Player Matchup

Baron Samedi
Baron Samedi
BlooDnBlade
Baron Samedi
Level 126
God Stats
19W - 30L
1,500 SR
Queue Stats
221W - 219L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SergejFaerlich
Cernunnos
Level 112
God Stats
12W - 10L
1,579 SR
Queue Stats
202W - 206L
1,722 Elo+
Party 1
Hades
Hades
SzethSonSonVallo
Hades
Level 55
God Stats
5W - 1L
1,700 SR
Queue Stats
5W - 5L
1,631 Elo+
Party 1
Geb
Geb
Toxsick_Turtle
Geb
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 72L
1,722 Elo+
Party 1
Hachiman
Hachiman
atn9050
Hachiman
Level 28
God Stats
2W - 2L
1,510 SR
Queue Stats
38W - 42L
1,722 Elo+
Party 1
Team Averages
Level 85
1,558 SR
1,659 Elo+

VS

Team Averages
Level 61
1,572 SR
1,658 Elo+
Hachiman
Hachiman
A1Dunny
Hachiman
Level 25
God Stats
11W - 4L
1,681 SR
Queue Stats
31W - 22L
1,697 Elo+
Party 2
Sobek
Sobek
Pullup2Fast
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 54L
1,697 Elo+
Party 2
King Arthur
King Arthur
XxGedraTxX
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,697 Elo+
Party 2
The Morrigan
The Morrigan
val5919
The Morrigan
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Pele
Pele
zBoxerr
Pele
Level 67
God Stats
17W - 13L
1,681 SR
Queue Stats
74W - 60L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlooDnBlade
Baron Samedi
15
5 / 2 / 3
8,977
561
7,587
8,899
6,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SergejFaerlich
Cernunnos
15
8 / 0 / 6
9,316
582
11,044
10,023
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 4 / 5
7,056
441
4,282
9,562
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 7
7,825
489
4,418
12,115
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
atn9050
Hachiman
14
5 / 1 / 3
8,099
506
8,899
9,620
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A1Dunny
Hachiman
10
1 / 4 / 1
6,512
407
5,633
7,834
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 1
6,831
427
2,712
11,287
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
XxGedraTxX
King Arthur
13
1 / 4 / 1
7,534
471
2,389
11,985
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
val5919
The Morrigan
14
3 / 3 / 2
8,618
539
8,027
6,359
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
zBoxerr
Pele
12
2 / 6 / 2
7,691
481
8,250
13,035
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
8
8
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A1Dunny
Hachiman
1
4
1
0.38
W
Baron Samedi
BlooDnBlade
Baron Samedi
5
2
3
3.25
L
1
3
1
0.5
W
Cernunnos
SergejFaerlich
Cernunnos
8
0
6
11
W
1
4
5
0.88
W
1
1
7
4.5
L
King Arthur
XxGedraTxX
King Arthur
1
4
1
0.38
W
Hachiman
atn9050
Hachiman
5
1
3
6.5
L
The Morrigan
val5919
The Morrigan
3
3
2
1.33
L
Pele
zBoxerr
Pele
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
27,011
50,219
Taken
50,500
31,227
Mitigated
25,794
17,689
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A1Dunny
Hachiman
5,633
2,286
0
1,387
7,834
2,239
264
2,196
5,638
0
31,860
W
Baron Samedi
BlooDnBlade
Baron Samedi
7,587
582
336
3,908
8,899
6,972
396
1,101
7,498
50,223
0
L
2,712
277
258
4,332
11,287
7,460
0
3,000
8,287
14,404
0
W
Cernunnos
SergejFaerlich
Cernunnos
11,044
5,690
0
1,541
10,023
6,287
254
1,783
8,166
9,642
55,432
W
4,282
170
449
2,401
9,562
4,742
0
3,362
5,963
33,340
0
W
4,418
399
588
3,650
12,115
9,761
210
2,393
9,654
17,192
0
L
King Arthur
XxGedraTxX
King Arthur
2,389
376
0
2,865
11,985
9,703
0
7,182
4,803
0
37,555
W
Hachiman
atn9050
Hachiman
8,899
4,385
0
4,816
9,620
3,465
774
1,631
7,947
0
48,382
L
The Morrigan
val5919
The Morrigan
8,027
1,613
0
744
6,359
2,349
0
1,757
4,591
47,906
0
L
Pele
zBoxerr
Pele
8,250
2,442
0
2,219
13,035
4,043
21
3,290
9,745
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,273
Gold Earned
37,186
364
Minions Killed
333
0
Camps Cleared
0
1,489,390
Distance Traveled
1,526,486
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,512
407
63
4
0
284,735
2
W
Baron Samedi
8,977
561
91
6
0
256,375
2
L
Sobek
6,831
427
21
1
0
331,783
3
W
Cernunnos
9,316
582
103
6
0
312,215
3
W
Hades
7,056
441
65
4
0
292,854
0
W
Geb
7,825
489
25
2
0
340,429
5
L
King Arthur
7,534
471
72
5
0
308,231
1
W
Hachiman
8,099
506
80
5
0
287,517
1
L
The Morrigan
8,618
539
108
7
0
300,715
4
L
Pele
7,691
481
69
4
0
301,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role