Player Matchup

Rama
Rama
JanusOrTroll69
Rama
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MatuBot
Cthulhu
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 23L
1,801 Elo+
Party 1
Cerberus
Cerberus
gameroloco5
Cerberus
Level 156
God Stats
17W - 0L
2,047 SR
Queue Stats
41W - 7L
1,961 Elo+
Party 1
Team Averages
Level 80
1,682 SR
1,754 Elo+

VS

Team Averages
Level 68
1,468 SR
1,544 Elo+
Loki
Loki
LeSamuk154
Loki
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 34L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Luiz_buei
Danzaburou
Level 38
God Stats
2W - 3L
1,403 SR
Queue Stats
12W - 27L
1,566 Elo+
Party 2
Scylla
Scylla
freedan866
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 10
10,046
913
13,358
8,438
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MatuBot
Cthulhu
12
4 / 3 / 9
8,954
814
6,190
8,705
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
gameroloco5
Cerberus
13
7 / 3 / 6
9,610
874
8,593
9,622
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,278
753
4,744
9,210
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Luiz_buei
Danzaburou
9
1 / 5 / 3
7,181
653
5,385
12,231
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
freedan866
Scylla
10
2 / 7 / 3
7,960
724
3,927
9,839
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
6
7
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
L
3
8
2
0.5
L
Danzaburou
Luiz_buei
Danzaburou
1
5
3
0.5
W
Cthulhu
MatuBot
Cthulhu
4
3
9
2.83
L
Scylla
freedan866
Scylla
2
7
3
0.5
W
Cerberus
gameroloco5
Cerberus
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,141
Damage
14,056
26,765
Taken
31,280
17,444
Mitigated
9,559
6,429
Healing
1,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,358
10,018
0
3,599
8,438
3,000
2,049
1,499
6,939
0
47,659
L
4,744
806
0
420
9,210
4,581
0
3,089
6,019
1,673
26,495
L
Danzaburou
Luiz_buei
Danzaburou
5,385
1,031
0
736
12,231
2,960
0
6,437
5,620
0
9,868
W
Cthulhu
MatuBot
Cthulhu
6,190
183
0
954
8,705
6,131
0
847
7,858
28,351
0
L
Scylla
freedan866
Scylla
3,927
1,209
0
514
9,839
2,018
0
4,905
4,839
14,272
0
W
Cerberus
gameroloco5
Cerberus
8,593
212
0
1,876
9,622
8,313
0
1,736
7,886
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
23,419
147
Minions Killed
78
0
Camps Cleared
0
563,385
Distance Traveled
596,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,046
913
75
7
0
188,342
3
L
Loki
8,278
753
38
3
0
200,438
5
L
Danzaburou
7,181
653
16
1
0
210,253
1
W
Cthulhu
8,954
814
41
4
0
203,981
1
L
Scylla
7,960
724
24
2
0
185,331
0
W
Cerberus
9,610
874
31
3
0
171,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role