Player Matchup

Merlin
Merlin
Anti Static
Merlin
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,350 Elo+
Solo
Medusa
Medusa
Lil KolbyO
Medusa
Level 146
God Stats
3W - 4L
1,285 SR
Queue Stats
250W - 215L
1,727 Elo+
Party 2
Achilles
Achilles
Lunaryst_
Achilles
Level 113
God Stats
9W - 4L
1,500 SR
Queue Stats
43W - 34L
1,842 Elo+
Solo
Ganesha
Ganesha
TheGreyWolves
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,696 Elo+
Party 2
Fenrir
Fenrir
ToxsicKsKuLL
Fenrir
Level 144
God Stats
8W - 5L
1,500 SR
Queue Stats
495W - 387L
1,739 Elo+
Party 2
Team Averages
Level 124
1,457 SR
1,671 Elo+

VS

Team Averages
Level 132
1,500 SR
1,601 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Garcia1o8
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,306 Elo+
Party 1
Fenrir
Fenrir
SocietalSnake07
Fenrir
Level 122
God Stats
10W - 9L
1,500 SR
Queue Stats
124W - 108L
1,860 Elo+
Party 3
Danzaburou
Danzaburou
TypicalHuman100
Danzaburou
Level 123
God Stats
16W - 15L
1,500 SR
Queue Stats
119W - 89L
1,926 Elo+
Party 3
Nike
Nike
Zomeplayerz
Nike
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 1 / 5
6,683
557
4,109
4,702
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Lil KolbyO
Medusa
14
7 / 1 / 0
8,158
680
6,806
6,416
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Lunaryst_
Achilles
12
3 / 3 / 1
7,243
604
7,442
8,954
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
10
0 / 3 / 6
6,179
515
3,087
7,215
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
13
6 / 1 / 7
7,790
649
6,553
8,851
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 5 / 2
7,278
607
4,782
5,795
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Garcia1o8
Awilix
11
2 / 2 / 1
6,490
541
2,743
7,452
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 3
6,426
536
3,224
8,431
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
TypicalHuman100
Danzaburou
11
1 / 4 / 1
6,728
561
3,660
8,833
2,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 2
6,695
558
5,008
10,063
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
8
9
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
2
0.6
W
Merlin
2
1
5
4.5
L
Awilix
Garcia1o8
Awilix
2
2
1
1.25
W
Medusa
Lil KolbyO
Medusa
7
1
0
7
W
Achilles
Lunaryst_
Achilles
3
3
1
1.17
L
2
3
3
1.17
W
Ganesha
0
3
6
1
W
Fenrir
6
1
7
9.5
L
Danzaburou
TypicalHuman100
Danzaburou
1
4
1
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,997
Damage
19,417
36,138
Taken
40,574
14,949
Mitigated
17,805
15,306
Healing
9,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,782
252
0
360
5,795
1,683
0
1,498
4,247
41,342
0
W
Merlin
4,109
183
0
1,608
4,702
1,216
0
1,344
3,190
35,064
0
L
Awilix
Garcia1o8
Awilix
2,743
1,346
0
490
7,452
2,215
0
1,585
5,842
0
32,770
W
Medusa
Lil KolbyO
Medusa
6,806
2,889
0
3,608
6,416
1,711
170
0
6,341
0
60,825
W
Achilles
Lunaryst_
Achilles
7,442
3,262
0
3,850
8,954
6,038
345
1,026
7,460
0
37,152
L
3,224
644
0
2,277
8,431
4,391
0
3,126
5,305
0
13,734
W
Ganesha
3,087
265
0
1,480
7,215
2,800
0
859
6,197
11,855
0
W
Fenrir
6,553
1,961
0
4,760
8,851
3,184
0
1,157
7,475
0
42,174
L
Danzaburou
TypicalHuman100
Danzaburou
3,660
1,286
0
3,375
8,833
2,504
0
855
7,978
0
38,440
L
5,008
1,861
0
2,610
10,063
7,012
220
132
9,517
0
35,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
33,617
359
Minions Killed
351
0
Camps Cleared
0
1,211,411
Distance Traveled
1,228,624
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,278
607
101
8
0
226,270
2
W
Merlin
6,683
557
73
6
0
230,317
3
L
Awilix
6,490
541
74
6
0
289,772
4
W
Medusa
8,158
680
120
10
0
226,031
1
W
Achilles
7,243
604
86
7
0
251,270
1
L
Fenrir
6,426
536
27
2
0
266,692
5
W
Ganesha
6,179
515
5
0
0
238,003
4
W
Fenrir
7,790
649
75
6
0
265,790
2
L
Danzaburou
6,728
561
71
6
0
230,147
1
L
Nike
6,695
558
78
7
0
215,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role