Player Matchup

Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Darrkan
Hachiman
Level 100
God Stats
2W - 2L
1,840 SR
Queue Stats
19W - 22L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Suuzuyaa
Nu Wa
Level 23
God Stats
5W - 10L
1,405 SR
Queue Stats
13W - 27L
1,294 Elo+
Party 1
Team Averages
Level 57
1,582 SR
1,397 Elo+

VS

Team Averages
Level 65
1,500 SR
1,262 Elo+
Chang'e
Chang'e
AilaSuger
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 2
Chaac
Chaac
Ailasnuppiz
Chaac
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,221 Elo+
Party 2
Medusa
Medusa
Kaxungo
Medusa
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 54L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 7 / 3
9,902
582
2,866
18,953
9,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Darrkan
Hachiman
15
6 / 4 / 2
12,092
711
16,864
16,040
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Suuzuyaa
Nu Wa
16
4 / 4 / 4
11,644
685
16,050
11,500
4,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AilaSuger
Chang'e
15
2 / 3 / 11
11,059
651
10,252
14,660
5,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 6 / 7
12,217
719
12,857
19,614
20,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Kaxungo
Medusa
15
6 / 1 / 6
11,674
687
17,081
16,158
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
15
15
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
3
0.21
W
Chang'e
AilaSuger
Chang'e
2
3
11
2.5
W
7
6
7
1.75
L
Hachiman
Darrkan
Hachiman
6
4
2
1.75
W
Medusa
Kaxungo
Medusa
6
1
6
9
L
Nu Wa
Suuzuyaa
Nu Wa
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
40,190
46,493
Taken
50,432
19,680
Mitigated
31,296
10,298
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,866
779
369
1,754
18,953
9,441
0
3,548
15,405
0
38,056
W
Chang'e
AilaSuger
Chang'e
10,252
849
3,106
7,170
14,660
5,140
432
4,897
9,763
48,379
0
W
12,857
2,857
0
4,350
19,614
20,279
189
6,901
12,713
113
53,801
L
Hachiman
Darrkan
Hachiman
16,864
9,587
0
5,789
16,040
6,169
573
4,144
11,896
0
61,346
W
Medusa
Kaxungo
Medusa
17,081
5,263
0
7,390
16,158
5,877
2,579
4,435
11,723
0
79,529
L
Nu Wa
Suuzuyaa
Nu Wa
16,050
5,197
1,025
1,361
11,500
4,070
615
2,619
8,881
55,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
34,950
203
Minions Killed
233
0
Camps Cleared
0
918,951
Distance Traveled
899,505
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,902
582
65
4
0
308,424
0
W
Chang'e
11,059
651
65
4
0
305,180
2
W
Chaac
12,217
719
49
3
0
301,073
0
L
Hachiman
12,092
711
74
4
0
303,006
1
W
Medusa
11,674
687
119
7
0
293,252
3
L
Nu Wa
11,644
685
64
4
0
307,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role