Player Matchup

Kali
Kali
Calux1337
Kali
Level 23
God Stats
3W - 2L
1,833 SR
Queue Stats
5W - 3L
1,641 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Defles
Ah Muzen Cab
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 50L
1,022 Elo+
Solo
Artemis
Artemis
Gogolj
Artemis
Level 17
God Stats
4W - 0L
1,685 SR
Queue Stats
5W - 2L
1,641 Elo+
Party 1
Ymir
Ymir
Tokija
Ymir
Level 26
God Stats
2W - 0L
1,685 SR
Queue Stats
6W - 4L
1,641 Elo+
Party 1
Set
Set
vrnjau
Set
Level 25
God Stats
5W - 2L
1,854 SR
Queue Stats
12W - 5L
1,774 Elo+
Party 1
Team Averages
Level 21
1,711 SR
1,544 Elo+

VS

Team Averages
Level 5
1,500 SR
1,493 Elo+
Nemesis
Nemesis
Bogieedown
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Budduriko123
Guan Yu
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
78W - 137L
1,500 Elo+
Party 2
Thor
Thor
Dr-Mid_Night
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,500 Elo+
Party 2
Olorun
Olorun
Uchiha_WayDen
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 44L
1,285 Elo+
Party 2
Yemoja
Yemoja
miguelrocha69
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
5 / 1 / 11
7,153
715
3,777
6,960
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Defles
Ah Muzen Cab
11
11 / 0 / 13
7,509
751
9,272
3,836
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Gogolj
Artemis
10
8 / 0 / 8
7,194
719
7,041
3,927
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Tokija
Ymir
9
1 / 2 / 14
6,372
637
2,207
6,220
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Set
vrnjau
Set
12
12 / 0 / 4
7,558
756
9,006
4,826
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bogieedown
Nemesis
6
0 / 8 / 1
4,149
415
1,439
7,814
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Budduriko123
Guan Yu
6
0 / 8 / 1
4,040
404
1,201
9,569
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 8 / 1
4,036
404
1,308
7,397
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,223
422
1,386
8,045
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
2 / 8 / 0
5,032
503
1,884
7,514
2,395
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
5
37
Kills
2
3
Deaths
38
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bogieedown
Nemesis
0
8
1
0.06
L
Guan Yu
Budduriko123
Guan Yu
0
8
1
0.06
W
Kali
5
1
11
10.5
W
Ah Muzen Cab
Defles
Ah Muzen Cab
11
0
13
17.5
L
0
8
1
0.06
W
Artemis
Gogolj
Artemis
8
0
8
12
W
Ymir
Tokija
Ymir
1
2
14
4
L
0
6
0
0
L
2
8
0
0.25
W
Set
vrnjau
Set
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
7,218
25,769
Taken
40,339
12,238
Mitigated
13,573
12,807
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bogieedown
Nemesis
1,439
521
0
363
7,814
2,147
0
411
7,278
0
8,418
L
Guan Yu
Budduriko123
Guan Yu
1,201
709
388
908
9,569
4,971
0
557
9,012
0
8,842
W
Kali
3,777
1,679
0
3,561
6,960
2,382
457
609
6,326
0
29,034
W
Ah Muzen Cab
Defles
Ah Muzen Cab
9,272
2,881
0
2,932
3,836
1,362
1,626
193
3,543
0
28,541
L
1,308
250
0
0
7,397
1,980
0
222
7,175
0
7,173
W
Artemis
Gogolj
Artemis
7,041
5,646
0
2,203
3,927
1,256
3,356
343
3,584
0
27,726
W
Ymir
Tokija
Ymir
2,207
549
0
1,753
6,220
4,139
719
791
5,362
6,468
0
L
1,386
693
253
2,027
8,045
2,080
0
167
7,678
13,161
0
L
1,884
988
485
195
7,514
2,395
0
850
6,623
6,123
0
W
Set
vrnjau
Set
9,006
3,296
0
2,358
4,826
3,099
1,713
1,334
3,469
0
36,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
21,480
230
Minions Killed
78
0
Camps Cleared
0
873,053
Distance Traveled
846,678
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,149
415
17
2
0
201,900
0
L
Guan Yu
4,040
404
15
2
0
189,921
5
W
Kali
7,153
715
60
6
0
186,719
1
W
Ah Muzen Cab
7,509
751
47
5
0
203,611
1
L
Thor
4,036
404
12
1
0
181,846
1
W
Artemis
7,194
719
53
5
0
155,174
2
W
Ymir
6,372
637
5
1
0
159,833
2
L
Olorun
4,223
422
25
3
0
123,980
1
L
Yemoja
5,032
503
9
1
0
149,031
0
W
Set
7,558
756
65
7
0
167,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role