22,957
19,360
0
16,431
6,526
320
28,626
W
7,302
2,694
0
773
12,660
13,975
0
7,076
5,559
18,070
0
L
Bakasura
1,014
769
0
0
10,349
4,166
0
4,545
5,804
0
3,001
W
Nu Wa
lexiww
Nu Wa
19,090
6,311
939
1,717
9,433
4,427
0
4,610
4,752
62,127
0
W
5,691
364
0
1,285
13,056
12,387
0
9,667
3,264
15,791
0
L
1,159
239
0
0
6,927
2,360
0
5,912
1,015
3,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,749
Gold Earned
49,062
236
Minions Killed
157
9
Camps Cleared
3
1,077,566
Distance Traveled
571,080
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,537
961
95
8
1
196,443
0
L
Erlang Shen
9,196
766
3
0
0
68,000
0
W
Apollo
12,705
1,059
48
4
6
216,487
0
W
Kukulkan
11,291
941
32
3
1
210,544
0
L
Sun Wukong
9,963
830
46
4
1
166,715
1
W
Ymir
11,486
957
23
2
1
226,166
0
L
Bakasura
9,158
763
5
0
1
55,237
0
W
Nu Wa
13,187
1,099
121
10
1
212,167
0
W
Ares
12,080
1,007
12
1
0
212,202
0
L
Cthulhu
9,208
767
8
1
0
84,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role