Player Matchup

Izanami
Izanami
ChilliMonkii
Izanami
Level 24
God Stats
66W - 19L
2,147 SR
Queue Stats
203W - 140L
2,184 Elo+
Party 1
Bellona
Bellona
DevoteYourHeart
Bellona
Level 13
God Stats
24W - 9L
2,000 SR
Queue Stats
120W - 80L
1,885 Elo+
Party 1
Ra
Ra
KNZ0 05
Ra
Level 14
God Stats
11W - 1L
1,825 SR
Queue Stats
94W - 57L
1,822 Elo+
Party 1
Danzaburou
Danzaburou
SONOFBLADES496
Danzaburou
Level 36
God Stats
21W - 8L
1,765 SR
Queue Stats
199W - 134L
1,988 Elo+
Party 1
Kukulkan
Kukulkan
glockdablock
Kukulkan
Level 21
God Stats
12W - 2L
1,500 SR
Queue Stats
59W - 41L
1,500 Elo+
Party 1
Team Averages
Level 22
1,847 SR
1,876 Elo+

VS

Team Averages
Level 15
1,495 SR
1,606 Elo+
Apollo
Apollo
Axial-neptune1
Apollo
Level 28
God Stats
6W - 9L
1,596 SR
Queue Stats
51W - 75L
1,526 Elo+
Solo
Bacchus
Bacchus
DJBentaff
Bacchus
Level 17
God Stats
11W - 9L
1,700 SR
Queue Stats
90W - 95L
1,557 Elo+
Solo
Pele
Pele
Lonelywolf5665
Pele
Level 14
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Miiko1172
Skadi
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 198L
1,614 Elo+
Solo
Chronos
Chronos
QantamRanger
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChilliMonkii
Izanami
17
6 / 0 / 9
10,404
520
15,083
11,978
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 1 / 5
10,219
511
12,669
11,924
13,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 4 / 6
8,497
425
6,899
8,896
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SONOFBLADES496
Danzaburou
18
9 / 2 / 3
11,516
576
18,181
15,266
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
glockdablock
Kukulkan
14
0 / 5 / 7
8,624
431
6,266
10,549
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,871
494
9,211
19,505
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
DJBentaff
Bacchus
14
5 / 3 / 2
9,490
475
9,697
14,915
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 8 / 0
7,075
354
2,489
13,154
4,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Miiko1172
Skadi
15
1 / 7 / 1
8,964
448
6,878
13,039
4,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
QantamRanger
Chronos
16
4 / 2 / 2
9,752
488
13,531
16,329
6,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
24
Kills
12
12
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Izanami
ChilliMonkii
Izanami
6
0
9
10.5
L
Bacchus
DJBentaff
Bacchus
5
3
2
2
W
6
1
5
8.5
W
3
4
6
1.5
L
1
8
0
0.13
L
Skadi
Miiko1172
Skadi
1
7
1
0.21
L
Chronos
QantamRanger
Chronos
4
2
2
2.5
W
Danzaburou
SONOFBLADES496
Danzaburou
9
2
3
5.25
W
Kukulkan
glockdablock
Kukulkan
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,098
Damage
41,806
58,613
Taken
76,942
30,661
Mitigated
42,353
19,286
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,211
5,601
0
9,142
19,505
7,949
850
1,869
17,636
0
76,727
W
Izanami
ChilliMonkii
Izanami
15,083
10,049
0
4,895
11,978
4,335
135
4,586
7,392
0
72,895
L
Bacchus
DJBentaff
Bacchus
9,697
561
0
3,985
14,915
18,656
0
3,615
11,226
22,850
0
W
12,669
4,352
0
904
11,924
13,078
36
2,858
9,066
5,325
54,708
W
6,899
1,139
1,249
2,586
8,896
3,237
70
5,646
3,250
36,594
0
L
2,489
423
0
329
13,154
4,053
248
3,072
9,878
0
16,198
L
Skadi
Miiko1172
Skadi
6,878
3,134
0
1,200
13,039
4,703
2,197
653
12,366
0
49,575
L
Chronos
QantamRanger
Chronos
13,531
3,325
0
6,338
16,329
6,992
1,014
4,203
11,830
70,132
0
W
Danzaburou
SONOFBLADES496
Danzaburou
18,181
9,825
0
6,679
15,266
6,221
2,766
3,106
12,160
0
78,690
W
Kukulkan
glockdablock
Kukulkan
6,266
129
792
2,181
10,549
3,790
457
7,032
3,517
45,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
45,152
497
Minions Killed
417
0
Camps Cleared
0
1,789,534
Distance Traveled
1,646,122
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,871
494
134
7
0
299,373
0
W
Izanami
10,404
520
116
6
0
356,279
3
L
Bacchus
9,490
475
28
1
0
328,678
2
W
Bellona
10,219
511
107
5
0
394,653
3
W
Ra
8,497
425
52
3
0
360,727
2
L
Pele
7,075
354
27
1
0
350,990
1
L
Skadi
8,964
448
96
5
0
306,505
6
L
Chronos
9,752
488
132
7
0
360,576
3
W
Danzaburou
11,516
576
123
6
0
335,554
1
W
Kukulkan
8,624
431
99
5
0
342,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role