Player Matchup

Susano
Susano
AjaniBloodmane
Susano
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 149L
1,619 Elo+
Solo
Horus
Horus
Cognxc
Horus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,496 Elo+
Solo
Ymir
Ymir
JhonProton
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,729 Elo+
Solo
Rama
Rama
OttrMusic
Rama
Level 65
God Stats
6W - 5L
1,703 SR
Queue Stats
287W - 294L
1,345 Elo+
Solo
Nu Wa
Nu Wa
fedematajira
Nu Wa
Level 63
God Stats
9W - 7L
1,569 SR
Queue Stats
84W - 90L
1,493 Elo+
Solo
Team Averages
Level 67
1,555 SR
1,537 Elo+

VS

Team Averages
Level 97
1,445 SR
1,428 Elo+
Poseidon
Poseidon
DARKbleick
Poseidon
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
ESKnekroX
Ratatoskr
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 24L
1,175 Elo+
Solo
Ymir
Ymir
JACKAROO145
Ymir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 86L
1,516 Elo+
Solo
Apollo
Apollo
Redmoon200330
Apollo
Level 45
God Stats
1W - 3L
1,225 SR
Queue Stats
293W - 352L
1,682 Elo+
Solo
Janus
Janus
XavierRivero
Janus
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
164W - 171L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,419
542
614
4,790
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Cognxc
Horus
9
1 / 1 / 0
5,597
560
3,120
5,396
3,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 8
6,391
639
6,100
7,774
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
10
7 / 2 / 1
6,156
616
5,948
7,502
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 0 / 2
6,947
695
5,767
3,173
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DARKbleick
Poseidon
10
1 / 1 / 0
5,559
556
1,913
3,557
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
ESKnekroX
Ratatoskr
8
0 / 6 / 0
4,654
465
380
6,723
1,591
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 5 / 0
4,915
492
3,442
9,049
3,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 2
5,211
521
4,666
6,332
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 1
5,343
534
2,040
6,149
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
4
4
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Horus
Cognxc
Horus
1
1
0
1
L
Poseidon
DARKbleick
Poseidon
1
1
0
1
L
Ratatoskr
ESKnekroX
Ratatoskr
0
6
0
0
L
1
5
0
0.2
W
2
0
8
6
W
Rama
7
2
1
3.75
L
1
4
2
0.5
L
1
4
1
0.38
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
12,441
28,635
Taken
31,810
11,308
Mitigated
9,169
11,270
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
614
0
0
2,334
4,790
1,312
0
398
4,348
0
22,048
W
Horus
Cognxc
Horus
3,120
1,461
0
2,543
5,396
3,896
62
1,700
3,348
2,105
14,757
L
Poseidon
DARKbleick
Poseidon
1,913
150
0
869
3,557
834
0
405
3,148
21,472
0
L
Ratatoskr
ESKnekroX
Ratatoskr
380
0
0
36
6,723
1,591
620
4,143
2,334
0
15,766
L
3,442
1,095
0
1,170
9,049
3,594
0
3,047
5,996
11,491
0
W
6,100
1,008
0
2,018
7,774
3,237
0
1,794
5,980
28,249
0
W
Rama
5,948
5,206
0
3,665
7,502
1,957
532
2,118
5,375
0
25,909
L
4,666
2,318
381
1,683
6,332
1,769
272
2,238
4,090
0
24,632
L
2,040
316
0
1,458
6,149
1,381
0
2,040
3,997
31,729
0
W
5,767
1,628
0
710
3,173
906
746
900
2,189
30,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
25,682
243
Minions Killed
220
0
Camps Cleared
0
1,003,702
Distance Traveled
954,432
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,419
542
47
5
0
222,317
0
W
Horus
5,597
560
35
4
0
212,101
1
L
Poseidon
5,559
556
64
6
0
219,553
3
L
Ratatoskr
4,654
465
31
3
0
201,903
0
L
Ymir
4,915
492
16
2
0
173,675
0
W
Ymir
6,391
639
42
4
0
193,551
2
W
Rama
6,156
616
58
6
0
183,136
0
L
Apollo
5,211
521
43
4
0
187,035
1
L
Janus
5,343
534
66
7
0
172,266
0
W
Nu Wa
6,947
695
61
6
0
192,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role