Player Matchup

Nemesis
Nemesis
BAN233
Nemesis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,533 Elo+
Party 1
Apollo
Apollo
Neko90009852
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Terageous
Nu Wa
Level 148
God Stats
1W - 3L
1,285 SR
Queue Stats
92W - 90L
1,397 Elo+
Party 3
King Arthur
King Arthur
Vamp187
King Arthur
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 148L
1,716 Elo+
Party 3
Ymir
Ymir
magzmusic
Ymir
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 176L
1,587 Elo+
Party 3
Team Averages
Level 84
1,457 SR
1,527 Elo+

VS

Team Averages
Level 65
1,489 SR
1,400 Elo+
Kukulkan
Kukulkan
CleverClover16
Kukulkan
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 124L
1,468 Elo+
Party 2
Neith
Neith
Cutebone
Neith
Level 39
God Stats
3W - 3L
1,191 SR
Queue Stats
3W - 4L
1,165 Elo+
Party 4
Thanatos
Thanatos
Sneaky4
Thanatos
Level 34
God Stats
3W - 0L
1,753 SR
Queue Stats
54W - 19L
1,644 Elo+
Party 2
Hades
Hades
TheRunningTree
Hades
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,165 Elo+
Party 4
Bellona
Bellona
thebuttercrust
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 137L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BAN233
Nemesis
10
1 / 8 / 1
7,057
392
3,215
11,060
5,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
3 / 4 / 1
7,351
408
5,693
11,349
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Terageous
Nu Wa
14
3 / 5 / 1
8,480
471
11,112
12,160
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Vamp187
King Arthur
13
0 / 7 / 1
7,800
433
5,620
16,031
13,865
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
11
0 / 4 / 3
7,107
395
5,852
15,223
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 0 / 8
11,049
614
11,240
9,758
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Cutebone
Neith
14
1 / 2 / 6
8,692
483
7,528
7,542
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Sneaky4
Thanatos
17
11 / 2 / 13
11,623
646
14,393
14,376
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 3 / 5
9,616
534
9,908
15,050
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 6
11,797
655
9,162
17,972
13,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
28
28
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BAN233
Nemesis
1
8
1
0.19
W
Kukulkan
6
0
8
10
W
Neith
Cutebone
Neith
1
2
6
2
L
Apollo
3
4
1
0.88
W
Thanatos
Sneaky4
Thanatos
11
2
13
8.75
L
Nu Wa
Terageous
Nu Wa
3
5
1
0.7
W
1
3
5
1.17
L
King Arthur
Vamp187
King Arthur
0
7
1
0.07
L
Ymir
0
4
3
0.38
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
52,231
65,823
Taken
64,698
35,561
Mitigated
39,830
9,083
Healing
37,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BAN233
Nemesis
3,215
1,049
0
1,435
11,060
5,498
0
3,097
7,866
6,304
28,237
W
Kukulkan
11,240
1,250
0
2,566
9,758
3,351
798
4,464
5,026
68,634
0
W
Neith
Cutebone
Neith
7,528
3,063
0
3,433
7,542
2,488
3,879
2,930
4,528
0
48,847
L
Apollo
5,693
2,617
0
2,603
11,349
3,259
0
5,661
5,612
0
30,995
W
Thanatos
Sneaky4
Thanatos
14,393
3,833
0
14,608
14,376
9,583
0
3,317
10,911
9,781
71,101
L
Nu Wa
Terageous
Nu Wa
11,112
1,221
287
1,886
12,160
3,236
39
4,765
7,147
53,482
0
W
9,908
1,690
503
5,603
15,050
10,853
119
3,873
11,113
44,603
0
L
King Arthur
Vamp187
King Arthur
5,620
866
0
1,467
16,031
13,865
0
1,411
14,596
39
42,314
L
Ymir
5,852
291
0
1,405
15,223
9,703
0
6,114
9,050
28,144
0
W
9,162
3,845
0
10,854
17,972
13,555
432
2,089
15,821
0
83,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
52,777
358
Minions Killed
533
0
Camps Cleared
0
1,435,867
Distance Traveled
1,684,513
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,057
392
54
3
0
217,640
0
W
Kukulkan
11,049
614
127
7
0
356,820
6
W
Neith
8,692
483
84
5
0
320,853
1
L
Apollo
7,351
408
67
4
0
288,382
3
W
Thanatos
11,623
646
116
6
0
348,842
1
L
Nu Wa
8,480
471
109
6
0
297,663
9
W
Hades
9,616
534
53
3
0
304,644
0
L
King Arthur
7,800
433
103
6
0
320,470
3
L
Ymir
7,107
395
25
1
0
311,712
10
W
Bellona
11,797
655
153
9
0
353,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role