Player Matchup

Chernobog
Chernobog
Danzul2
Chernobog
Level 61
God Stats
20W - 9L
1,814 SR
Queue Stats
431W - 398L
1,703 Elo+
Party 2
Bellona
Bellona
Kozkoz828
Bellona
Level 49
God Stats
6W - 3L
1,839 SR
Queue Stats
290W - 259L
1,735 Elo+
Party 2
Ah Puch
Ah Puch
MxWillay
Ah Puch
Level 160
God Stats
4W - 3L
1,610 SR
Queue Stats
50W - 51L
1,422 Elo+
Solo
Bacchus
Bacchus
ReverseFla5sh
Bacchus
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 113L
1,500 Elo+
Solo
Apollo
Apollo
wufo468
Apollo
Level 73
God Stats
13W - 6L
1,784 SR
Queue Stats
229W - 223L
1,866 Elo+
Party 2
Team Averages
Level 92
1,709 SR
1,645 Elo+

VS

Team Averages
Level 82
1,453 SR
1,624 Elo+
Discordia
Discordia
AJTobe
Discordia
Level 73
God Stats
2W - 2L
1,282 SR
Queue Stats
247W - 224L
1,577 Elo+
Party 1
Pele
Pele
Ddrizzle7
Pele
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,689 Elo+
Party 3
Osiris
Osiris
jacevedo5
Osiris
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
431W - 420L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
jacevedo96632
Cernunnos
Level 120
God Stats
10W - 3L
1,500 SR
Queue Stats
251W - 232L
1,577 Elo+
Party 1
Sobek
Sobek
tooturnttriscuit
Sobek
Level 69
God Stats
1W - 2L
1,481 SR
Queue Stats
39W - 27L
1,774 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Danzul2
Chernobog
11
2 / 1 / 5
6,823
569
5,041
7,286
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Kozkoz828
Bellona
13
3 / 1 / 1
7,871
656
7,720
7,954
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
MxWillay
Ah Puch
13
6 / 1 / 2
7,722
644
7,943
5,633
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
10
2 / 4 / 8
6,270
523
4,482
9,447
5,651
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apollo
wufo468
Apollo
13
6 / 0 / 2
8,051
671
3,755
5,302
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AJTobe
Discordia
11
0 / 6 / 1
6,251
521
3,216
7,713
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
5 / 1 / 1
7,218
602
4,260
7,822
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
jacevedo5
Osiris
11
0 / 4 / 1
5,967
497
5,341
9,623
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
jacevedo96632
Cernunnos
10
2 / 3 / 3
6,310
526
6,268
8,619
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 1
4,975
415
2,576
8,569
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
AJTobe
Discordia
0
6
1
0.08
W
Chernobog
Danzul2
Chernobog
2
1
5
4.5
L
Pele
5
1
1
5.5
W
Bellona
Kozkoz828
Bellona
3
1
1
3.5
W
Ah Puch
MxWillay
Ah Puch
6
1
2
7
W
Bacchus
2
4
8
1.5
L
Osiris
jacevedo5
Osiris
0
4
1
0.13
L
Cernunnos
jacevedo96632
Cernunnos
2
3
3
1.17
L
0
5
1
0.1
W
Apollo
wufo468
Apollo
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,941
Damage
21,661
35,622
Taken
42,346
20,345
Mitigated
20,737
9,965
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AJTobe
Discordia
3,216
127
0
1,077
7,713
2,544
0
4,658
2,607
39,820
0
W
Chernobog
Danzul2
Chernobog
5,041
3,014
0
3,361
7,286
2,553
845
869
6,417
0
35,067
L
Pele
4,260
942
0
4,362
7,822
2,556
0
1,995
5,705
0
39,811
W
Bellona
Kozkoz828
Bellona
7,720
2,783
0
3,314
7,954
8,648
87
624
7,330
9,514
39,282
W
Ah Puch
MxWillay
Ah Puch
7,943
312
0
1,750
5,633
1,753
0
1,891
3,372
38,813
0
W
Bacchus
4,482
985
353
687
9,447
5,651
19
1,986
7,386
12,207
0
L
Osiris
jacevedo5
Osiris
5,341
1,587
0
2,870
9,623
8,759
0
1,536
8,087
3,595
24,568
L
Cernunnos
jacevedo96632
Cernunnos
6,268
2,709
0
2,844
8,619
2,812
44
2,632
5,893
0
28,887
L
2,576
349
246
1,912
8,569
4,066
0
2,648
5,815
9,768
0
W
Apollo
wufo468
Apollo
3,755
2,011
0
500
5,302
1,740
0
551
4,701
0
46,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,737
Gold Earned
30,721
364
Minions Killed
301
0
Camps Cleared
0
1,223,365
Distance Traveled
1,157,882
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,251
521
89
7
0
214,568
3
W
Chernobog
6,823
569
76
6
0
228,784
1
L
Pele
7,218
602
81
7
0
267,503
0
W
Bellona
7,871
656
109
9
0
219,817
1
W
Ah Puch
7,722
644
76
6
0
232,328
5
W
Bacchus
6,270
523
9
1
0
257,192
9
L
Osiris
5,967
497
58
5
0
232,629
2
L
Cernunnos
6,310
526
61
5
0
211,121
2
L
Sobek
4,975
415
12
1
0
232,061
3
W
Apollo
8,051
671
94
8
0
285,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role