Player Matchup

Osiris
Osiris
DesrterAccount
Osiris
Level 29
God Stats
10W - 10L
1,544 SR
Queue Stats
248W - 193L
1,487 Elo+
Solo
Nu Wa
Nu Wa
TJonesie
Nu Wa
Level 22
God Stats
0W - 3L
1,285 SR
Queue Stats
322W - 262L
1,575 Elo+
Solo
Serqet
Serqet
Teqress
Serqet
Level 17
God Stats
16W - 9L
1,713 SR
Queue Stats
21W - 11L
1,658 Elo+
Solo
Hades
Hades
XxDesTruciOnXx
Hades
Level 16
God Stats
109W - 104L
1,495 SR
Queue Stats
121W - 122L
1,636 Elo+
Solo
Neith
Neith
XxKEINOBOSSxX
Neith
Level 12
God Stats
12W - 23L
1,500 SR
Queue Stats
436W - 500L
1,500 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,571 Elo+

VS

Team Averages
Level 22
1,431 SR
1,545 Elo+
Janus
Janus
Elvengadorpp
Janus
Level 28
God Stats
2W - 6L
1,180 SR
Queue Stats
34W - 37L
1,721 Elo+
Solo
Hachiman
Hachiman
FoxyGrandp0ps
Hachiman
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
170W - 108L
1,230 Elo+
Solo
Aphrodite
Aphrodite
Leo7u703
Aphrodite
Level 22
God Stats
3W - 4L
1,474 SR
Queue Stats
42W - 41L
1,773 Elo+
Solo
Chaac
Chaac
MarknessOG
Chaac
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
SangN97
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
9,969
498
12,530
14,411
11,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
TJonesie
Nu Wa
17
2 / 4 / 4
9,587
479
13,035
13,541
5,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Teqress
Serqet
15
5 / 5 / 4
9,598
480
8,182
15,907
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

4
0 / 2 / 0
5,796
290
705
2,354
606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 13 / 4
6,956
348
3,114
13,181
4,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
11,801
590
14,483
10,426
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
FoxyGrandp0ps
Hachiman
18
9 / 1 / 5
12,588
629
10,588
13,245
5,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Leo7u703
Aphrodite
15
3 / 6 / 11
11,094
555
10,048
17,754
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
17
3 / 1 / 4
11,071
554
5,423
15,173
13,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SangN97
Thanatos
16
7 / 4 / 1
11,139
557
6,526
11,953
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
29
29
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
7
2
8
5.5
W
Hachiman
FoxyGrandp0ps
Hachiman
9
1
5
11.5
W
Aphrodite
Leo7u703
Aphrodite
3
6
11
1.42
W
Chaac
3
1
4
5
W
Thanatos
SangN97
Thanatos
7
4
1
1.88
L
Nu Wa
TJonesie
Nu Wa
2
4
4
1
L
Serqet
Teqress
Serqet
5
5
4
1.4
L
0
2
0
0
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
47,068
59,394
Taken
68,551
28,012
Mitigated
43,022
7,218
Healing
35,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,530
4,585
0
891
14,411
11,015
0
6,161
8,228
9,469
51,485
W
14,483
555
130
3,109
10,426
3,422
1,198
3,652
6,503
70,359
0
W
Hachiman
FoxyGrandp0ps
Hachiman
10,588
5,754
0
6,583
13,245
5,342
3,485
1,819
11,246
0
93,494
W
Aphrodite
Leo7u703
Aphrodite
10,048
618
3,076
9,210
17,754
13,378
1,820
4,259
12,510
44,087
0
W
Chaac
5,423
790
0
4,352
15,173
13,777
2,539
2,653
12,520
0
57,146
W
Thanatos
SangN97
Thanatos
6,526
1,836
0
9,088
11,953
7,103
359
2,827
9,025
7,013
59,660
L
Nu Wa
TJonesie
Nu Wa
13,035
3,415
0
4,705
13,541
5,826
0
6,404
7,087
73,443
0
L
Serqet
Teqress
Serqet
8,182
1,502
0
610
15,907
5,999
0
6,084
9,771
0
49,798
L
705
264
0
784
2,354
606
25
126
2,103
8,324
0
L
3,114
900
0
228
13,181
4,566
0
6,094
7,087
0
19,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
57,693
341
Minions Killed
535
0
Camps Cleared
0
1,580,046
Distance Traveled
1,801,264
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,969
498
76
4
0
413,507
0
W
Janus
11,801
590
119
6
0
404,901
5
W
Hachiman
12,588
629
122
6
0
367,491
11
W
Aphrodite
11,094
555
79
4
0
323,467
2
W
Chaac
11,071
554
107
5
0
312,735
4
W
Thanatos
11,139
557
108
5
0
392,670
7
L
Nu Wa
9,587
479
130
7
0
333,168
4
L
Serqet
9,598
480
88
4
0
423,965
3
L
Hades
5,796
290
12
1
0
115,917
0
L
Neith
6,956
348
35
2
0
293,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role