Player Matchup

Danzaburou
Danzaburou
Azure
Danzaburou
Level 27
God Stats
9W - 6L
1,385 SR
Queue Stats
15W - 8L
1,469 Elo+
Party 3
Kukulkan
Kukulkan
DiemPerdidi
Kukulkan
Level 13
God Stats
3W - 3L
1,701 SR
Queue Stats
3W - 4L
1,686 Elo+
Party 1
Odin
Odin
Hornet251
Odin
Level 24
God Stats
6W - 2L
1,838 SR
Queue Stats
28W - 16L
1,557 Elo+
Party 3
Bacchus
Bacchus
Sharengae
Bacchus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,483 Elo+
Party 1
Bastet
Bastet
Thragarr
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,686 Elo+
Party 1
Team Averages
Level 31
1,585 SR
1,576 Elo+

VS

Team Averages
Level 25
1,614 SR
1,672 Elo+
Apollo
Apollo
Cxbers
Apollo
Level 13
God Stats
8W - 3L
1,839 SR
Queue Stats
365W - 300L
1,914 Elo+
Party 2
Anubis
Anubis
Silmick2000
Anubis
Level 17
God Stats
54W - 36L
1,502 SR
Queue Stats
818W - 792L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stopyou
Cu Chulainn
Level 48
God Stats
6W - 4L
1,500 SR
Queue Stats
209W - 142L
1,987 Elo+
Party 2
Thanatos
Thanatos
dYbIRitz
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 66L
1,317 Elo+
Solo
Ymir
Ymir
swessy23
Ymir
Level 21
God Stats
2W - 1L
1,729 SR
Queue Stats
15W - 11L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azure
Danzaburou
13
2 / 6 / 5
8,645
509
10,104
10,090
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DiemPerdidi
Kukulkan
14
5 / 2 / 3
8,807
518
8,447
6,264
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
12
0 / 3 / 1
7,392
435
920
6,580
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Sharengae
Bacchus
11
5 / 5 / 3
7,897
465
6,596
13,196
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Thragarr
Bastet
10
0 / 5 / 3
6,843
403
4,411
11,394
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cxbers
Apollo
16
9 / 2 / 4
9,976
587
7,923
11,362
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
13
2 / 4 / 4
8,465
498
7,748
8,696
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Stopyou
Cu Chulainn
17
4 / 1 / 2
10,496
617
8,026
7,386
8,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
dYbIRitz
Thanatos
15
3 / 1 / 3
8,913
524
3,570
12,786
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
2 / 4 / 10
8,424
496
4,065
10,405
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
12
Kills
20
21
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azure
Danzaburou
2
6
5
0.75
W
Apollo
Cxbers
Apollo
9
2
4
5.5
L
Kukulkan
DiemPerdidi
Kukulkan
5
2
3
3.25
L
Odin
0
3
1
0.17
L
Bacchus
Sharengae
Bacchus
5
5
3
1.3
W
Anubis
2
4
4
1
W
Cu Chulainn
Stopyou
Cu Chulainn
4
1
2
5
L
Bastet
Thragarr
Bastet
0
5
3
0.3
W
Thanatos
dYbIRitz
Thanatos
3
1
3
4.5
W
Ymir
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
31,332
47,524
Taken
50,635
23,921
Mitigated
28,102
6,542
Healing
23,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azure
Danzaburou
10,104
3,272
0
1,315
10,090
3,193
470
1,815
8,207
0
51,616
W
Apollo
Cxbers
Apollo
7,923
3,813
0
5,473
11,362
4,117
1,089
2,899
8,463
0
62,444
L
Kukulkan
DiemPerdidi
Kukulkan
8,447
1,346
0
0
6,264
1,916
0
1,941
4,155
42,235
0
L
Odin
920
111
0
212
6,580
6,035
0
361
6,219
0
28,124
L
Bacchus
Sharengae
Bacchus
6,596
1,398
0
1,581
13,196
10,010
0
5,681
7,330
16,802
0
W
Anubis
7,748
240
0
3,450
8,696
4,087
112
4,551
4,145
45,653
0
W
Cu Chulainn
Stopyou
Cu Chulainn
8,026
1,217
0
1,353
7,386
8,319
37
919
6,291
10,243
70,243
L
Bastet
Thragarr
Bastet
4,411
1,271
0
3,434
11,394
2,767
0
2,093
9,153
0
36,705
W
Thanatos
dYbIRitz
Thanatos
3,570
858
0
12,204
12,786
5,245
0
1,625
11,161
0
61,527
W
Ymir
4,065
516
0
840
10,405
6,334
34
5,049
5,356
20,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
46,274
335
Minions Killed
534
0
Camps Cleared
0
1,503,370
Distance Traveled
1,600,734
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,645
509
94
6
0
285,409
2
W
Apollo
9,976
587
124
7
0
323,417
2
L
Kukulkan
8,807
518
87
5
0
311,570
1
L
Odin
7,392
435
74
4
0
315,516
3
L
Bacchus
7,897
465
9
1
0
317,776
2
W
Anubis
8,465
498
97
6
0
306,328
7
W
Cu Chulainn
10,496
617
172
10
0
336,819
3
L
Bastet
6,843
403
71
4
0
273,099
1
W
Thanatos
8,913
524
114
7
0
317,343
8
W
Ymir
8,424
496
27
2
0
316,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role