Player Matchup

Ymir
Ymir
DeathKloud167
Ymir
Level 32
God Stats
1W - 2L
1,397 SR
Queue Stats
17W - 22L
1,537 Elo+
Party 1
Fenrir
Fenrir
Shinytoywheels
Fenrir
Level 21
God Stats
7W - 6L
1,411 SR
Queue Stats
43W - 44L
1,583 Elo+
Party 1
Bellona
Bellona
TraigicLoad
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo
Heimdallr
Heimdallr
crowdedsumo
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,208 Elo+
Solo
Poseidon
Poseidon
loksme
Poseidon
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,478 Elo+

VS

Team Averages
Level 22
1,498 SR
1,443 Elo+
Nike
Nike
Gigstone
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,400 Elo+
Solo
Anubis
Anubis
ImZogoez
Anubis
Level 28
God Stats
17W - 11L
1,500 SR
Queue Stats
156W - 146L
1,433 Elo+
Solo
Cthulhu
Cthulhu
ethab
Cthulhu
Level 13
God Stats
2W - 2L
1,298 SR
Queue Stats
90W - 94L
1,281 Elo+
Party 2
Hades
Hades
imnotcreative321
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,594 Elo+
Solo
Danzaburou
Danzaburou
toyatathon
Danzaburou
Level 25
God Stats
19W - 9L
1,693 SR
Queue Stats
76W - 91L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,183
412
3,292
10,095
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
3 / 3 / 4
7,368
491
7,035
9,975
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
TraigicLoad
Bellona
12
0 / 3 / 0
6,823
455
2,600
7,230
5,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
crowdedsumo
Heimdallr
8
0 / 4 / 0
5,258
351
2,486
6,060
1,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
loksme
Poseidon
17
8 / 2 / 1
9,901
660
10,226
5,344
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
3 / 1 / 1
9,035
602
3,761
6,485
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ImZogoez
Anubis
11
1 / 4 / 0
6,854
457
917
7,091
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ethab
Cthulhu
13
5 / 3 / 5
8,745
583
5,528
9,434
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 3
7,476
498
2,761
8,803
4,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
toyatathon
Danzaburou
15
5 / 2 / 7
9,072
605
10,971
10,735
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
16
16
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Nike
3
1
1
3.5
W
Anubis
ImZogoez
Anubis
1
4
0
0.25
L
3
3
4
1.67
L
Bellona
TraigicLoad
Bellona
0
3
0
0
L
Heimdallr
crowdedsumo
Heimdallr
0
4
0
0
W
Cthulhu
ethab
Cthulhu
5
3
5
2.5
W
2
1
3
3.5
L
Poseidon
loksme
Poseidon
8
2
1
4.25
W
Danzaburou
toyatathon
Danzaburou
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
23,938
38,704
Taken
42,548
17,968
Mitigated
20,861
8,909
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,292
180
147
3,020
10,095
5,164
0
3,562
6,533
18,151
0
W
Nike
3,761
652
0
906
6,485
4,011
0
498
5,840
0
50,780
W
Anubis
ImZogoez
Anubis
917
78
0
2,240
7,091
2,716
0
3,134
3,957
33,058
0
L
7,035
994
0
3,870
9,975
3,519
0
1,593
8,382
0
40,459
L
Bellona
TraigicLoad
Bellona
2,600
816
0
524
7,230
5,989
0
0
6,990
0
32,994
L
Heimdallr
crowdedsumo
Heimdallr
2,486
928
0
598
6,060
1,599
0
2,200
3,860
0
14,351
W
Cthulhu
ethab
Cthulhu
5,528
471
405
1,410
9,434
5,869
39
3,214
6,220
34,905
0
W
2,761
191
60
3,734
8,803
4,407
0
2,824
5,979
46,569
0
L
Poseidon
loksme
Poseidon
10,226
1,070
0
750
5,344
1,697
0
1,851
3,468
65,645
0
W
Danzaburou
toyatathon
Danzaburou
10,971
5,424
0
4,241
10,735
3,858
410
3,848
6,887
0
59,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
41,182
356
Minions Killed
450
0
Camps Cleared
0
1,343,534
Distance Traveled
1,278,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,183
412
30
2
0
265,402
0
W
Nike
9,035
602
124
8
0
304,650
0
W
Anubis
6,854
457
76
5
0
205,933
3
L
Fenrir
7,368
491
79
5
0
291,121
0
L
Bellona
6,823
455
78
5
0
277,652
0
L
Heimdallr
5,258
351
32
2
0
185,684
0
W
Cthulhu
8,745
583
60
4
0
249,224
2
W
Hades
7,476
498
80
5
0
283,148
0
L
Poseidon
9,901
660
137
9
0
323,675
4
W
Danzaburou
9,072
605
110
7
0
235,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role