Player Matchup

Ymir
Ymir
Coomie_girl_uwu
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 55L
1,883 Elo+
Party 1
Arachne
Arachne
Kowaii_SoS
Arachne
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TOLZ-EN
Cernunnos
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 91L
1,784 Elo+
Solo
Baron Samedi
Baron Samedi
coomie_boi27
Baron Samedi
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
255W - 154L
1,500 Elo+
Party 1
Chaac
Chaac
str8_8_balz
Chaac
Level 23
God Stats
7W - 5L
1,500 SR
Queue Stats
39W - 28L
1,547 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,643 Elo+

VS

Team Averages
Level 22
1,492 SR
1,561 Elo+
Thanatos
Thanatos
ALCAIpro
Thanatos
Level 12
God Stats
0W - 5L
1,268 SR
Queue Stats
22W - 34L
1,481 Elo+
Solo
Hercules
Hercules
Bilbro_Shwaggins
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo
Apollo
Apollo
BulletGG21
Apollo
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 23L
1,500 Elo+
Solo
Anubis
Anubis
ClaretCracker75
Anubis
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
46W - 53L
1,571 Elo+
Solo
Thor
Thor
MrCorvoi
Thor
Level 26
God Stats
9W - 7L
1,692 SR
Queue Stats
154W - 121L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 10
11,376
599
10,702
17,197
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Kowaii_SoS
Arachne
19
12 / 1 / 3
12,063
635
12,957
17,906
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TOLZ-EN
Cernunnos
18
1 / 1 / 4
11,391
600
7,249
12,448
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
coomie_boi27
Baron Samedi
16
2 / 3 / 8
10,280
541
5,930
10,509
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 5
11,367
598
14,083
17,049
17,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALCAIpro
Thanatos
11
0 / 2 / 1
6,943
365
2,288
7,026
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 2
9,826
517
13,380
22,110
17,090
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
BulletGG21
Apollo
18
3 / 4 / 0
11,633
612
8,097
13,993
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 3
8,446
445
8,197
13,069
7,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
17
4 / 4 / 2
10,100
532
8,423
15,065
5,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
9
9
Deaths
23
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALCAIpro
Thanatos
0
2
1
0.25
L
2
5
2
0.6
L
Apollo
BulletGG21
Apollo
3
4
0
0.75
L
0
8
3
0.19
W
6
0
10
11
W
Arachne
Kowaii_SoS
Arachne
12
1
3
13.5
L
Thor
4
4
2
1.25
W
Cernunnos
TOLZ-EN
Cernunnos
1
1
4
3
W
Baron Samedi
coomie_boi27
Baron Samedi
2
3
8
2
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,921
Damage
40,385
75,109
Taken
71,263
53,367
Mitigated
42,622
33,794
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALCAIpro
Thanatos
2,288
161
0
3,316
7,026
5,275
0
2,875
4,151
0
14,771
L
13,380
5,647
0
6,430
22,110
17,090
342
2,455
19,655
0
62,343
L
Apollo
BulletGG21
Apollo
8,097
5,731
0
5,836
13,993
7,228
3,798
1,922
12,071
0
86,849
L
8,197
90
0
4,113
13,069
7,086
0
8,048
5,021
51,229
0
W
10,702
1,978
0
2,255
17,197
16,186
315
3,553
13,644
39,026
0
W
Arachne
Kowaii_SoS
Arachne
12,957
10,163
0
12,915
17,906
9,850
2,711
623
17,283
0
87,519
L
Thor
8,423
2,410
0
4,469
15,065
5,943
0
2,270
12,795
0
75,377
W
Cernunnos
TOLZ-EN
Cernunnos
7,249
3,080
0
7,074
12,448
4,834
1,392
442
12,006
0
89,179
W
Baron Samedi
coomie_boi27
Baron Samedi
5,930
229
694
3,310
10,509
4,799
795
3,214
7,295
63,803
0
W
14,083
4,505
0
7,546
17,049
17,698
450
365
16,684
3,521
69,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
46,948
611
Minions Killed
549
0
Camps Cleared
0
1,946,759
Distance Traveled
1,716,205
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,943
365
31
2
0
352,034
4
L
Hercules
9,826
517
116
6
0
355,318
2
L
Apollo
11,633
612
165
9
0
322,373
5
L
Anubis
8,446
445
103
5
0
320,230
7
W
Ymir
11,376
599
39
2
0
411,031
5
W
Arachne
12,063
635
135
7
0
437,081
1
L
Thor
10,100
532
134
7
0
366,250
0
W
Cernunnos
11,391
600
169
9
0
376,783
8
W
Baron Samedi
10,280
541
130
7
0
361,900
5
W
Chaac
11,367
598
138
7
0
359,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role