Player Matchup

Danzaburou
Danzaburou
Bunni77
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,264 Elo+
Party 3
Thor
Thor
EverblackGR
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,434 Elo+
Party 3
Nemesis
Nemesis
HeroesOFghoust
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Terra
Terra
Saniokimokay
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,234 Elo+
Party 3
Bellona
Bellona
nyyaami
Bellona
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,386 Elo+

VS

Team Averages
Level 31
1,468 SR
1,464 Elo+
Fafnir
Fafnir
ButterSlug
Fafnir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
351W - 503L
1,500 Elo+
Party 2
Ra
Ra
Dr I C Eland98z
Ra
Level 28
God Stats
32W - 34L
1,340 SR
Queue Stats
290W - 388L
1,500 Elo+
Party 2
Thanatos
Thanatos
HymenBuster101
Thanatos
Level 17
God Stats
12W - 30L
1,500 SR
Queue Stats
169W - 292L
1,500 Elo+
Party 2
Chiron
Chiron
PJFoy
Chiron
Level 54
God Stats
47W - 60L
1,500 SR
Queue Stats
320W - 421L
1,500 Elo+
Party 2
Anubis
Anubis
Tommo2348
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bunni77
Danzaburou
12
3 / 6 / 3
8,265
413
13,514
12,972
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 2
10,242
512
7,084
14,038
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 8 / 3
8,679
434
4,495
12,469
5,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 4
6,834
342
2,129
16,642
12,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
nyyaami
Bellona
15
4 / 8 / 2
9,202
460
11,966
16,452
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ButterSlug
Fafnir
15
4 / 0 / 13
10,168
508
8,472
15,769
19,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 8
8,738
437
4,468
11,820
4,423
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
18
21 / 3 / 3
11,996
600
18,612
13,045
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
PJFoy
Chiron
16
4 / 4 / 6
10,285
514
12,235
10,102
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Tommo2348
Anubis
12
2 / 5 / 4
8,439
422
4,346
7,117
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
16
Kills
33
33
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bunni77
Danzaburou
3
6
3
0.75
W
Fafnir
ButterSlug
Fafnir
4
0
13
10.5
W
2
5
8
1.2
L
5
3
2
2
L
4
8
3
0.69
W
Thanatos
21
3
3
7.5
W
Chiron
PJFoy
Chiron
4
4
6
1.75
L
0
8
4
0.25
W
Anubis
Tommo2348
Anubis
2
5
4
0.8
L
Bellona
nyyaami
Bellona
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,188
Damage
48,133
72,573
Taken
57,853
42,490
Mitigated
35,971
12,624
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bunni77
Danzaburou
13,514
7,233
0
1,853
12,972
4,157
1,135
3,418
9,554
0
48,059
W
Fafnir
ButterSlug
Fafnir
8,472
3,030
0
2,962
15,769
19,758
783
1,109
14,635
25,573
0
W
4,468
473
845
4,095
11,820
4,423
857
385
11,410
53,848
0
L
7,084
2,162
0
4,209
14,038
4,882
0
3,157
10,881
0
55,890
L
4,495
1,995
0
573
12,469
5,021
1,168
3,696
8,773
0
31,489
W
Thanatos
18,612
7,858
0
12,068
13,045
5,644
2,520
252
12,743
0
55,163
W
Chiron
PJFoy
Chiron
12,235
4,096
328
3,157
10,102
3,621
1,488
0
9,727
0
53,913
L
2,129
403
1,588
3,620
16,642
12,219
198
6,512
10,130
15,252
0
W
Anubis
Tommo2348
Anubis
4,346
971
0
513
7,117
2,525
420
383
6,734
28,358
0
L
Bellona
nyyaami
Bellona
11,966
4,061
0
781
16,452
16,211
214
503
15,949
0
37,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,222
Gold Earned
49,626
313
Minions Killed
341
0
Camps Cleared
0
1,737,360
Distance Traveled
1,662,367
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,265
413
72
4
0
345,081
0
W
Fafnir
10,168
508
31
2
0
370,101
1
W
Ra
8,738
437
82
4
0
315,710
0
L
Thor
10,242
512
102
5
0
348,516
3
L
Nemesis
8,679
434
54
3
0
339,976
1
W
Thanatos
11,996
600
91
5
0
386,288
0
W
Chiron
10,285
514
95
5
0
350,078
0
L
Terra
6,834
342
21
1
0
332,298
0
W
Anubis
8,439
422
42
2
0
240,190
0
L
Bellona
9,202
460
64
3
0
371,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role