Player Matchup

Erlang Shen
Erlang Shen
IronusMidgetus
Erlang Shen
Level 29
God Stats
35W - 48L
1,551 SR
Queue Stats
54W - 77L
1,693 Elo+
Party 1
Artemis
Artemis
Javiertoloco
Artemis
Level 23
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
KCRUTCH
Ullr
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 58L
1,784 Elo+
Party 1
Thor
Thor
SrKenlly
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
salvattoresalva1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 2
Team Averages
Level 20
1,468 SR
1,596 Elo+

VS

Team Averages
Level 21
1,555 SR
1,656 Elo+
Nu Wa
Nu Wa
Alzakk
Nu Wa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 3
Kali
Kali
HapCaponche
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Party 3
Fafnir
Fafnir
Jarq1098
Fafnir
Level 25
God Stats
2W - 2L
1,524 SR
Queue Stats
15W - 10L
1,556 Elo+
Solo
Mulan
Mulan
Scarthaff
Mulan
Level 21
God Stats
2W - 1L
1,748 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 3
Thor
Thor
athiil
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IronusMidgetus
Erlang Shen
12
2 / 4 / 2
7,882
493
8,034
14,111
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Javiertoloco
Artemis
9
1 / 10 / 1
6,400
400
4,560
11,888
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ullr
KCRUTCH
Ullr
12
3 / 6 / 3
8,162
510
9,909
15,132
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
3 / 7 / 2
8,355
522
7,816
15,503
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 12 / 1
6,153
385
411
15,693
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alzakk
Nu Wa
14
7 / 4 / 17
8,962
560
14,930
7,501
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
6 / 0 / 15
8,725
545
9,527
10,924
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Jarq1098
Fafnir
11
2 / 0 / 14
7,916
495
5,594
11,043
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Scarthaff
Mulan
14
12 / 4 / 4
9,147
572
13,693
11,768
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thor
athiil
Thor
15
11 / 1 / 11
9,625
602
12,743
10,967
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
9
Kills
38
39
Deaths
9
9
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alzakk
Nu Wa
7
4
17
3.88
W
6
0
15
13.5
L
Erlang Shen
IronusMidgetus
Erlang Shen
2
4
2
0.75
W
Fafnir
Jarq1098
Fafnir
2
0
14
9
L
Artemis
Javiertoloco
Artemis
1
10
1
0.15
L
Ullr
KCRUTCH
Ullr
3
6
3
0.75
W
Mulan
Scarthaff
Mulan
12
4
4
3.5
L
Thor
3
7
2
0.57
W
Thor
athiil
Thor
11
1
11
16.5
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
56,487
72,327
Taken
52,203
28,296
Mitigated
34,569
12,597
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alzakk
Nu Wa
14,930
4,507
0
950
7,501
2,478
342
352
7,124
43,000
0
W
9,527
3,547
0
4,701
10,924
5,148
1,791
20
10,879
0
33,172
L
Erlang Shen
IronusMidgetus
Erlang Shen
8,034
3,261
0
4,466
14,111
10,066
747
2,523
11,335
112
27,892
W
Fafnir
Jarq1098
Fafnir
5,594
1,561
0
3,677
11,043
10,652
502
22
10,896
13,835
0
L
Artemis
Javiertoloco
Artemis
4,560
1,791
652
624
11,888
2,714
247
4,184
7,604
0
26,344
L
Ullr
KCRUTCH
Ullr
9,909
5,899
0
2,803
15,132
4,569
264
3,888
11,219
0
38,079
W
Mulan
Scarthaff
Mulan
13,693
1,867
0
4,524
11,768
12,376
770
117
11,329
0
36,742
L
Thor
7,816
2,280
0
3,422
15,503
5,339
0
2,957
12,496
0
51,581
W
Thor
athiil
Thor
12,743
4,507
0
2,690
10,967
3,915
873
0
10,942
0
50,665
L
411
115
0
630
15,693
5,608
0
6,972
8,646
5,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
44,375
280
Minions Killed
284
0
Camps Cleared
0
1,271,673
Distance Traveled
1,393,790
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,962
560
57
4
0
245,593
4
W
Kali
8,725
545
57
4
0
257,103
0
L
Erlang Shen
7,882
493
65
4
0
251,906
0
W
Fafnir
7,916
495
21
1
0
298,953
5
L
Artemis
6,400
400
42
3
0
227,427
5
L
Ullr
8,162
510
68
4
0
257,933
0
W
Mulan
9,147
572
69
4
0
268,118
2
L
Thor
8,355
522
91
6
0
290,863
2
W
Thor
9,625
602
80
5
0
324,023
1
L
Ymir
6,153
385
14
1
0
243,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role